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2 July 2025

28 June 2025

25 June 2025

24 June 2025

  • 22:5722:57, 24 June 2025 Loom Coils (hist | edit) [4,599 bytes] Pancakes (talk | contribs) (Created page with "'''Loom Coils''' are part of a dynamic upgrade system in ''Sirocco'' that allows players to customize their ships by choosing powerful effects throughout a match. The system is tightly connected to both ship and weapon upgrades, and influenced by the selected captain. == Overview == Each time a player spends 3 upgrade points (from ship or weapon upgrades), they gain a Loom Coil selection. Each selection presents 4 options — 3 colored coils (Green, Blue, o...")
  • 22:3922:39, 24 June 2025 Captains (hist | edit) [2,377 bytes] Pancakes (talk | contribs) (Created page with "'''Captains''' are chosen before each match and determine which Loom Coils the player is guaranteed access to. The main difference between captains is which golden coil they provide. While other captains can sometimes access the same coils, the chosen captain always has guaranteed access to their own. {| class="wikitable sortable" ! Image !! Name !! Gold Loom Coil |- | 100px|link=Clif || Clif || '''Big Boom'''<br>Increase Weapon dama...")
  • 05:5105:51, 24 June 2025 Ability Types (hist | edit) [1,765 bytes] Pancakes (talk | contribs) (Created page with "Abilities in Sirocco are categorized by type. These types determine how they behave mechanically. == Large/Medium/Small Projectiles == Some projectile abilities are classified as ''Small'', ''Medium'' or ''Large''. These sizes determine how projectiles interact with certain abilities but do not directly correspond to visual size or damage. For example: '''Small Projectiles''' bounces off Glacial Walls while '''Medium''' and '''Large Proje...") originally created as "Skill Types"

23 June 2025

  • 15:1115:11, 23 June 2025 Status Effects (hist | edit) [2,342 bytes] Pancakes (talk | contribs) (Created page with "'''Status Effects''' are game mechanics that modify how ships behave during combat. Some are negative conditions (like Slow or Corrupt), others are interaction rules (like Reflect or Shroud). These effects are often applied through abilities or augments and can significantly alter engagements. == List of Status Effects == {| class="wikitable" ! Effect !! Description |- | '''Breach''' || Damages based on distance travelled. Pushes, Pulls, Latches and any kind of force m...")

22 June 2025

  • 23:0723:07, 22 June 2025 Ship Sizes (hist | edit) [1,497 bytes] Pancakes (talk | contribs) (Created page with "Ships come in three sizes: '''Small''', '''Medium''', and '''Large'''. Size determines your ship’s base speed, health, and mass. {| class="wikitable" ! Stat !! Small !! Medium !! Large |- | Base Health (Level 1) || 900 || 900 || 900 |- | HP per Level || +170 || +180 || +190 |- | Base Speed (Level 1) || 63 || 60 || 57 |- | Speed Gain || +1 every 2 levels || +1 every 2 levels || +1 every 2 levels |- | Base Mass || Low || Medium || High |} ''Example (base stats only, no...")

13 June 2025

12 June 2025

9 June 2025

  • 22:1422:14, 9 June 2025 Regenerative Hull (hist | edit) [191 bytes] Runi95 (talk | contribs) (Created page with "{{LoomCoil |name=Regenerative Hull |rarity=Legendary |effect=Increase health regen by 104 hp/s<br>Reduce max health by 10% }} {{#if:{{{nocat|}}}|<!-- No category -->|Category:LoomCoils}}") originally created as "RegenerativeHull"
  • 21:5621:56, 9 June 2025 The Whale (hist | edit) [217 bytes] Runi95 (talk | contribs) (Created page with "{{LoomCoil |name=The Whale |rarity=Legendary |effect=Increase ability area for all abilities by 25%<br>Reload 15% slower<br>Reduce ship speed by 10% }} {{#if:{{{nocat|}}}|<!-- No category -->|Category:LoomCoils}}") originally created as "TheWhale"
  • 18:4818:48, 9 June 2025 Prolong Repair (hist | edit) [176 bytes] Runi95 (talk | contribs) (Created page with "{{LoomCoil |name=Prolong Repair |rarity=Rare |effect=Gain 4% of max health as health regen<br>for 4 seconds }} {{#if:{{{nocat|}}}|<!-- No category -->|Category:LoomCoils}}") originally created as "ProlongRepair"
  • 18:4218:42, 9 June 2025 Repair Dispel (hist | edit) [143 bytes] Runi95 (talk | contribs) (Created page with "{{LoomCoil |name=Repair Dispel |rarity=Rare |effect=Repair Cleanses on use }} {{#if:{{{nocat|}}}|<!-- No category -->|Category:LoomCoils}}") originally created as "RepairDispel"
  • 18:4018:40, 9 June 2025 Vision Range (hist | edit) [152 bytes] Runi95 (talk | contribs) (Created page with "{{LoomCoil |name=Vision |rarity=Uncommon |effect=Increase vision radius by 10 }} {{#if:{{{nocat|}}}|<!-- No category -->|Category:LoomCoils}}") originally created as "Vision"
  • 17:1217:12, 9 June 2025 Wither (hist | edit) [3,698 bytes] Runi95 (talk | contribs) (Created page with "thumb|346x346px|Wither == Wither == '''Size:''' Medium === Abilities: === * Q: Bladewall (Arc Projectile Type) ** Creates an ''impassable'' area for 3 seconds that deals 25 ''Damage'' per second to adjacent enemies. * W: Miasma (Area Around Caster) ** Reduces incoming damage by 30% while dealing 40 ''damage'' per second and ''Dazing'' from 12% up to 120% over time for 7 seconds. ** You are ''Slowed'' by 40% while Miasma is active. ** Upon leaving t...")
  • 17:0117:01, 9 June 2025 Volt (hist | edit) [3,929 bytes] Runi95 (talk | contribs) (Created page with "thumb|346x346px|Volt == Volt == '''Size:''' Medium === Abilities: === * Q: Arc Lightning (Medium Projectile Type) ** Fires a projectile that pierces and deals 40 ''damage'' to enemies. ** Upon impact with a Soliton Storm, it ''Slows'' nearby enemies by 25 ''Knots'' for 1.3 seconds. ** 100% slowed targets become immobilized. * W: Soliton Storm (Small Projectile Type) ** Fires a slow-moving projectile that deal 20 ''damage'' per second and ''Blind'' ne...")

8 June 2025

  • 22:5722:57, 8 June 2025 Piranha (hist | edit) [2,421 bytes] Runi95 (talk | contribs) (Created page with "thumb|346x346px|Piranha == Piranha == '''Size:''' Medium === Abilities: === * Q: Puffermine (Arc Projectile Type) ** Launches a mine that detonates on collision, dealing 100 ''damage'' and applying ''Marked'' to enemies. ** The mine persists for 20 seconds and homes towards ''Marked'' targets. * W: Bleeder Rockets (Medium Projectile Type) ** Fires two homing missiles that each deal 30 ''damage'', apply ''Marked'', and give vision. * E: Piranha Mis...")
  • 18:2118:21, 8 June 2025 Revenant (hist | edit) [2,960 bytes] Runi95 (talk | contribs) (Created page with "thumb|346x346px|Revenant == Revenant == '''Size:''' Medium === Abilities: === * Q: Transfusion (Single Target) ** Links you to a nearby enemy stealing 20 health per half-second for 5.0 seconds. ** Transfusion is dispelled if the target moves out of range. ** Cannot link to a target more than once. * W: Blood Bombardment (Medium Projectile Type) ** Fires multiple projectiles in a straight line that deal 40 + 1.0% of enemies current health as damag...")

7 June 2025

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