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Crucible
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== Abilities == ==== Afterburner ==== {{AbilityBox |name=Afterburner |image=Afterburner.png |description=Increases ''Speed'' by 50 ''Knots'' for 1 second, then 15% for 4 seconds. <br />Leaves a wake that deals 7 ''damage'' per second for 1 second. |type=Self Buff |cooldown=25s |charges=N/A }}{{AugmentBox |ability=Afterburner |topleft=Increases ''Area'' by 35% |topright=Increase ''Speed'' by 33% |midleft=Double ''damage'' |midright=Increase ''duration'' by 40%<br />''both speed duration and wake duration'' |botleft=[[Status Effects|''Blind'']] by 20 ''Vision Radius'' and [[Status Effects|''Slow'']] by 15 ''Knots'' |botright=Wake [[Status Effects|''push'']] enemies away }} ==== Broadside ==== {{AbilityBox |name=Broadside |image=Broadside.png |description=Deal 60 ''damage'' and [[Status Effects|''Slow'']] by 20 ''Knots'' for 1.3 seconds to enemies on either side of the Crucible. Additionally deals 2.0% of the target's current health plus 40 ''damage'' per second. ''Damage is dealt in 0.25 second intervals.'' |type=Area Around Caster |cooldown=30s |charges=N/A }}{{AugmentBox |ability=Broadside |topleft=Reduce ''cooldown'' by 25% |topright=Increase ''Slow duration'' by 0.8 seconds |midleft=Increase ''damage'' and ''Projectile Size'' by 30% |midright=Increase ''Slow'' by 30% |botleft=Trigger a Broadside every second for the next 3 seconds |botright=Gain [[Status Effects|''Knockback'']] that [[Status Effects|''Stuns'']] and ''removes'' 35% of [[Shield]] on impact with terrain }} {{PatchNote |version=0.11.1 |link=https://lunchboxentertainment.notion.site/Patch-0-11-1-222749fa74798046b9e8f05dda7ef75e |text=Augment Striker: stacking of damage per second and slow from 50% bonus per to 25% per application }} {{PatchNote |version=0.11 |link=https://lunchboxentertainment.notion.site/Patch-0-11-216749fa747980a7a6d3c852f56d4966#217749fa74798066bfb3de13a2f06547 |text=Augment Striker: can now deal the initial damage on repeated hits }} ==== Eruption ==== {{AbilityBox |name=Eruption |image=Eruption.png |description=After 2.0 second delay, deals 150 ''damage'' + 5% of your ''Max Health'' as ''damage'' in a large area. <br />Deals 100 + 12.0% of the enemy's ''Max Health'' as ''damage'' per second to enemies that remain in the area for up to 6 seconds. |type=Arc Projectile |cooldown=64s |charges=N/A }}{{AugmentBox |ability=Eruption |topleft=Increase ''damage'' by 30% |topright=Increase ''Range'' and ''Projectile Speed'' by 35% |midleft=Increase ''Area'' of effect by 25% |midright=Increase ''duration'' by 3 seconds |botleft=After casting, launch explosion that deals 80 + 12.0% of enemies' current health as ''damage'' for every 15 units traveled |botright=Spawn additional explosions from the Area that deal 80 + 12.0% of enemies' current health as ''damage'' }}
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