Crucible
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Crucible | |
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Ship size | Large |
Ship range | Close |
Type | Damage |
Crucible is one of the playable Ships in Sirocco.
Abilities[edit]
Afterburner[edit]
Afterburner | |
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Increases Speed by 50 Knots for 1 second, then 15% for 4 seconds. Leaves a wake that deals 7 damage per second for 1 second. | |
Type | Self Buff |
Cooldown | 25s |
Charges | N/A |
Afterburner Augments | |
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Dominator Increases Area by 35% |
Guardian Increase Speed by 33% |
Slayer Double damage |
Protector Increase duration by 40% both speed duration and wake duration |
Striker Blind by 20 Vision Radius and Slow by 15 Knots |
Warden Wake push enemies away |
Broadside[edit]
Broadside | |
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Deal 60 damage and Slow by 20 Knots for 1.3 seconds to enemies on either side of the Crucible. Additionally deals 2.0% of the target's current health plus 40 damage per second. Damage is dealt in 0.25 second intervals. | |
Type | Area Around Caster |
Cooldown | 30s |
Charges | N/A |
Broadside Augments | |
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Dominator Reduce cooldown by 25% |
Guardian Increase Slow duration by 0.8 seconds |
Slayer Increase damage and Projectile Size by 30% |
Protector Increase Slow by 30% |
Striker Trigger a Broadside every second for the next 3 seconds |
Warden Gain Knockback that Stuns and removes 35% of Shield on impact with terrain |
Patch 0.11.1: Augment Striker: stacking of damage per second and slow from 50% bonus per to 25% per application
Patch 0.11: Augment Striker: can now deal the initial damage on repeated hits
Eruption[edit]
Eruption | |
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After 2.0 second delay, deals 150 damage + 5% of your Max Health as damage in a large area. Deals 100 + 12.0% of the enemy's Max Health as damage per second to enemies that remain in the area for up to 6 seconds. | |
Type | Arc Projectile |
Cooldown | 64s |
Charges | N/A |
Eruption Augments | |
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Dominator Increase damage by 30% |
Guardian Increase Range and Projectile Speed by 35% |
Slayer Increase Area of effect by 25% |
Protector Increase duration by 3 seconds |
Striker After casting, launch explosion that deals 80 + 12.0% of enemies' current health as damage for every 15 units traveled |
Warden Spawn additional explosions from the Area that deal 80 + 12.0% of enemies' current health as damage |
Details and strategy[edit]
- ...
Changelog[edit]
Patch | Change |
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Patch 0.11 |
Ability 2 - Broadside
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Patch 0.11 |
Ability 2 - Broadside
Ability 3 - Eruption
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