Sampan: Difference between revisions
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0.11 |
Linked shield |
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|midleft=[[Status Effects|''Push'']] enemies away. Enemies that hit terrain are ''Stunned'' | |midleft=[[Status Effects|''Push'']] enemies away. Enemies that hit terrain are ''Stunned'' | ||
|midright=[[Status Effects|''Deflect'']] large projectiles and destroy weapon projectiles | |midright=[[Status Effects|''Deflect'']] large projectiles and destroy weapon projectiles | ||
|botleft=Gain 6% of ''Max Health'' as | |botleft=Gain 6% of ''Max Health'' as [[Shield]] per nearby enemy | ||
|botright=[[Status Effects|''Reflect'']] projectiles as your own | |botright=[[Status Effects|''Reflect'']] projectiles as your own | ||
}} | }} |
Latest revision as of 14:35, 2 July 2025
Sampan | |
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Ship size | Small |
Ship range | Medium |
Type | Utility, Damage |
Sampan is one of the playable Ships in Sirocco. It is the default starter ship for all players.
Abilities[edit]
Wind in a Bottle[edit]
Wind in a Bottle | |
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Deflects small and medium enemy projectiles. Increases Speed of you and allies by 35 Knots for 2.5 seconds. | |
Type | Area Around Caster |
Cooldown | 20s |
Charges | (2 charges with Dominator augment) |
Wind in a Bottle Augments | |
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Dominator Gain an additional Charge |
Guardian Increase Area by 35% |
Slayer Push enemies away. Enemies that hit terrain are Stunned |
Protector Deflect large projectiles and destroy weapon projectiles |
Striker Gain 6% of Max Health as Shield per nearby enemy |
Warden Reflect projectiles as your own |
Sludge Bomb[edit]
Sludge Bomb | |
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Launches an arc projectile that Slows enemies in the target area by 20 Knots for 2.5 seconds. | |
Type | Arc Projectile |
Cooldown | 19s |
Charges | N/A |
Sludge Bomb Augments | |
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Dominator Reduce cooldown by 20% |
Guardian Increase duration by 1 second |
Slayer Increase Area by 20% |
Protector Blind enemies for 50 Vision Radius |
Striker Area persists for 3 seconds |
Warden Increase Target Priority by 1. Weapons will fire at higher priority targets |
Harpoon[edit]
Harpoon | |
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Fires a medium projectile that deals 300 damage and Pushes you backwards. Can be used to traverse terrain. | |
Type | Medium Projectile |
Cooldown | 30s |
Charges | N/A |
Harpoon Augments | |
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Dominator Reduce cooldown by 25% |
Guardian Knockback enemies. Enemies that hit terrain are Stunned |
Slayer Increase damage by 30% |
Protector Pierce 3 enemies |
Striker Fire 3 projectiles, each dealing 50% reduced damage |
Warden Double Range and Projectile Speed |
Details and strategy[edit]
- ...
Changelog[edit]
Patch | Change |
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Patch 0.11 |
Wind in a Bottle
|