Lurker: Difference between revisions
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0.11 |
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|name=Crash Dive | |name=Crash Dive | ||
|image=CrashDive.png | |image=CrashDive.png | ||
|description=Gain 15 ''Knots'' and become [[Status Effects|''Shrouded'']] for 2. | |description=Gain 15 ''Knots'' and become [[Status Effects|''Shrouded'']] for 2.3 seconds. <br />Passively gain 15 ''Knots'' and 40% ''Health Regeneration'' while [[Status Effects|''Shrouded'']] or not visible to enemies. | ||
|type=Self Buff | |type=Self Buff | ||
|cooldown=24s | |cooldown=24s | ||
Line 22: | Line 22: | ||
|ability=Crash Dive | |ability=Crash Dive | ||
|topleft=Reduce ''cooldown'' by 20% | |topleft=Reduce ''cooldown'' by 20% | ||
|topright=Increase passive ''Health Regeneration'' by | |topright=Increase passive ''Health Regeneration'' by 60% | ||
|midleft=Increase ''Speed'' by an additional 15 ''Knots'' while active | |midleft=Increase ''Speed'' by an additional 15 ''Knots'' while active | ||
|midright=Increase ''duration'' by 1.0 seconds | |midright=Increase ''duration'' by 1.0 seconds | ||
Line 53: | Line 53: | ||
|name=Snag | |name=Snag | ||
|image=Snag.png | |image=Snag.png | ||
|description=Fires a hook that ignores terrain and [[Status Effects|''pulls'']] a ship to you, [[Status Effects|''Breaching'']] enemies for 3.0 ''damage'' per unit moved. <br />Allies receive no damage. | |description=Fires a hook that ignores terrain and [[Status Effects|''pulls'']] a ship to you, [[Status Effects|''Breaching'']] enemies for 3.0 ''damage'' per unit moved. <br />Allies receive no damage.<br />Projectile speed: 85 | ||
|type=Large Projectile | |type=Large Projectile | ||
|cooldown=30s | |cooldown=30s | ||
Line 60: | Line 60: | ||
|ability=Snag | |ability=Snag | ||
|topleft=Reduce ''cooldown'' by 30% | |topleft=Reduce ''cooldown'' by 30% | ||
|topright=Increase ''Projectile Speed'' by | |topright=Increase ''Projectile Speed'' by 70% | ||
|midleft=''Pierce'' up to 3 targets | |midleft=''Pierce'' up to 3 targets | ||
|midright=Increase ''Range'' by 15 units | |midright=Increase ''Range'' by 15 units | ||
|botleft=Increase [[Status Effects|''Breach'']] damage by 40% | |botleft=Increase [[Status Effects|''Breach'']] damage by 40% | ||
|botright=Recover ''cooldowns'' 45% faster while hooking an enemy | |botright=Recover ''cooldowns'' 45% faster while hooking an enemy | ||
}} | |||
{{PatchNote | |||
|version=0.11 | |||
|link=https://lunchboxentertainment.notion.site/Patch-0-11-216749fa747980a7a6d3c852f56d4966#217749fa74798066bfb3de13a2f06547 | |||
|text=no longer Stuns the target while being pulled. (allows you to repair cleanse out of it if you have that augment) | |||
}} | }} | ||
== Details and strategy == | == Details and strategy == | ||
* ... | * ... | ||
== Changelog == | |||
{| class="wikitable sortable" | |||
! Patch !! Change | |||
|- | |||
| [https://lunchboxentertainment.notion.site/Patch-0-11-216749fa747980a7a6d3c852f56d4966#217749fa74798066bfb3de13a2f06547 Patch 0.11] || | |||
Ability 1 - Crash Dive | |||
* Base passive health regeneration bonus from [50%-100%] to [40%-60%] while not visible to enemies | |||
* active duration from [2.5-3.5] seconds to [2.3-3] seconds | |||
* Augment Guardian: bonus passive health regeneration from +110% to +60% | |||
Ability 2 - Shred | |||
* Augment Guardian: health regeneration per enemy hit scaling from [10-110] to [10-50] | |||
Ability 3 - Snag | |||
* Projectile speed from 95 to 85 | |||
* no longer Stuns the target while being pulled. (allows you to repair cleanse out of it if you have that augment) | |||
* damage per unit moved from [3-8] to [3-10] | |||
* Augment Guardian: projectile speed bonus from 60% to 70% | |||
|} | |||
{{ShipFooter}} | {{ShipFooter}} | ||
[[Category:Ships]] | [[Category:Ships]] |
Latest revision as of 04:25, 26 June 2025
Lurker | |
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![]() | |
Ship size | Medium |
Ship range | Medium |
Type | Displacement, Damage |
Lurker is one of the playable Ships in Sirocco.
Abilities[edit]
Crash Dive[edit]
Crash Dive | |
---|---|
![]() | |
Gain 15 Knots and become Shrouded for 2.3 seconds. Passively gain 15 Knots and 40% Health Regeneration while Shrouded or not visible to enemies. | |
Type | Self Buff |
Cooldown | 24s |
Charges | N/A |
Crash Dive Augments | |
---|---|
Dominator Reduce cooldown by 20% |
Guardian Increase passive Health Regeneration by 60% |
Slayer Increase Speed by an additional 15 Knots while active |
Protector Increase duration by 1.0 seconds |
Striker Gain 1% of Max Health as Health Regeneration |
Warden Apply effect to nearby allies |
Shred[edit]
Shred | |
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![]() | |
Slows for 10 Knots for 3 seconds and deals 100 damage to nearby enemies. | |
Type | Area Around Caster |
Cooldown | 15s |
Charges | N/A |
Shred Augments | |
---|---|
Dominator Increase damage by 30% |
Guardian Gain 10 HP/sec per enemy hit for 3 seconds |
Slayer Increase Area by 37% |
Protector Increase Slow by 25% |
Striker Lower enemies' Max Health by 30% |
Warden Increase Target Priority by 1 |
Snag[edit]
Snag | |
---|---|
![]() | |
Fires a hook that ignores terrain and pulls a ship to you, Breaching enemies for 3.0 damage per unit moved. Allies receive no damage. Projectile speed: 85 | |
Type | Large Projectile |
Cooldown | 30s |
Charges | N/A |
Snag Augments | |
---|---|
Dominator Reduce cooldown by 30% |
Guardian Increase Projectile Speed by 70% |
Slayer Pierce up to 3 targets |
Protector Increase Range by 15 units |
Striker Increase Breach damage by 40% |
Warden Recover cooldowns 45% faster while hooking an enemy |
Patch 0.11: no longer Stuns the target while being pulled. (allows you to repair cleanse out of it if you have that augment)
Details and strategy[edit]
- ...
Changelog[edit]
Patch | Change |
---|---|
Patch 0.11 |
Ability 1 - Crash Dive
Ability 2 - Shred
Ability 3 - Snag
|