Oasis: Difference between revisions

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|description=Erects a smoke screen that destroys enemy weapon and ability projectiles for 2.5 seconds.
|description=Erects a smoke screen that destroys enemy weapon and ability projectiles for 2.5 seconds.
|type=Area of Effect
|type=Area of Effect
|cooldown=32s
|cooldown=28s
|charges=N/A
|charges=N/A
}}{{AugmentBox
}}{{AugmentBox
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|name=Retrofit Repair
|name=Retrofit Repair
|image=RetrofitRepair.png
|image=RetrofitRepair.png
|description=[[Status Effects|''Slows'']] yourself by 55% for 3 seconds before [[Status Effects|''Healing'']] nearby allies for 130 plus 7% of their ''Max Health.'' <br />Additionally provides 10 ''HP/sec'' for 3 seconds.
|description=[[Status Effects|''Slows'']] yourself by 55% for 3 seconds before [[Status Effects|''Healing'']] nearby allies for 150 plus 7% of their ''Max Health.'' <br />Additionally provides 10 ''HP/sec'' for 3 seconds.
|type=Area Around Caster
|type=Area Around Caster
|cooldown=49
|cooldown=49
Line 64: Line 64:
|midright=Increase [[Status Effects|''Healing'']] by 20%
|midright=Increase [[Status Effects|''Healing'']] by 20%
|botleft=Deals 110% of [[Status Effects|''Healing'']] as ''damage'' to enemies
|botleft=Deals 110% of [[Status Effects|''Healing'']] as ''damage'' to enemies
|botright=Overheal gives ''double Shield''
|botright=Overheal gives ''double [[Shield]]''
}}
}}


== Details and strategy ==
== Details and strategy ==
* ...
* ...
== Changelog ==
{| class="wikitable sortable"
! Patch !! Change
|-
| [https://lunchboxentertainment.notion.site/Patch-0-11-216749fa747980a7a6d3c852f56d4966#217749fa74798066bfb3de13a2f06547 Patch 0.11] ||
Ability 2 - Countermeasures
* cooldown from 32 to 28
Ability 3 - Retrofit Repair
* flat healing from [130-3000] to [150-3500]
|}


{{ShipFooter}}
{{ShipFooter}}
[[Category:Ships]]
[[Category:Ships]]

Latest revision as of 14:26, 2 July 2025

Oasis
Ship size Large
Ship range Medium
Type Heal, Tank


Oasis is one of the playable Ships in Sirocco.

Abilities[edit]

Pitch Patch[edit]

Pitch Patch
Launches a projectile that pushes ships, Healing allies for 40 + 1% of your max health, providing 2 Health Regeneration for 5 seconds.
Enemies are Slowed by 5 Knots for 3.5 seconds.
Can be used to traverse terrain.
Type Arc Projectile
Cooldown 18s
Charges 2
Pitch Patch Augments
Dominator
Increase Slow on enemies by 90%
Guardian
Increase Healing by 130%
Slayer
Increase Projectile Speed by 80%
Protector
Increase Knockback force
Striker
Reduce enemies' Max Health by 20%
Warden
Fire 3 projectiles


Countermeasures[edit]

Countermeasures
Erects a smoke screen that destroys enemy weapon and ability projectiles for 2.5 seconds.
Type Area of Effect
Cooldown 28s
Charges N/A
Countermeasures Augments
Dominator
Increase Area by 30%
Guardian
Increase duration by 1.3 seconds
Slayer
Blind enemies by 40 Vision Radius that pass through
Protector
Cleanse allies that pass through
Striker
Deal 9% of current health as damage over time to enemies that pass through
Warden
Heal 2 health per unit moved to allies that pass through


Retrofit Repair[edit]

Retrofit Repair
Slows yourself by 55% for 3 seconds before Healing nearby allies for 150 plus 7% of their Max Health.
Additionally provides 10 HP/sec for 3 seconds.
Type Area Around Caster
Cooldown 49
Charges N/A
Retrofit Repair Augments
Dominator
Reduce cooldown by 10 seconds
Guardian
Deflect enemy Small, Medium and Large ability projectiles
Slayer
Remove Slow penalty
Protector
Increase Healing by 20%
Striker
Deals 110% of Healing as damage to enemies
Warden
Overheal gives double Shield


Details and strategy[edit]

  • ...

Changelog[edit]

Patch Change
Patch 0.11

Ability 2 - Countermeasures

  • cooldown from 32 to 28

Ability 3 - Retrofit Repair

  • flat healing from [130-3000] to [150-3500]

Ships: AuroraCrucibleDragonflyHorizonLockjawLurkerMosaicNautilusNoriOasisParadoxPiranhaPrismRevenantSampanSeabloomStalkerStingrayVoltWitherZephyr