Oasis: Difference between revisions

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Created page with "thumb|346x346px|Oasis '''Size:''' Large === Abilities: === * Q: Pitch Patch (Arc Projectile Type) ** Launches a projectile that pushes ships, ''Healing'' allies for 40 + 1% of your max health providing 2 ''Health Regeneration'' for 5 seconds. ** Enemies are ''Slowed'' by 5 ''Knots'' for 3.5 seconds. ** Can be used to traverse terrain. * W: Countermeasures (Area of Effect) ** Erects a smoke screen that ''destroys'' enemy weapon and ability projectile..."
 
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** ''Slows'' yourself by 55% for 3 seconds before ''Healing'' nearby allies for 130 plus an additional 7% of ally's ''Max Health'' as ''Healing.''
** ''Slows'' yourself by 55% for 3 seconds before ''Healing'' nearby allies for 130 plus an additional 7% of ally's ''Max Health'' as ''Healing.''
** Additionally provides 10 ''HP/sec''  for 3 seconds.
** Additionally provides 10 ''HP/sec''  for 3 seconds.
=== Augments: ===
{| class="wikitable" style="width:700px;"
! colspan="2" style="text-align:center;" | Pitch Patch
|-
| style="width:50%;" | '''Dominator'''<br />Increase ''Slow'' on enemies 90%
| style="width:50%;" | '''Guardian'''<br />Increase ''Healing'' by 130%
|-
| style="width:50%;" | '''Slayer'''<br />Increase ''Projectile Speed'' by 80%
| style="width:50%;" | '''Protector'''<br />Increase ''Knockback'' force
|-
| style="width:50%;" | '''Striker'''<br />Reduce enemies ''Max Health'' by 20%
| style="width:50%;" | '''Warden'''<br />Fire 3 projectiles
|}
{| class="wikitable" style="width:700px;"
! colspan="2" style="text-align:center;" | Countermeasures
|-
| style="width:50%;" | '''Dominator'''<br />Increase ''Area'' by 30%
| style="width:50%;" | '''Guardian'''<br />Increase ''duration'' by 1.3 seconds
|-
| style="width:50%;" | '''Slayer'''<br />''Blind'' enemies by 40 ''Vision Radius'' that pass through
| style="width:50%;" | '''Protector'''<br />''Cleanse'' allies that pass through
|-
| style="width:50%;" | '''Striker'''<br />Deal 9% of current health as damage over time to enemies that pass through
| style="width:50%;" | '''Warden'''<br />''Heal 2 health'' per unit moved to allies that pass through
|}
{| class="wikitable" style="width:700px;"
! colspan="2" style="text-align:center;" | Retrofit Repair
|-
| style="width:50%;" | '''Dominator'''<br />Reduce ''cooldown'' by 10 seconds
| style="width:50%;" | '''Guardian'''<br />''Deflect'' enemy Small, Medium and Large ability projectiles
|-
| style="width:50%;" | '''Slayer'''<br />Remove ''Speed'' penalty
| style="width:50%;" | '''Protector'''<br />Increase ''Healing'' by 20%
|-
| style="width:50%;" | '''Striker'''<br />Deals 110% of ''Healing'' as ''damage'' to enemies
| style="width:50%;" | '''Warden'''<br />Overheal gives ''double Shield''
|}

Revision as of 23:01, 18 May 2025

Oasis

Size: Large

Abilities:

  • Q: Pitch Patch (Arc Projectile Type)
    • Launches a projectile that pushes ships, Healing allies for 40 + 1% of your max health providing 2 Health Regeneration for 5 seconds.
    • Enemies are Slowed by 5 Knots for 3.5 seconds.
    • Can be used to traverse terrain.
  • W: Countermeasures (Area of Effect)
    • Erects a smoke screen that destroys enemy weapon and ability projectiles for 2.5 seconds.
  • E: Retrofit Repair (Area Around Caster)
    • Slows yourself by 55% for 3 seconds before Healing nearby allies for 130 plus an additional 7% of ally's Max Health as Healing.
    • Additionally provides 10 HP/sec for 3 seconds.

Augments:

Pitch Patch
Dominator
Increase Slow on enemies 90%
Guardian
Increase Healing by 130%
Slayer
Increase Projectile Speed by 80%
Protector
Increase Knockback force
Striker
Reduce enemies Max Health by 20%
Warden
Fire 3 projectiles
Countermeasures
Dominator
Increase Area by 30%
Guardian
Increase duration by 1.3 seconds
Slayer
Blind enemies by 40 Vision Radius that pass through
Protector
Cleanse allies that pass through
Striker
Deal 9% of current health as damage over time to enemies that pass through
Warden
Heal 2 health per unit moved to allies that pass through
Retrofit Repair
Dominator
Reduce cooldown by 10 seconds
Guardian
Deflect enemy Small, Medium and Large ability projectiles
Slayer
Remove Speed penalty
Protector
Increase Healing by 20%
Striker
Deals 110% of Healing as damage to enemies
Warden
Overheal gives double Shield