Crucible: Difference between revisions
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** After 2.0 second delay, deals 150 ''damage'' + 5% of your ''Max Health'' as ''damage'' in a large area. | ** After 2.0 second delay, deals 150 ''damage'' + 5% of your ''Max Health'' as ''damage'' in a large area. | ||
** Deals 80 + 12.0% of the enemy's ''max health'' as ''damage'' per second to enemies that remain in the area for up to 6 seconds. | ** Deals 80 + 12.0% of the enemy's ''max health'' as ''damage'' per second to enemies that remain in the area for up to 6 seconds. | ||
=== Augments: === | |||
{| class="wikitable" style="width:700px;" | |||
! colspan="2" style="text-align:center;" | Afterburner | |||
|- | |||
| style="width:50%;" | '''Dominator'''<br />Increases ''Area'' by 35% | |||
| style="width:50%;" | '''Guardian'''<br />Increase ''Speed'' by 33% | |||
|- | |||
| style="width:50%;" | '''Slayer'''<br />Double ''damage'' | |||
| style="width:50%;" | '''Protector'''<br />Increase ''duration'' by 40% | |||
''both speed duration and wake duration'' | |||
|- | |||
| style="width:50%;" | '''Striker'''<br />''Blind'' by 20 ''Vision Radius'' and ''Slow'' by 15 ''Knots'' | |||
| style="width:50%;" | '''Warden'''<br />Wake ''push'' enemies away | |||
|} | |||
{| class="wikitable" style="width:700px;" | |||
! colspan="2" style="text-align:center;" | Broadside | |||
|- | |||
| style="width:50%;" | '''Dominator'''<br />Reduce ''cooldown'' by 25% | |||
| style="width:50%;" | '''Guardian'''<br />Increase ''Slow duration'' by 0.8 seconds | |||
|- | |||
| style="width:50%;" | '''Slayer'''<br />Increase ''damage'' and ''Projectile Size'' by 35% | |||
| style="width:50%;" | '''Protector'''<br />Increase ''Slow'' by 37% | |||
|- | |||
| style="width:50%;" | '''Striker'''<br />Trigger a Broadside every second for the next 3 seconds | |||
| style="width:50%;" | '''Warden'''<br />Gain ''Knockback'' that ''Stuns'' and ''removes'' 35% of Shield on impact with terrain | |||
|} | |||
{| class="wikitable" style="width:700px;" | |||
! colspan="2" style="text-align:center;" | Eruption | |||
|- | |||
| style="width:50%;" | '''Dominator'''<br />Increase ''damage'' by 30% | |||
| style="width:50%;" | '''Guardian'''<br />Increase ''Range'' and ''Projectile Speed'' by 35% | |||
|- | |||
| style="width:50%;" | '''Slayer'''<br />Increase ''Area'' of effect by 25% | |||
| style="width:50%;" | '''Protector'''<br /> Increase ''duration'' by 3 seconds | |||
|- | |||
| style="width:50%;" | '''Striker'''<br />After casting, launch explosion that deal 80 + 12.0% of enemies' current health as ''damage'' for every 15 units traveled | |||
| style="width:50%;" | '''Warden'''<br />Spawn additional explosions from the Area that deal 80 + 12.0% of enemies' current health as ''damage'' | |||
|} |
Revision as of 21:43, 18 May 2025

Size: Large
Abilities:
- Q: Afterburner (Self Buff)
- Increases Speed by 50 Knots for 1 second, then 25% for 4 seconds.
- Leaves a wake that deals 7 damage per second for 1 second.
- W: Broadside (Area Around Caster)
- Deal 70 damage and Slow by 23 Knots for 1.3 seconds to enemies on either side of the Crucible.
- E: Eruption (Arc Projectile Type)
- After 2.0 second delay, deals 150 damage + 5% of your Max Health as damage in a large area.
- Deals 80 + 12.0% of the enemy's max health as damage per second to enemies that remain in the area for up to 6 seconds.
Augments:
Afterburner | |
---|---|
Dominator Increases Area by 35% |
Guardian Increase Speed by 33% |
Slayer Double damage |
Protector Increase duration by 40% both speed duration and wake duration |
Striker Blind by 20 Vision Radius and Slow by 15 Knots |
Warden Wake push enemies away |
Broadside | |
---|---|
Dominator Reduce cooldown by 25% |
Guardian Increase Slow duration by 0.8 seconds |
Slayer Increase damage and Projectile Size by 35% |
Protector Increase Slow by 37% |
Striker Trigger a Broadside every second for the next 3 seconds |
Warden Gain Knockback that Stuns and removes 35% of Shield on impact with terrain |
Eruption | |
---|---|
Dominator Increase damage by 30% |
Guardian Increase Range and Projectile Speed by 35% |
Slayer Increase Area of effect by 25% |
Protector Increase duration by 3 seconds |
Striker After casting, launch explosion that deal 80 + 12.0% of enemies' current health as damage for every 15 units traveled |
Warden Spawn additional explosions from the Area that deal 80 + 12.0% of enemies' current health as damage |