Juggernaut
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Juggernaut | |
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![]() | |
Type | Close Range |
Damage | 74 |
Range | 25 |
Unlock Level | 4 |
Rate of Fire | 33.33 |
Special Effects |
Description[edit]
On trigger, gain 9 Health Regeneration per second, which lasts 4 seconds.
- Effect stacks up to 27 Health Regeneration per second and refreshes the duration.
Scaling components:
- Health Regeneration
- Triggers after 3 shots or on critical hit
- Critical change 10%
- Max ammo: 2
- Reload amount: 1