Lurker: Difference between revisions

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Created page with "thumb|356x356px|Lurker '''Size:''' Medium === Abilities: === * Q: Crash Dive (Self Buff) ** Gain 15 ''Knots'' and become ''Shrouded'' for 2.5 seconds ** ''Shrouded'' makes you untargettable by weapons. ** Passively gain 15 ''Knots'' and 150% ''Health'' ''Regeneration'' while ''Shrouded'' or not visible to enemies. * W: Shred (Area Around Caster) ** ''Slows'' for 10 ''Knots'' for 3 seconds and deals 100 ''damage'' to nearby enemies. * E: Snag (Large..."
 
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** Fires a hook that ignores terrain and ''pulls'' a ship to you, ''Breaching'' enemies for 3.0 ''damage'' per unit moved.
** Fires a hook that ignores terrain and ''pulls'' a ship to you, ''Breaching'' enemies for 3.0 ''damage'' per unit moved.
** Allies receive no damage.
** Allies receive no damage.
=== Augments: ===
{| class="wikitable" style="width:700px;"
! colspan="2" style="text-align:center;" | Crash Dive
|-
| style="width:50%;" | '''Dominator'''<br /> Reduce ''cooldown'' by 20%
| style="width:50%;" | '''Guardian'''<br />Increase passive ''Health Regen'' by 110%
|-
| style="width:50%;" | '''Slayer'''<br />Increase ''Speed'' by an additional 15 ''Knots'' while active
| style="width:50%;" | '''Protector'''<br />Increase ''duration'' by 1.0 ''seconds''
|-
| style="width:50%;" | '''Striker'''<br />Gain 1% of Max Health as ''Health Regeneration''
| style="width:50%;" | '''Warden'''<br />Apply effect to nearby ''allies''
|}
{| class="wikitable" style="width:700px;"
! colspan="2" style="text-align:center;" | Shred
|-
| style="width:50%;" | '''Dominator'''<br />Increase ''damage'' by 30%
| style="width:50%;" | '''Guardian'''<br />Gain 10 HP/sec per enemy hit for 3 ''seconds''
|-
| style="width:50%;" | '''Slayer'''<br />Increase ''Area'' by 37%
| style="width:50%;" | '''Protector'''<br />Increase ''Slow''' by 25%
|-
| style="width:50%;" | '''Striker'''<br />Lower enemies ''Max Health'' by 30%
| style="width:50%;" | '''Warden'''<br />Increase ''Target Priority'' by 1
''Weapons will fire at higher priority targets''
|}
{| class="wikitable" style="width:700px;"
! colspan="2" style="text-align:center;" | Snag
|-
| style="width:50%;" | '''Dominator'''<br />Reduce ''cooldown'' by 30%
| style="width:50%;" | '''Guardian'''<br />Increase ''Projectile Speed'' by 60%
|-
| style="width:50%;" | '''Slayer'''<br />''Pierce'' up to 3 targets
| style="width:50%;" | '''Protector'''<br />Increase ''Range'' by 15 ''units''
|-
| style="width:50%;" | '''Striker'''<br />Increase ''Breach'' damage by 40%
| style="width:50%;" | '''Warden'''<br />Recover ''cooldowns'' 45% faster while hooking an enemy
|}

Revision as of 22:37, 18 May 2025

Lurker

Size: Medium

Abilities:

  • Q: Crash Dive (Self Buff)
    • Gain 15 Knots and become Shrouded for 2.5 seconds
    • Shrouded makes you untargettable by weapons.
    • Passively gain 15 Knots and 150% Health Regeneration while Shrouded or not visible to enemies.
  • W: Shred (Area Around Caster)
    • Slows for 10 Knots for 3 seconds and deals 100 damage to nearby enemies.
  • E: Snag (Large Projectile Type)
    • Fires a hook that ignores terrain and pulls a ship to you, Breaching enemies for 3.0 damage per unit moved.
    • Allies receive no damage.

Augments:

Crash Dive
Dominator
Reduce cooldown by 20%
Guardian
Increase passive Health Regen by 110%
Slayer
Increase Speed by an additional 15 Knots while active
Protector
Increase duration by 1.0 seconds
Striker
Gain 1% of Max Health as Health Regeneration
Warden
Apply effect to nearby allies
Shred
Dominator
Increase damage by 30%
Guardian
Gain 10 HP/sec per enemy hit for 3 seconds
Slayer
Increase Area by 37%
'Protector
Increase
Slow by 25%
Striker
Lower enemies Max Health by 30%
Warden
Increase Target Priority by 1

Weapons will fire at higher priority targets

Snag
Dominator
Reduce cooldown by 30%
Guardian
Increase Projectile Speed by 60%
Slayer
Pierce up to 3 targets
Protector
Increase Range by 15 units
Striker
Increase Breach damage by 40%
Warden
Recover cooldowns 45% faster while hooking an enemy