Nautilus: Difference between revisions

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|name=Sonar
|name=Sonar
|image=Sonar.png
|image=Sonar.png
|description=Reveals enemies within 55 units for 4.0 seconds.
|description=Reveals enemies within 50 units for 6.0 seconds.
|type=Area Around Caster
|type=Area Around Caster
|cooldown=26s
|cooldown=33s
|charges=N/A  
|charges=N/A  
}}{{AugmentBox
}}{{AugmentBox
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|topleft=Reduce ''cooldown'' by 6 seconds
|topleft=Reduce ''cooldown'' by 6 seconds
|topright=Increase your ''Speed'' by 20 ''Knots''
|topright=Increase your ''Speed'' by 20 ''Knots''
|midleft=Increase ''Target Priority'' of enemies in range
|midleft=Removes [[Status Effects|Shroud]] from enemies in range
|midright=Increase ''Area'' by 20%
|midright=Increase ''Area'' by 30%
|botleft=Allies recover ''cooldowns'' 2% faster, scaling up to 20% after 5 seconds
|botleft=Allies recover ''cooldowns'' 3% faster, scaling up to 30% after 5 seconds
|botright=''Heals'' allies by 2% of your ''Max Health'' every second
|botright=''Heals'' allies by 2% of your ''Max Health'' every second
}}
}}
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|name=Disrupt
|name=Disrupt
|image=Disrupt.png
|image=Disrupt.png
|description=Channels for up to 3.0 seconds. Fires a projectile that deals up to 300 ''damage'' and [[Status Effects|''Dazes'']] by 100% for 3.0 seconds. <br />[[Status Effects|''Pulls'']] enemies towards its center. <br />[[Status Effects|''Dazed'']] enemies have slowed cooldowns up to 100%, then become [[Status Effects|''Silenced'']].
|description=Channels for up to 3.0 seconds. Fires a projectile that deals 150 damage up to 300 ''damage'' at max channel and [[Status Effects|''Dazes'']] by 100% for 3.0 seconds. <br />[[Status Effects|''Pulls'']] enemies towards its center. <br />[[Status Effects|''Dazed'']] enemies have slowed cooldowns up to 100%, then become [[Status Effects|''Silenced'']].
|type=Large Projectile
|type=Large Projectile
|cooldown=29s
|cooldown=25s
|charges=N/A  
|charges=N/A  
}}{{AugmentBox
}}{{AugmentBox
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}}
}}


==== Singularity ====
==== Typhoon ====


{{AbilityBox
{{AbilityBox
|name=Singularity
|name=Typhoon
|image=Singularity.png
|image=Singularity.png
|description=Creates a projectile that lasts 3 seconds and [[Status Effects|''Pulls'']] enemies towards its center. <br />Deals 35 ''damage'' per second to all enemies within its radius.
|description=Creates a projectile that lasts 3 seconds and [[Status Effects|''Pulls'']] enemies towards its center. <br />Deals 35 ''damage'' per second to all enemies within its radius.
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|charges=N/A  
|charges=N/A  
}}{{AugmentBox
}}{{AugmentBox
|ability=Singularity
|ability=Typhoon
|topleft=Increase ''damage'' by 90%
|topleft=Increase ''damage'' by 90%
|topright=Increase ''Range'' by 60 units
|topright=Increase ''Range'' by 60 units
|midleft=Increase ''Area'' by 25%
|midleft=Increase ''Area'' by 25%
|midright=[[Status Effects|''Pull'']] enemy projectiles into Singularity
|midright=[[Status Effects|''Pull'']] enemy projectiles into Typhoon
|botleft=Singularity ''returns'' to you
|botleft=Typhoon ''returns'' to you
|botright=Increase ''Pull'' strength
|botright=Increase ''Pull'' strength
}}
}}
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== Details and strategy ==
== Details and strategy ==
* ...
* ...
== Changelog ==
{| class="wikitable sortable"
! Patch !! Change
|-
| [https://lunchboxentertainment.notion.site/Patch-0-11-216749fa747980a7a6d3c852f56d4966#217749fa74798066bfb3de13a2f06547 Patch 0.11] ||
Ability 1 - Sonar
* cooldown from 26 to 33
* Area of scan from [55-100] to [50-80]
* Augment Striker: cooldown recovery from 4% per second to 6% (max from 20% to 30%) to nearby allies
* Augment Slayer: now removes Shroud from enemies in range
* Augment Protector: area increase from 20% to 30%
Ability 2 - Disrupt
* cooldown from [30-20] to [25-20]
|}


{{ShipFooter}}
{{ShipFooter}}
[[Category:Ships]]
[[Category:Ships]]

Latest revision as of 04:51, 26 June 2025

Nautilus
Ship size Medium
Ship range Long
Type Lockdown, Utility


Nautilus is one of the playable Ships in Sirocco.

Abilities[edit]

Sonar[edit]

Sonar
Reveals enemies within 50 units for 6.0 seconds.
Type Area Around Caster
Cooldown 33s
Charges N/A
Sonar Augments
Dominator
Reduce cooldown by 6 seconds
Guardian
Increase your Speed by 20 Knots
Slayer
Removes Shroud from enemies in range
Protector
Increase Area by 30%
Striker
Allies recover cooldowns 3% faster, scaling up to 30% after 5 seconds
Warden
Heals allies by 2% of your Max Health every second


Disrupt[edit]

Disrupt
Channels for up to 3.0 seconds. Fires a projectile that deals 150 damage up to 300 damage at max channel and Dazes by 100% for 3.0 seconds.
Pulls enemies towards its center.
Dazed enemies have slowed cooldowns up to 100%, then become Silenced.
Type Large Projectile
Cooldown 25s
Charges N/A
Disrupt Augments
Dominator
Increase damage by 20%
Guardian
Increase Daze by 50%
Slayer
Increase Area by 20%
Protector
Channel 60% faster
Striker
Deal 11% of enemies' current health as damage
Warden
Double Range and Projectile Speed


Typhoon[edit]

Typhoon
Creates a projectile that lasts 3 seconds and Pulls enemies towards its center.
Deals 35 damage per second to all enemies within its radius.
Type Large Projectile
Cooldown 44s
Charges N/A
Typhoon Augments
Dominator
Increase damage by 90%
Guardian
Increase Range by 60 units
Slayer
Increase Area by 25%
Protector
Pull enemy projectiles into Typhoon
Striker
Typhoon returns to you
Warden
Increase Pull strength


Details and strategy[edit]

  • ...

Changelog[edit]

Patch Change
Patch 0.11

Ability 1 - Sonar

  • cooldown from 26 to 33
  • Area of scan from [55-100] to [50-80]
  • Augment Striker: cooldown recovery from 4% per second to 6% (max from 20% to 30%) to nearby allies
  • Augment Slayer: now removes Shroud from enemies in range
  • Augment Protector: area increase from 20% to 30%

Ability 2 - Disrupt

  • cooldown from [30-20] to [25-20]

Ships: AuroraCrucibleDragonflyHorizonLockjawLurkerMosaicNautilusNoriOasisParadoxPiranhaPrismRevenantSampanSeabloomStalkerStingrayVoltWitherZephyr