Prism

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Prism
Ship size Large
Ship range Medium
Type Utility, Tank


Prism is one of the playable Ships in Sirocco.

Abilities[edit]

Prismatic Shield[edit]

Prismatic Shield
Creates a Prismatic Shield that Reflects enemy projectiles and converts 12.5% of your Shield into Damage per second to nearby enemies.
The Shield lasts for 2.2 seconds.
Type Area Around Caster
Cooldown 29s
Charges N/A
Prismatic Shield Augments
Dominator
Reduce cooldown by 5 seconds
Guardian
Provides 15% of converted Shield to nearby allies as Shield per second
Slayer
Disarms nearby enemies
Protector
Increase duration by 0.8 second
Striker
Increase Area and Damage by 50%
Warden
Keep 50% of converted Shield


Voidfield Conversion[edit]

Voidfield Conversion
Purges and converts all nearby buffs and debuffs into Shield.
Gain 15% of Max Health as Shield on cast.
Gain 100 Shield per Purged effect per entity.
Type Area Around Caster
Cooldown 33s
Charges N/A
Voidfield Conversion Augments
Dominator
Reduce cooldown by 5 seconds
Guardian
Shroud allies. Duration is based on number of debuffs removed
Slayer
Deal 4% of enemies' Max Health per buff Purged
Protector
Surround the Area with an impassable Barrier
Striker
Increase ALL incoming Damage to enemies by 5.0% and start their Shield decay
Warden
Provides 6% of allies' Max Health as Shield per debuff Cleansed


Polarity Bond[edit]

Polarity Bond
Fires a projectile that latches you to an ally or enemy, pulling you together and exchanging Shield.
You take 50% of the enemies Shield, and allies receive 50% of your Shield on arrival.
Gain 12 Shield per unit moved while being pulled.
Projectile cannot traverse terrain.
Type Medium Projectile
Cooldown 23s
Charges 2
Polarity Bond Augments
Dominator
Reduce cooldown by 6 seconds
Guardian
While being pulled gain 90% Damage Reduction
Slayer
Pierces up to 2 additional targets
Protector
Increase Shield gain by 40% for distance traveled
Striker
Deal 0.7% of target's current health as Damage per unit pulled
Warden
Increase Range and Projectile Speed by 55%


Details and strategy[edit]

  • ...

Changelog[edit]

Patch Change
Patch 0.11

Ability 1 - Prismatic Shield

  • Base duration from [2-2.5] to [2.2-3]
  • Shield converted to damage from 15% to 12.5%
  • Augment Protector: increase duration from 1 to 0.8

Ability 3 - Polarity Bond

  • now takes 50% of targets shield vs all of it
  • now gives 50% of your shield to allies vs all of it
  • Shield gain per unit moved during effect from [13-130] to [12-100]
  • base cooldown from [22-17] to [23-19]
  • Augment Striker: damage per unit move from 0.5% to 0.7%
  • Augment Warden: increase range and projectile speed from 70% to 55%

Ships: AuroraCrucibleDragonflyHorizonLockjawLurkerMosaicNautilusNoriOasisParadoxPiranhaPrismRevenantSampanSeabloomStalkerStingrayVoltWitherZephyr