Loom Coils

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Loom Coils are part of a dynamic upgrade system in Sirocco that allows players to customize their ships by choosing powerful effects throughout a match. The system is tightly connected to both ship and weapon upgrades, and influenced by the selected captain.

Overview[edit]

Each captain starts with two loom coils pre-loaded. Each time a player spends 3 upgrade points (from ship or weapon upgrades), they gain a Loom Coil selection. Each selection presents 4 options — 3 colored coils of the same color (Green, Blue, Green, Blue, Gold and then repeats) and 1 White coil.

The chosen captain guarantees access to a specific set of coils. However, coils tied to other captains can still appear, as well as coils that doesn't belong to a any captain.

Selection Cycle[edit]

Loom Coil picks follow a repeating cycle every 6 selections:

  1. 3 Green + 1 White
  2. 3 Blue + 1 White
  3. 3 Green + 1 White
  4. 3 Blue + 1 White
  5. 3 Gold + 1 White

This pattern then repeats for subsequent selections.

The first coil (at the top) in each cycle will always be the coil from the captain you are playing and the others will be random.

Coil Types[edit]

  • Common (White) appear in every selection. These are single-effect upgrades or “double coils” that combine any two White effects.
  • Uncommon (green) provide basic, consistent stat upgrades such as cooldown recovery, critical chance, and health regeneration.
  • Rare (blue) emphasize range, support, and defensive utility. They often affect allies or modify Repair behavior.
  • Legendary (gold) offer the strongest effects but always come with drawbacks. These appear only at the end of each cycle.

Available Loom Coils[edit]

Legendary[edit]

Loom Coil
Perma Bulk
Increase max health by 45%
Reduce speed by 18%

Patch 0.11: Perma Bulk: increase max health from 30% to 45%

Loom Coil
Big Boom
Increase Weapon damage by 30%
Increase Weapon range by 12
Reload 30% slower


Loom Coil
Eagle's Iris
Increase ability range by 30%
Increase vision radius by 20
Reduce weapon damage by 13.6%


Loom Coil
Hollowed Frame
Move 15% faster
Increase health regen 20 hp/s
Reduce max health by 10%


Loom Coil
Overloaded Weapons
Double Weapon Ammo
Double Reload Amount
Reload 90% slower


Loom Coil
The Specialist
Reduce shots before Weapon trigger by 3
Increase Weapon special by 32%
Reload 15% slower

Patch 0.11: Specialist: shot between trigger reduction from 2 to 3, increase Special from 48% to 32%

Loom Coil
Redirected Engine
Recover cooldowns 15% faster
Reduce speed by 18%


Loom Coil
The Whale
Increase ability area for all abilities by 25%
Reload 15% slower
Reduce ship speed by 10%


Loom Coil
Regenerative Hull
Increase health regen by 104 hp/s
Reduce max health by 10%


Loom Coil
Reckless
Reload 15% faster
Reduce max health by 10%


Loom Coil
Anasis' Bargain
Increase max health by 30%
Increase health regen by 40 hp/s
Recover cooldowns 10% slower


Rare[edit]

Loom Coil
Ability Area of Effect
Increase the area of effect for all abilities by
5%


Loom Coil
Weapon Range
Increase Weapon range by 4


Loom Coil
Ability Range
Increase ability range by 6%


Loom Coil
Speedy Repair
Repair Cleanses on use and increases speed
by 30 knots for a short time on use

Patch 0.11: Speedy Repair now Dispel at start of repair use, speed reduced from 40 knots to 30 knots

Loom Coil
Damage Resistance
Reduce incoming damage by 3%


Loom Coil
Crisis Repair
Gain 60% Damage Reduction for 1 second,
then cleanses at the end of effect

Patch 0.11.2: Damage reduction reduced from 85% to 60%. Now dispels at the end of its effect. Time reduced to 1 second.

Patch 0.11.1: Duration from 1 second to 1.7 seconds. Damage reduction from 70% to 85%. No longer Dispels at end of effect

Patch 0.11: Crisis Repair: damage reduction from 90% to 70%

Loom Coil
Area Repair
Repair nearby ally Players at 30%
effectiveness


Loom Coil
Repair Dispel
Repair Cleanses on use


Loom Coil
Prolong Repair
Gain 4% of max health as health regen for 4
seconds


Uncommon[edit]

Loom Coil
Repair Cooldown
Reduce repair cooldown by 6 seconds

Patch 0.11: Repair Cooldown: from 8 seconds to 6 seconds per upgrade

Loom Coil
Critical Chance
Increase Weapon critical strike chance by 2%


Loom Coil
Ability Projectile Speed
Increase ability projectile speed by 6%


Loom Coil
Health Regen
Increase health regeneration by 5 hp/s

Patch 0.11: Health Regeneration: from 8 to 5 per upgrade

Loom Coil
Critical Multiplier
Increase critical damage multiplier by 10%


Loom Coil
Cooldown Recovery
Recover cooldowns 1.5% faster


Loom Coil
Vision Range
Increase vision radius by 10


Common[edit]

Loom Coil
Max Health
Increase max health by 150


Loom Coil
Weapon Damage
Increase Weapon damage by 3%


Loom Coil
Weapon Reload
Reload weapons 1% faster


Loom Coil
Speed
Increase speed by 0.5 Knots


Loom Coil
Weapon Special
Increase weapon special by 8%


Loom Coil
Repair Healing
Increase repair amount by 200


See also[edit]

Changelog[edit]

Patch Change
Patch 0.11.2
Patch 0.11
  • Speedy Repair: now Dispel at start of repair use, speed reduced from 40 knots to 30 knots
  • [New] Repair Double Charged [Blue] → repair has two charges but heals 65% less
  • Crisis Repair: damage reduction from 90% to 70%
  • The Specialist: shot between trigger reduction from 2 to 3, increase Special from 48% to 32%
  • Repair Cooldown: from 8 seconds to 6 seconds per upgrade
  • Health Regen: from 8 to 5 per upgrade
  • Perma Bulk: increase max health from 30% to 45%
  • Now all captains start with two loom coils pre-loaded.