Paradox
From Siroccopedia

Size: Small
Abilities:
- Q: Inversion Ritual (Small Projectile Type)
- Fires a projectile that sends allies and enemies back in time to their location 3 seconds prior.
- Ships are unable to move, cast abilities, fire weapons, and receive 50% reduced damage for 0.7 seconds.
- Enemies are Dazed by 40 for 4 seconds.
- W: Dilation Field (Area of Effect)
- Creates a field that slows non-Paradox projectile Speed by 70% for 4 seconds.
- Enemies are slowed from 4 up to 8 Knots and Dazed from 10% up to 100%, based on time within the field.
- E: Doppel (Arc Projectile Type)
- Creates an area that duplicates allied projectiles and lasts for 5.0 seconds
- Enemies within the wall are dealt 30-90 damage per second based on how long they remain within the radius.
Augments:
Inversion Ritual | |
---|---|
Dominator Reduces cooldown by 20% |
Guardian Recover cooldowns 50% faster |
Slayer Increase Area by 66% |
Protector Shrouds allies for 3 seconds |
Striker Lingers for 1.7 seconds |
Warden Increase Range and Projectile Speed by 33% |
Dilation Field | |
---|---|
Dominator Reduce cooldown by 15% |
Guardian Increase duration by 40% |
Slayer Increase Area by 33% |
Protector Increase Projectile Slow by 50% |
Striker Amplify damage in the Area by 1% up to 10% after 5 seconds |
Warden Allies recover cooldowns 2% faster up to 20% after 5 seconds |
Doppel | |
---|---|
Dominator Reduce cooldown by 20% |
Guardian Increase duration by 132% |
Slayer Increase Area and damage by 35% |
Protector Reduce spawn angle of duplicated projectiles by 50% |
Striker Gain an additional Charge |
Warden Form a wall instead of an area |