Stalker: Difference between revisions

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Created page with "thumb|351x351px|Stalker '''Size:''' Small === Abilities: === * Q: Veil (Self Buff) ** Become ''Shrouded'' and gain 14 ''Knots'' for 3.0 seconds. * W: Corroding Mist (Area Around Caster) ** Spawn mist around you that ''Blinds'' enemies, reducing their vision radius from 10 to 55 units. ** Enemies are ''Breached'' taking 4 damage per unit moved, up to 8 damage per unit moved the longer they remain in the area. ** Duration of area 4.0 seconds. * E: E..."
 
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** ''Latches'' an enemy for 2.4 seconds, ''pulling'' them behind you.  
** ''Latches'' an enemy for 2.4 seconds, ''pulling'' them behind you.  
** While ''latched'', enemies are ''Stunned.''
** While ''latched'', enemies are ''Stunned.''
=== Augments: ===
{| class="wikitable" style="width:700px;"
! colspan="2" style="text-align:center;" | Veil
|-
| style="width:50%;" | '''Dominator'''<br />Reduce ''cooldown'' by 25%
| style="width:50%;" | '''Guardian'''<br />Increase ''duration'' by 20%
|-
| style="width:50%;" | '''Slayer'''<br />''Corrupt'' nearby enemies by 90%
| style="width:50%;" | '''Protector'''<br />Increase speed by 15 ''Knots''
|-
| style="width:50%;" | '''Striker'''<br />''Leap'' forward
| style="width:50%;" | '''Warden'''<br />Applies to ''nearby players''
|}
{| class="wikitable" style="width:700px;"
! colspan="2" style="text-align:center;" | Corroding Mist
|-
| style="width:50%;" | '''Dominator'''<br />Increase debuff lingering ''duration'' by 1.5 seconds
| style="width:50%;" | '''Guardian'''<br />Increase ''Area'' b y 25%
|-
| style="width:50%;" | '''Slayer'''<br />Increase ''duration'' by 2 seconds
| style="width:50%;" | '''Protector'''<br />Allies ''Phase'' through entities while in ''Mist''
|-
| style="width:50%;" | '''Striker'''<br />''Mist'' slowly ''follows'' you
| style="width:50%;" | '''Warden'''<br />''Refresh'' Veil while inside ''Mist''
|}
{| class="wikitable" style="width:700px;"
! colspan="2" style="text-align:center;" | Enthrall
|-
| style="width:50%;" | '''Dominator'''<br />Recover ''cooldowns 2% faster'', scaling up to 20% based on distance traveled
| style="width:50%;" | '''Guardian'''<br />''Heal 7'' health per distance traveled while latched to an enemy
|-
| style="width:50%;" | '''Slayer'''<br />Latch ''all enemies'' within a 25 unit radius
| style="width:50%;" | '''Protector'''<br />Increase ''duration'' by 0.3 seconds
|-
| style="width:50%;" | '''Striker'''<br />Increase ''Speed'' by 4 Knots based on distance traveled
| style="width:50%;" | '''Warden'''<br />50% ''damage reduction'' while dragging an enemy
|}

Revision as of 15:04, 19 May 2025

Stalker

Size: Small

Abilities:

  • Q: Veil (Self Buff)
    • Become Shrouded and gain 14 Knots for 3.0 seconds.
  • W: Corroding Mist (Area Around Caster)
    • Spawn mist around you that Blinds enemies, reducing their vision radius from 10 to 55 units.
    • Enemies are Breached taking 4 damage per unit moved, up to 8 damage per unit moved the longer they remain in the area.
    • Duration of area 4.0 seconds.
  • E: Enthrall (Targets Nearby Enemy)
    • Latches an enemy for 2.4 seconds, pulling them behind you.
    • While latched, enemies are Stunned.

Augments:

Veil
Dominator
Reduce cooldown by 25%
Guardian
Increase duration by 20%
Slayer
Corrupt nearby enemies by 90%
Protector
Increase speed by 15 Knots
Striker
Leap forward
Warden
Applies to nearby players
Corroding Mist
Dominator
Increase debuff lingering duration by 1.5 seconds
Guardian
Increase Area b y 25%
Slayer
Increase duration by 2 seconds
Protector
Allies Phase through entities while in Mist
Striker
Mist slowly follows you
Warden
Refresh Veil while inside Mist
Enthrall
Dominator
Recover cooldowns 2% faster, scaling up to 20% based on distance traveled
Guardian
Heal 7 health per distance traveled while latched to an enemy
Slayer
Latch all enemies within a 25 unit radius
Protector
Increase duration by 0.3 seconds
Striker
Increase Speed by 4 Knots based on distance traveled
Warden
50% damage reduction while dragging an enemy