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Zephyr
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{{ShipBox |name=Zephyr |image=Zephyr.png |size=Small |range=Long |type=Utility }} '''Zephyr''' is one of the playable [[Ships]] in [[Sirocco]]. == Abilities == ==== Squall ==== {{AbilityBox |name=Squall |image=Squall.png |description=Fires a projectile that either increases ''Speed'' by 15 ''Knots'' (up to 18 ''Knots'' after 3 applications) for allies or [[Status Effects|''Slows'']] enemies by the same amount. <br /> Effect lasts 3.6 seconds and refreshes on additional hits. <br /> Heal and damage based on 4% of Max Health of the entity hit. <br /> Projectile returns to Zephyr. <br /> Projectile speed: 140 <br /> Base slow duration: 3.1 |type=Small Projectile |cooldown=8s |charges=2 }}{{AugmentBox |ability=Squall |topleft=Reduce ''cooldown'' by 20% |topright=Increase ''Range'' and ''Projectile Speed'' by 30% |midleft=[[Status Effects|''Cleanse Slow'']] from allies or [[Status Effects|''Purge Speed'']] from enemies |midright=Increase ''duration'' by 0.9 seconds |botleft=[[Status Effects|''Blind'']] enemies or increase ''Vision'' of allies |botright=Increase ''Target Priority'' of enemies, and decrease ''Target Priority'' of allies }} ==== Wind Oil ==== {{AbilityBox |name=Wind Oil |image=WindOil.png |description=Fires a projectile that [[Status Effects|''Disarms'']] enemies and [[Status Effects|''Shrouds'']] allies for 2.5 seconds. <br /> Projectile returns to Zephyr. <br /> [[Status Effects|''Shrouded'']] makes you untargetable by weapons. <br /> [[Status Effects|''Disarm'']] prevents enemies from firing weapons. <br /> [[Status Effects|''Purge'']] removes enemy buffs and interrupts several abilities. |type=Small Projectile |cooldown=25s |charges=2 }}{{AugmentBox |ability=Wind Oil |topleft=Reduce ''cooldown'' by 20% |topright=Increase ''duration'' by 1.1 seconds |midleft=''Amplify damage'' for enemies or ''reduce damage'' to allies by 7% |midright=Remove 15% of [[Shield]] from enemies or give 15% of Max Health as [[Shield]] to allies |botleft=Increase ''Range'' and ''Projectile Speed'' by 75% |botright=Allies [[Status Effects|''Push'']] enemies and ''Deflect'' Small and Arc projectiles }} * ''Purge'' interrupts the following abilities: ** [[Lurker#Crash Dive|Lurker: Crash Dive]] ** [[Stalker#Veil|Stalker: Veil]] ** [[Oasis#Retrofit Repair|Oasis: Retrofit Repair]] ** [[Revenant#Transfusion|Revenant: Transfusion]] ** [[Revenant#Heart of Darkness|Revenant: Heart of Darkness]] ** [[Stingray#Proximity Shield|Stingray: Proximity Shield]] ** [[Zephyr#Wind Oil|Zephyr: Wind Oil]] ==== Deafening Gale ==== {{AbilityBox |name=Deafening Gale |image=DeafeningGale.png |description=Launches a projectile that [[Status Effects|''Pushes'']] ships and [[Status Effects|''Dazes'']] enemies by 50% for up to 2.5 seconds. <br /> Projectile returns to Zephyr. |type=Arc Projectile |cooldown=45s |charges=2 }}{{AugmentBox |ability=Deafening Gale |topleft=Increase [[Status Effects|''Daze'']] by 45% |topright=[[Status Effects|''Slow'']] enemies by 30% |midleft=[[Status Effects|''Corrupt'']] enemies by 20% per hit |midright=Increase ''Knockback'' |botleft=Spawns two additional ''projectiles'' |botright=[[Status Effects|''Destroy'']] enemy ''surface abilities'' }} == Details and strategy == * ... == Changelog == {| class="wikitable sortable" ! Patch !! Change |- | [https://lunchboxentertainment.notion.site/Patch-0-11-1-222749fa74798046b9e8f05dda7ef75e Patch 0.11.1] || Ability 1 - Purging Squall * Increase vision radius of projectile by 50% Ability 2 - Windoil * Increase vision radius of projectile by 30% Ability 3 - Deafening Gale * Increase vision radius of projectile by 20% |- | [https://lunchboxentertainment.notion.site/Patch-0-11-216749fa747980a7a6d3c852f56d4966#217749fa74798066bfb3de13a2f06547 Patch 0.11] || Ability 1 - Purging Squall * projectile speed from 130 to 140 * base speed duration from 3 to 3.6 seconds * base slow duration from 2.5 to 3.1 seconds Ability 3 - Deafening Gale * Augment Slayer: corruption per hit from 30% to 20% |} {{ShipFooter}} [[Category:Ships]]
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