Mosaic

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Revision as of 01:15, 14 May 2025 by KMap (talk | contribs) (Created page with "thumb|349x349px|Mosaic '''Size:''' Small === Abilities: === * Q: Tesserae (Small Projectile Type) ** Fires ''Healing'' missiles that gives 4.0% of your ''Max Health'' as ''Shield''. The amount of ''Shield'' received diminishes as you gain more ''Shield''. ** ''Heals'' allies by 20 scales up to 40 when your ''Shield'' is equal to your ''Max Health.'' ** Applies a stacking ''Damage over time'' to enemies dealing 10 damage per second, scaling up to 40...")
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Mosaic

Size: Small

Abilities:

  • Q: Tesserae (Small Projectile Type)
    • Fires Healing missiles that gives 4.0% of your Max Health as Shield. The amount of Shield received diminishes as you gain more Shield.
    • Heals allies by 20 scales up to 40 when your Shield is equal to your Max Health.
    • Applies a stacking Damage over time to enemies dealing 10 damage per second, scaling up to 40 damage per second for 3 seconds.
  • W: Bouncing Abira (Arc Projectile Type)
    • Launches a bouncing projectile that heals for 40 scaling up to 80 when your Shield is equal to your max health, slows enemies by 15 knots, up to 33 knots for 2.1 seconds.
    • Refreshes all Damage over time effects on enemies, and refreshes all Health regeneration effects on allies on impact.
    • Each ally and enemy hit gives 4.0% of your Max Health as Shield. The amount of Shield received diminishes as you gain more Shield.
  • E: Andamento (Large Projectile Type)
    • Fires a projectile that heals allies by 20 per second, scales up to 40 when Shield is equal to max health. Lasts 4 seconds.
    • Additional heals 2 per unit moved, up to 4 when at max shield.
    • Applies Damage over time to enemies dealing 10 damage per second, up to 40 when at max shield.
    • Refreshes all movement Slow effects on enemies.