Lurker
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Lurker | |
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Ship size | Medium |
Ship range | Medium |
Type | Displacement, Damage |
Lurker is one of the playable Ships in Sirocco.
Abilities[edit]
Crash Dive[edit]
Crash Dive | |
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Gain 15 Knots and become Shrouded for 2.3 seconds. Passively gain 15 Knots and 40% Health Regeneration while Shrouded or not visible to enemies. | |
Type | Self Buff |
Cooldown | 24s |
Charges | N/A |
Crash Dive Augments | |
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Dominator Reduce cooldown by 20% |
Guardian Increase passive Health Regeneration by 60% |
Slayer Increase Speed by an additional 15 Knots while active |
Protector Increase duration by 1.0 seconds |
Striker Gain 1% of Max Health as Health Regeneration |
Warden Apply effect to nearby allies |
Shred[edit]
Shred | |
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Slows for 10 Knots for 3 seconds and deals 100 damage to nearby enemies. | |
Type | Area Around Caster |
Cooldown | 15s |
Charges | N/A |
Shred Augments | |
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Dominator Increase damage by 30% |
Guardian Gain 10 HP/sec per enemy hit for 3 seconds |
Slayer Increase Area by 37% |
Protector Increase Slow by 25% |
Striker Lower enemies' Max Health by 30% |
Warden Increase Target Priority by 1 |
Snag[edit]
Snag | |
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Fires a hook that ignores terrain and pulls a ship to you, Breaching enemies for 3.0 damage per unit moved. Allies receive no damage. Projectile speed: 85 | |
Type | Large Projectile |
Cooldown | 30s |
Charges | N/A |
Snag Augments | |
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Dominator Reduce cooldown by 30% |
Guardian Increase Projectile Speed by 70% |
Slayer Pierce up to 3 targets |
Protector Increase Range by 15 units |
Striker Increase Breach damage by 40% |
Warden Recover cooldowns 45% faster while hooking an enemy |
Patch 0.11: no longer Stuns the target while being pulled. (allows you to repair cleanse out of it if you have that augment)
Details and strategy[edit]
- ...
Changelog[edit]
Patch | Change |
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Patch 0.11 |
Ability 1 - Crash Dive
Ability 2 - Shred
Ability 3 - Snag
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