Prism

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Revision as of 01:16, 14 May 2025 by KMap (talk | contribs) (Created page with "thumb|397x397px|Prism '''Size:''' Large === Abilities: === * Q: Prismatic Shield (Area Around Caster) ** Creates a Prismatic Shield that ''Reflects'' enemy projectiles and converts 15% of your ''Shield'' into ''Damage'' per second to nearby enemies. ** The Shield lasts for 2.0 seconds. * W: Voidfield Conversion (Area Around Caster) ** ''Purges'' and converts all nearby buffs and debuffs into ''Shield.'' ** Gain 15% of ''Max Health'' as ''Shield'' on...")
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Prism

Size: Large

Abilities:

  • Q: Prismatic Shield (Area Around Caster)
    • Creates a Prismatic Shield that Reflects enemy projectiles and converts 15% of your Shield into Damage per second to nearby enemies.
    • The Shield lasts for 2.0 seconds.
  • W: Voidfield Conversion (Area Around Caster)
    • Purges and converts all nearby buffs and debuffs into Shield.
    • Gain 15% of Max Health as Shield on cast.
    • Gain 100 Shield per Purged effects per entity.
  • E: Polarity Bond (Medium Projectile Type)
    • Fires a projectile that latches you to an ally or enemy player, pulling you together and exchanging Shield.
    • You take all Shield from enemies hit, and allies receive Shield equal to your current on arrival.
    • Gain 15 Shield per unit moved while getting pulled.
    • Projectile cannot traverse terrain.