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== Abilities == ==== Surge Drive ==== {{AbilityBox |name=Surge Drive |image=SurgeDrive.png |description=[[Status Effects|''Slow'']] nearby enemies by 20 ''Knots'' for 3.3 seconds and ''teleport'' a short distance. |type=Area of Effect |cooldown=25s |charges=(2 charges with Slayer augment) }}{{AugmentBox |ability=Surge Drive |topleft=Increase ''Area'' and ''Slow'' by 50% |topright=Reduce ''cooldown'' by 30% |midleft=Gain an additional ''Charge'' |midright=Increase ''Range'' by 60% |botleft=[[Status Effects|''Disarm'']] enemies |botright=''Teleport'' allies with you }} ==== Adderbolt ==== {{AbilityBox |name=Adderbolt |image=Adderbolt.png |description=Fires a projectile that deals 150 ''damage'' at minimum range up to 450 ''damage'' at max range. <br />[[Status Effects|''Slows'']] by 30 ''Knots'' for 2.0 seconds at minimum range and 50 ''Knots'' for 2.4 seconds at max range based on distance traveled. |type=Medium Projectile |cooldown=24s |charges=N/A }}{{AugmentBox |ability=Adderbolt |topleft=Deathgaze ''homes'' toward hit enemies |topright=Increase [[Status Effects|''Slow'']] duration by 1 second |midleft=Increase ''damage'' by 20% |midright=Increase [[Status Effects|''Knockback'']]<br />Enemies knocked into terrain are stunned |botleft=''Pierce'' 3 enemies |botright=Increases ''Projectile Speed'' by 50% }} ==== Deathgaze ==== {{AbilityBox |name=Deathgaze |image=Deathgaze.png |description=Channel a beam that deals up to 400 ''damage'' in a straight line across the map based on time channeled (up to 5 seconds) and up to 20% bonus ''damage'' based on distance traveled (up to 350 units). <br />Each enemy hit decreases ''damage'' by 18% (to a max of 90%). <br />Additionally deals 10 ''damage'' +1β5% of the enemies' ''Max Health'' as ''damage'' based on time channeled per second for 5 seconds. <br />Beam causes [[Status Effects|shield decay]]. <br />Channeling can be interrupted by stun, silence, or player input. |type=Channeling |cooldown=60s |charges=N/A (can fire twice in a row with Striker augment) }}{{AugmentBox |ability=Deathgaze |topleft=Reduce ''cooldown'' by 15% |topright=''Deflect'' enemy projectiles and ''push'' enemies away while channeling |midleft=Increase Deathgaze ''damage'' and ''damage over time'' by 15% |midright=Gain 50β100% ''damage reduction'' while channeling and increase target priority |botleft=Spawns a ''second Deathgaze'' that can be aimed |botright=Now spawns 3 ''Deathgazes'' at 30% reduced damage }}
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