Lurker: Difference between revisions

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[[File:Lurker.png|thumb|356x356px|Lurker]]
{{ShipBox
|name=Lurker
|image=Lurker.png
|size=Medium
|range=Medium
|type=Displacement, Damage
}}
'''Lurker''' is one of the playable [[Ships]] in [[Sirocco]].


'''Size:''' Medium
== Abilities ==


=== Abilities: ===
==== Crash Dive ====


* Q: Crash Dive (Self Buff)
{{AbilityBox
** Gain 15 ''Knots'' and become ''Shrouded'' for 2.5 seconds
|name=Crash Dive
** ''Shrouded'' makes you untargettable by weapons.
|image=CrashDive.png
** Passively gain 15 ''Knots'' and 150% ''Health'' ''Regeneration'' while ''Shrouded'' or not visible to enemies.
|description=Gain 15 ''Knots'' and become [[Status Effects|''Shrouded'']] for 2.3 seconds. <br />Passively gain 15 ''Knots'' and 40% ''Health Regeneration'' while [[Status Effects|''Shrouded'']] or not visible to enemies.
* W: Shred (Area Around Caster)
|type=Self Buff
** ''Slows'' for 10 ''Knots'' for 3 seconds and deals 100 ''damage'' to nearby enemies.
|cooldown=24s
* E: Snag (Large Projectile Type)
|charges=N/A
** Fires a hook that ignores terrain and ''pulls'' a ship to you, ''Breaching'' enemies for 3.0 ''damage'' per unit moved.
}}{{AugmentBox
** Allies receive no damage.
|ability=Crash Dive
|topleft=Reduce ''cooldown'' by 20%
|topright=Increase passive ''Health Regeneration'' by 60%
|midleft=Increase ''Speed'' by an additional 15 ''Knots'' while active
|midright=Increase ''duration'' by 1.0 seconds
|botleft=Gain 1% of Max Health as ''Health Regeneration''
|botright=Apply effect to nearby allies
}}


=== Augments: ===
==== Shred ====


{| class="wikitable" style="width:700px;"
{{AbilityBox
! colspan="2" style="text-align:center;" | Crash Dive
|name=Shred
|image=Shred.png
|description=[[Status Effects|''Slows'']] for 10 ''Knots'' for 3 seconds and deals 100 ''damage'' to nearby enemies.
|type=Area Around Caster
|cooldown=15s
|charges=N/A
}}{{AugmentBox
|ability=Shred
|topleft=Increase ''damage'' by 30%
|topright=Gain 10 HP/sec per enemy hit for 3 seconds
|midleft=Increase ''Area'' by 37%
|midright=Increase [[Status Effects|''Slow'']] by 25%
|botleft=Lower enemies' Max Health by 30%
|botright=Increase ''Target Priority'' by 1
}}
 
==== Snag ====
 
{{AbilityBox
|name=Snag
|image=Snag.png
|description=Fires a hook that ignores terrain and [[Status Effects|''pulls'']] a ship to you, [[Status Effects|''Breaching'']] enemies for 3.0 ''damage'' per unit moved. <br />Allies receive no damage.<br />Projectile speed: 85
|type=Large Projectile
|cooldown=30s
|charges=N/A
}}{{AugmentBox
|ability=Snag
|topleft=Reduce ''cooldown'' by 30%
|topright=Increase ''Projectile Speed'' by 70%
|midleft=''Pierce'' up to 3 targets
|midright=Increase ''Range'' by 15 units
|botleft=Increase [[Status Effects|''Breach'']] damage by 40%
|botright=Recover ''cooldowns'' 45% faster while hooking an enemy
}}
{{PatchNote
|version=0.11
|link=https://lunchboxentertainment.notion.site/Patch-0-11-216749fa747980a7a6d3c852f56d4966#217749fa74798066bfb3de13a2f06547
|text=no longer Stuns the target while being pulled. (allows you to repair cleanse out of it if you have that augment)
}}
 
== Details and strategy ==
* ...
 
== Changelog ==
{| class="wikitable sortable"
! Patch !! Change
|-
|-
| style="width:50%;" | '''Dominator'''<br /> Reduce ''cooldown'' by 20%
| [https://lunchboxentertainment.notion.site/Patch-0-11-216749fa747980a7a6d3c852f56d4966#217749fa74798066bfb3de13a2f06547 Patch 0.11] ||  
| style="width:50%;" | '''Guardian'''<br />Increase passive ''Health Regen'' by 110%
Ability 1 - Crash Dive
|-
* Base passive health regeneration bonus from [50%-100%] to [40%-60%] while not visible to enemies
| style="width:50%;" | '''Slayer'''<br />Increase ''Speed'' by an additional 15 ''Knots'' while active
* active duration from [2.5-3.5] seconds to [2.3-3] seconds
| style="width:50%;" | '''Protector'''<br />Increase ''duration'' by 1.0 ''seconds''
* Augment Guardian: bonus passive health regeneration from +110% to +60%
|-
 
| style="width:50%;" | '''Striker'''<br />Gain 1% of Max Health as ''Health Regeneration''
Ability 2 - Shred
| style="width:50%;" | '''Warden'''<br />Apply effect to nearby ''allies''
* Augment Guardian: health regeneration per enemy hit scaling from [10-110] to [10-50]
|}


{| class="wikitable" style="width:700px;"
Ability 3 - Snag
! colspan="2" style="text-align:center;" | Shred
* Projectile speed from 95 to 85
|-
* no longer Stuns the target while being pulled. (allows you to repair cleanse out of it if you have that augment)
| style="width:50%;" | '''Dominator'''<br />Increase ''damage'' by 30%
* damage per unit moved from [3-8] to [3-10]
| style="width:50%;" | '''Guardian'''<br />Gain 10 HP/sec per enemy hit for 3 ''seconds''
* Augment Guardian: projectile speed bonus from 60% to 70%
|-
| style="width:50%;" | '''Slayer'''<br />Increase ''Area'' by 37%
| style="width:50%;" | '''Protector'''<br />Increase ''Slow''' by 25%
|-
| style="width:50%;" | '''Striker'''<br />Lower enemies ''Max Health'' by 30%
| style="width:50%;" | '''Warden'''<br />Increase ''Target Priority'' by 1
''Weapons will fire at higher priority targets''
|}
|}


{| class="wikitable" style="width:700px;"
{{ShipFooter}}
! colspan="2" style="text-align:center;" | Snag
[[Category:Ships]]
|-
| style="width:50%;" | '''Dominator'''<br />Reduce ''cooldown'' by 30%
| style="width:50%;" | '''Guardian'''<br />Increase ''Projectile Speed'' by 60%
|-
| style="width:50%;" | '''Slayer'''<br />''Pierce'' up to 3 targets
| style="width:50%;" | '''Protector'''<br />Increase ''Range'' by 15 ''units''
|-
| style="width:50%;" | '''Striker'''<br />Increase ''Breach'' damage by 40%
| style="width:50%;" | '''Warden'''<br />Recover ''cooldowns'' 45% faster while hooking an enemy
|}

Latest revision as of 04:25, 26 June 2025

Lurker
Ship size Medium
Ship range Medium
Type Displacement, Damage


Lurker is one of the playable Ships in Sirocco.

Abilities[edit]

Crash Dive[edit]

Crash Dive
Gain 15 Knots and become Shrouded for 2.3 seconds.
Passively gain 15 Knots and 40% Health Regeneration while Shrouded or not visible to enemies.
Type Self Buff
Cooldown 24s
Charges N/A
Crash Dive Augments
Dominator
Reduce cooldown by 20%
Guardian
Increase passive Health Regeneration by 60%
Slayer
Increase Speed by an additional 15 Knots while active
Protector
Increase duration by 1.0 seconds
Striker
Gain 1% of Max Health as Health Regeneration
Warden
Apply effect to nearby allies


Shred[edit]

Shred
Slows for 10 Knots for 3 seconds and deals 100 damage to nearby enemies.
Type Area Around Caster
Cooldown 15s
Charges N/A
Shred Augments
Dominator
Increase damage by 30%
Guardian
Gain 10 HP/sec per enemy hit for 3 seconds
Slayer
Increase Area by 37%
Protector
Increase Slow by 25%
Striker
Lower enemies' Max Health by 30%
Warden
Increase Target Priority by 1


Snag[edit]

Snag
Fires a hook that ignores terrain and pulls a ship to you, Breaching enemies for 3.0 damage per unit moved.
Allies receive no damage.
Projectile speed: 85
Type Large Projectile
Cooldown 30s
Charges N/A
Snag Augments
Dominator
Reduce cooldown by 30%
Guardian
Increase Projectile Speed by 70%
Slayer
Pierce up to 3 targets
Protector
Increase Range by 15 units
Striker
Increase Breach damage by 40%
Warden
Recover cooldowns 45% faster while hooking an enemy

Patch 0.11: no longer Stuns the target while being pulled. (allows you to repair cleanse out of it if you have that augment)

Details and strategy[edit]

  • ...

Changelog[edit]

Patch Change
Patch 0.11

Ability 1 - Crash Dive

  • Base passive health regeneration bonus from [50%-100%] to [40%-60%] while not visible to enemies
  • active duration from [2.5-3.5] seconds to [2.3-3] seconds
  • Augment Guardian: bonus passive health regeneration from +110% to +60%

Ability 2 - Shred

  • Augment Guardian: health regeneration per enemy hit scaling from [10-110] to [10-50]

Ability 3 - Snag

  • Projectile speed from 95 to 85
  • no longer Stuns the target while being pulled. (allows you to repair cleanse out of it if you have that augment)
  • damage per unit moved from [3-8] to [3-10]
  • Augment Guardian: projectile speed bonus from 60% to 70%

Ships: AuroraCrucibleDragonflyHorizonLockjawLurkerMosaicNautilusNoriOasisParadoxPiranhaPrismRevenantSampanSeabloomStalkerStingrayVoltWitherZephyr