Horizon: Difference between revisions

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Created page with "thumb|380x380px|Horizon '''Size:''' Large === Abilities: === * Q: Gravity Jump (Area of Effect) ** ''Teleports'' you nearby. ** Upon arrival, deals 70 ''Damage'' to nearby enemies. * W: Dimensional Collapse (Area of Effect) ** After 2.5 seconds, ''pulls'' all enemies to the center of the target area, dealing 90 ''damage'' and ''Slowing'' by 10 ''Knots'' for 2.5 seconds. * E: Warp Anchor (Area of Effect) ** Marks your current location. After 4.2 se..."
 
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** The black hole ''pulls'' enemies towards its center, dealing 120 ''damage'' every second.
** The black hole ''pulls'' enemies towards its center, dealing 120 ''damage'' every second.
** Prior to teleporting, deals 120 ''damage'' every second to nearby enemies.
** Prior to teleporting, deals 120 ''damage'' every second to nearby enemies.
=== Augments: ===
{| class="wikitable" style="width:700px;"
! colspan="2" style="text-align:center;" | Gravity Jump
|-
| style="width:50%;" | '''Dominator'''<br />Reduce ''cooldown'' by 30%
| style="width:50%;" | '''Guardian'''<br />''Shrouds'' self and allies after ''teleport''
|-
| style="width:50%;" | '''Slayer'''<br />Increase ''damage'' by 150%
| style="width:50%;" | '''Protector'''<br />''Deflect'' enemy projectiles upon arrival at destination
|-
| style="width:50%;" | '''Striker'''<br />Gain an additional ''Charge''
| style="width:50%;" | '''Warden'''<br />''Teleport'' allies with you
|}
{| class="wikitable" style="width:700px;"
! colspan="2" style="text-align:center;" | Dimensional Collapse
|-
| style="width:50%;" | '''Dominator'''<br />Reduce ''cooldown'' by 15%
| style="width:50%;" | '''Guardian'''<br />Increase ''Slow'' by 50%
|-
| style="width:50%;" | '''Slayer'''<br />Deal 9% of enemies current health as ''damage''
| style="width:50%;" | '''Protector'''<br />Decrease ''delay'' before collapse by 60%
|-
| style="width:50%;" | '''Striker'''<br />Spawn 3 ''collapses''
| style="width:50%;" | '''Warden'''<br />Gain an additional ''charge''
|}
{| class="wikitable" style="width:700px;"
! colspan="2" style="text-align:center;" | Warp Anchor
|-
| style="width:50%;" | '''Dominator'''<br />Increase ''pull strength'' by 150%
| style="width:50%;" | '''Guardian'''<br />''Slow enemy projectiles'' by 90% prior to teleporting and within the Black Hole
|-
| style="width:50%;" | '''Slayer'''<br />Increase ''damage'' by 90%
| style="width:50%;" | '''Protector'''<br />Increase ''Area'' of effect 20%
|-
| style="width:50%;" | '''Striker'''<br />''Slow'' nearby enemies during the build up by 15 knots up to 27 knots over 2 seconds
| style="width:50%;" | '''Warden'''<br />Gain 70% ''damage reduction'' before teleporting
|}

Revision as of 22:19, 18 May 2025

Horizon

Size: Large

Abilities:

  • Q: Gravity Jump (Area of Effect)
    • Teleports you nearby.
    • Upon arrival, deals 70 Damage to nearby enemies.
  • W: Dimensional Collapse (Area of Effect)
    • After 2.5 seconds, pulls all enemies to the center of the target area, dealing 90 damage and Slowing by 10 Knots for 2.5 seconds.
  • E: Warp Anchor (Area of Effect)
    • Marks your current location. After 4.2 seconds, teleports all ships in range to the marked location and spawns a black hole.
    • The black hole pulls enemies towards its center, dealing 120 damage every second.
    • Prior to teleporting, deals 120 damage every second to nearby enemies.

Augments:

Gravity Jump
Dominator
Reduce cooldown by 30%
Guardian
Shrouds self and allies after teleport
Slayer
Increase damage by 150%
Protector
Deflect enemy projectiles upon arrival at destination
Striker
Gain an additional Charge
Warden
Teleport allies with you
Dimensional Collapse
Dominator
Reduce cooldown by 15%
Guardian
Increase Slow by 50%
Slayer
Deal 9% of enemies current health as damage
Protector
Decrease delay before collapse by 60%
Striker
Spawn 3 collapses
Warden
Gain an additional charge
Warp Anchor
Dominator
Increase pull strength by 150%
Guardian
Slow enemy projectiles by 90% prior to teleporting and within the Black Hole
Slayer
Increase damage by 90%
Protector
Increase Area of effect 20%
Striker
Slow nearby enemies during the build up by 15 knots up to 27 knots over 2 seconds
Warden
Gain 70% damage reduction before teleporting