Nautilus
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Nautilus | |
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Ship size | Medium |
Ship range | Long |
Type | Lockdown, Utility |
Nautilus is one of the playable Ships in Sirocco.
Abilities[edit]
Sonar[edit]
Sonar | |
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Reveals enemies within 50 units for 6.0 seconds. | |
Type | Area Around Caster |
Cooldown | 33s |
Charges | N/A |
Sonar Augments | |
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Dominator Reduce cooldown by 6 seconds |
Guardian Increase your Speed by 20 Knots |
Slayer Removes Shroud from enemies in range |
Protector Increase Area by 30% |
Striker Allies recover cooldowns 3% faster, scaling up to 30% after 5 seconds |
Warden Heals allies by 2% of your Max Health every second |
Disrupt[edit]
Disrupt | |
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Channels for up to 3.0 seconds. Fires a projectile that deals 150 damage up to 300 damage at max channel and Dazes by 100% for 3.0 seconds. Pulls enemies towards its center. Dazed enemies have slowed cooldowns up to 100%, then become Silenced. | |
Type | Large Projectile |
Cooldown | 25s |
Charges | N/A |
Disrupt Augments | |
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Dominator Increase damage by 20% |
Guardian Increase Daze by 50% |
Slayer Increase Area by 20% |
Protector Channel 60% faster |
Striker Deal 11% of enemies' current health as damage |
Warden Double Range and Projectile Speed |
Typhoon[edit]
Typhoon | |
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Creates a projectile that lasts 3 seconds and Pulls enemies towards its center. Deals 35 damage per second to all enemies within its radius. | |
Type | Large Projectile |
Cooldown | 44s |
Charges | N/A |
Typhoon Augments | |
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Dominator Increase damage by 90% |
Guardian Increase Range by 60 units |
Slayer Increase Area by 25% |
Protector Pull enemy projectiles into Typhoon |
Striker Typhoon returns to you |
Warden Increase Pull strength |
Details and strategy[edit]
- ...
Changelog[edit]
Patch | Change |
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Patch 0.11 |
Ability 1 - Sonar
Ability 2 - Disrupt
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