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{{ShipBox |name=Stingray |image=Stingray.png |size=Medium |range=Close |type=Damage, Lockdown }} '''Stingray''' is one of the playable [[Ships]] in [[Sirocco]]. == Abilities == ==== Redline ==== {{AbilityBox |name=Redline |image=Redline.png |description=Launches you in target direction. <br /> Gain 5 [[Shield]] per ''Knot'' of ''Speed''. Colliding with enemies gives you 100 [[Shield]]. <br /> All Stingray abilities cost 10% of current health and [[Shield]]. |type=Self Buff |cooldown=19s |charges=2 }}{{AugmentBox |ability=Redline |topleft=Increase ''duration'' by 30% |topright=Provide 10 ''Health Regen'' per nearby enemy player |midleft=Cause [[Status Effects|''Shield Decay'']] to nearby enemies |midright=Increase [[Shield]] gain by 40 |botleft=At the end of Redline duration, deal 50 + 10% of current [[Shield]] as ''damage'' around you |botright=Drag allies with you. Provide 5% of your ''Max Health'', plus 5 [[Shield]] per ''Knot'' of speed to allies }} ==== Force Blade ==== {{AbilityBox |name=Force Blade |image=ForceBlade.png |description=Gain 25 + 18% of max health as [[Shield]] and ram up to 1 enemy, [[Status Effects|''Pushing'']] them and dealing 40 ''damage''. <br /> Deals an additional 45 ''damage'' and [[Status Effects|''Slows'']] for 40 ''Knots'' if enemy is rammed into terrain. <br /> Hitting terrain also causes [[Status Effects|''Shield Decay'']]. |type=Medium Projectile |cooldown=13s |charges=(2 charges with Dominator augment) }}{{AugmentBox |ability=Force Blade |topleft=Gain an additional ''Charge'' |topright=Become [[Status Effects|''Shrouded'']] |midleft=''Pierce'' 2 |midright=Increase [[Status Effects|''Push'']] distance and ''Range'' by 40% |botleft=Increase ''damage'' on impact with terrain by 150% |botright=Fire 3 ''Projectiles'' }} ==== Proximity Shield ==== {{AbilityBox |name=Proximity Shield |image=ProximityShield.png |description=Gain 40 [[Shield]] per second while near at least one enemy player (max 10 seconds). <br /> Gain 2 [[Shield]] per distance moved during the effect. <br /> During the effect, take less damage to [[Shield]] the lower your health is, up to 10% reduction at 0 health. <br /> Effect is dispelled if out of range of enemies for 2.5 seconds. |type=Self Buff |cooldown=40s |charges=N/A }}{{AugmentBox |ability=Proximity Shield |topleft=Reduce ''cooldown'' by 20% |topright=Increase [[Shield]] gain by 40% |midleft=Increase ''duration'' by 35% |midright=Increase [[Shield|Shield’s]] damage reduction by 40% |botleft=Deal 20 + 5% of current [[Shield]] per second to nearby enemies |botright=Provide 20 + 4% of your ''Max Health'' and current [[Shield]] to nearby allies }} == Details and strategy == * All Stingray abilities cost 10% of current health and [[Shield]]. == Changelog == {| class="wikitable sortable" ! Patch !! Change |- | [https://lunchboxentertainment.notion.site/Patch-0-11-216749fa747980a7a6d3c852f56d4966#217749fa74798066bfb3de13a2f06547 Patch 0.11] || Ability 1 - Redline * cooldown from 21 to 19 Ability 2 - Force Blade * shield generation when hitting enemies from [20-400] + 21% of max health to [25-350] + 18% * fixed an issue that could cause hit enemies that are dispelled to start shield decay Ability 3 - Proximity Field * Shield gain per second from [40-400] to [40-360] |} {{ShipFooter}} [[Category:Ships]]
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