Dragonfly: Difference between revisions

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Created page with "thumb|Dragonfly|356x356px '''Size:''' Small === Abilities: === * Q: Surge Drive (Area of Effect) ** ''Slow'' nearby enemies by 20 ''Knots'' for 3.3 seconds and ''teleport'' a short distance. * W: Adderbolt (Medium Projectile Type) ** Fires a projectile that deals 150 ''damage'' at minimum range up to 450 ''damage'' at max range. ** ''Slows'' by 30 ''Knots'' for 2.0 seconds at minimum range and 50 ''Knots'' for 2.4 seconds at max range based on d..."
 
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** Beam causes shield decay.
** Beam causes shield decay.
** Channeling can be interrupted by stun, silence, or player input.
** Channeling can be interrupted by stun, silence, or player input.
=== Augments: ===
{| class="wikitable" style="width:700px;"
! colspan="2" style="text-align:center;" | Surge Drive
|-
| style="width:50%;" | '''Dominator'''<br />Increase ''Area'' and ''Slow'' by 50%
| style="width:50%;" | '''Guardian'''<br />Reduce ''cooldown'' by 30%
|-
| style="width:50%;" | '''Slayer'''<br />Gain and additional ''Charge''
| style="width:50%;" | '''Protector'''<br />Increase ''Range'' by 60%
|-
| style="width:50%;" | '''Striker'''<br />''Disarm'' enemies
| style="width:50%;" | '''Warden'''<br />''Teleport'' allies with you
|}
{| class="wikitable" style="width:700px;"
! colspan="2" style="text-align:center;" | Adderbolt
|-
| style="width:50%;" | '''Dominator'''<br />Deathgaze ''homes'' toward hit enemies
| style="width:50%;" | '''Guardian'''<br />Increase ''Slow'' duration by 1 seconds
|-
| style="width:50%;" | '''Slayer'''<br />Increase ''damage'' by 20%
| style="width:50%;" | '''Protector'''<br />Increase ''Knockback''
''Enemies knocked into terrain are stunned''
|-
| style="width:50%;" | '''Striker'''<br />''Pierce'' 3 enemies
| style="width:50%;" | '''Warden'''<br />Increases ''Projectile Speed'' by 50%
|}
{| class="wikitable" style="width:700px;"
! colspan="2" style="text-align:center;" | Death Gaze
|-
| style="width:50%;" | '''Dominator'''<br />Reduce ''cooldown'' by 15%
| style="width:50%;" | '''Guardian'''<br />''Deflect'' enemy projectiles and ''push'' enemies away while channeling
|-
| style="width:50%;" | '''Slayer'''<br />Increase Deathgaze ''damage'' and ''damage over time'' by 15%
| style="width:50%;" | '''Protector'''<br />Gain 50% - 100% ''damage reductions'' while channeling and increase target priority
|-
| style="width:50%;" | '''Striker'''<br />Spawns a ''second Deathgaze'' that can be aimed
| style="width:50%;" | '''Warden'''<br />Now spawns 3 ''Deathgazes'', at 30% reduced damage
|}

Revision as of 22:11, 18 May 2025

Dragonfly

Size: Small

Abilities:

  • Q: Surge Drive (Area of Effect)
    • Slow nearby enemies by 20 Knots for 3.3 seconds and teleport a short distance.
  • W: Adderbolt (Medium Projectile Type)
    • Fires a projectile that deals 150 damage at minimum range up to 450 damage at max range.
    • Slows by 30 Knots for 2.0 seconds at minimum range and 50 Knots for 2.4 seconds at max range based on distance traveled.
  • E: Deathgaze (Requires Channel)
    • Channel a beam that deals up to 400 damage in a straight line across the map based on time channeled (up to 5 seconds) and up to 20% bonus damage based on distance traveled (up to 350 units).
    • Each enemy hit decreases damage by 16%.
    • Additionally deals 10 damage +1-5% of the enemies Max Health as damage based on time channeled per second for 5 seconds.
    • Beam causes shield decay.
    • Channeling can be interrupted by stun, silence, or player input.

Augments:

Surge Drive
Dominator
Increase Area and Slow by 50%
Guardian
Reduce cooldown by 30%
Slayer
Gain and additional Charge
Protector
Increase Range by 60%
Striker
Disarm enemies
Warden
Teleport allies with you
Adderbolt
Dominator
Deathgaze homes toward hit enemies
Guardian
Increase Slow duration by 1 seconds
Slayer
Increase damage by 20%
Protector
Increase Knockback

Enemies knocked into terrain are stunned

Striker
Pierce 3 enemies
Warden
Increases Projectile Speed by 50%
Death Gaze
Dominator
Reduce cooldown by 15%
Guardian
Deflect enemy projectiles and push enemies away while channeling
Slayer
Increase Deathgaze damage and damage over time by 15%
Protector
Gain 50% - 100% damage reductions while channeling and increase target priority
Striker
Spawns a second Deathgaze that can be aimed
Warden
Now spawns 3 Deathgazes, at 30% reduced damage