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'''Shield''' is a temporary extra health layer that absorbs damage before HP is affected. [[File:HUD_Shield.png|thumb|right|Shield is visible as an orange overlay on top of your health]] [[File:Ingame_Shield.png|thumb|right|The same health and shield bar is visible above all ships in game]] == How to gain Shield == You can gain Shield in several ways: * Some abilities grant Shield. * If you use '''Repair''' and the healing exceeds your total HP, the excess is converted into Shield. * The [[Barrier Dynamo]] weapon generates Shield when it triggers its special. Shield can never exceed your ship’s max HP, but you can have more Shield than your current HP. Note: The amount of Shield gained is reduced by [[Status Effects|Corruption]], a Status Effect that weakens healing and Shield gain. == Natural Shield Decay == If you don't gain any new Shield for 7 seconds, your Shield will begin to decay naturally. This decay rapidly drains your Shield over a few seconds. Gaining new Shield resets this timer and stops the decay. == Shield Decay (Status Effect) == '''Shield Decay''' is a [[Status Effects|Status Effect]] applied by certain enemy abilities. While active, it causes your Shield to decay continuously, even if you gain new Shield. The effect ends only when the debuff duration expires. == Notable ships that use shield == * [[Prism]] manipulates Shield in multiple ways: it steals Shield from enemies, gains Shield when pulling with [[Prism#Polarity Bond|Polarity Bond]], and can grant Shield to allies. Prism can also convert Shield into damage with [[Prism#Prismatic Shield|Prismatic Shield]]. * [[Stingray]] gains Shield from all of its abilities and relies on maintaining high Shield through aggressive play. Don’t underestimate a low HP Stingray — it can turn a fight around by rapidly stacking Shield. * [[Mosaic]] gains shield from its abilities and uses shield to scale its healing capabilities * [[Sampan]] can gain Shield using the Striker augment on Wind in a Bottle, granting Shield for each nearby enemy.
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