Wither: Difference between revisions
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{{ShipBox | |||
|name=Wither | |||
|image=Wither.png | |||
|size=Large | |||
|range=Close | |||
|type=Tank, Lockdown | |||
}} | |||
'''Wither''' is one of the playable [[Ships]] in [[Sirocco]]. | |||
== | == Abilities == | ||
=== | ==== Bladewall ==== | ||
{{AbilityBox | |||
|name=Bladewall | |||
|image=Bladewall.png | |||
|description=Creates an ''impassable'' area for 3 seconds that deals 25 ''damage'' per second to adjacent enemies. | |||
|type=Arc Projectile | |||
|cooldown=26s | |||
|charges=2 | |||
}}{{AugmentBox | |||
|ability=Bladewall | |||
|topleft=Reduce ''cooldown'' by 15% | |||
|topright=Increase ''duration'' by 40% | |||
|midleft=Increase ''damage'' by 100% | |||
|midright=Enemy ''Projectiles'' that pass through Blade Walls are [[Status Effects|''Slowed'']] by 80% | |||
|botleft=Launch 3 ''Bladewalls'' | |||
|botright=Applies ''Miasma'' to enemies near Bladewall | |||
}} | |||
=== | ==== Miasma ==== | ||
{| | |||
{{AbilityBox | |||
| | |name=Miasma | ||
|image=Miasma.png | |||
|description=Reduces incoming damage by 30% while dealing 40 ''damage'' per second and [[Status Effects|''Dazing'']] enemies from 12% up to 120% over 7 seconds. <br /> | |||
| | You are [[Status Effects|''Slowed'']] by 40% while Miasma is active. <br /> | ||
| | Upon leaving the radius, the effect lingers for 1 second. <br /> | ||
| | [[Status Effects|''Dazed'']] enemies have their cooldowns slowed up to 100%, after which they are [[Status Effects|''Silenced'']]. <br /> You will also get [[target priority]] during the Miasma. | ||
| | 100% [[Status Effects|''Slowed'']] targets become ''Immobilized''. | ||
| | |type=Area Around Caster | ||
| | |cooldown=34s | ||
|charges=N/A | |||
}}{{AugmentBox | |||
|ability=Miasma | |||
|topleft=Increase [[Status Effects|''Daze'']] by 30%. 100% Dazed enemies are [[Status Effects|''Silenced'']] | |||
|topright=Increase ''damage reduction'' by 20% | |||
|midleft=Increase ''damage'' by 50% | |||
|midright=Gives allies 15% ''damage reduction'' | |||
|botleft=[[Status Effects|''Pull'']] enemies towards you | |||
|botright=Remove self [[Status Effects|''Slow'']] and increase ''Speed'' by 10 ''Knots'' | |||
}} | |||
==== Congregate ==== | |||
{{AbilityBox | |||
|name=Congregate | |||
|image=Congregate.png | |||
|description=Fires chains that [[Status Effects|''Silence'']] and [[Status Effects|''Pull'']] enemy ships towards you. <br /> | |||
Reduces incoming damage by 5% for each enemy [[Status Effects|''Pulled'']] up to 30% damage reduction. | |||
|type=Medium Projectile | |||
|cooldown=60s | |||
|charges=N/A | |||
}}{{AugmentBox | |||
|ability=Congregate | |||
|topleft=[[Status Effects|''Breach'']] enemies. Damaging over distance pulled. | |||
|topright=[[Status Effects|''Cleanse'']] all ''debuffs'' from self and allies | |||
|midleft=[[Status Effects|''Slow'']] enemies by 50% after being [[Status Effects|''Pulled'']] | |||
|midright=Give allies 10% ''Damage Reduction'' | |||
|botleft=Projectiles ''pass'' through ''terrain'' | |||
|botright=Increase ''Projectile Speed'' and ''Range'' by 40% | |||
}} | |||
{{PatchNote | |||
|version=0.11 | |||
|link=https://lunchboxentertainment.notion.site/Patch-0-11-216749fa747980a7a6d3c852f56d4966#217749fa74798066bfb3de13a2f06547 | |||
|text=reduced base range by 20%.<br />now collides with enemies much sooner. Reducing the times you could use the ability inside islands and it wouldn't hit an enemy<br />no longer silences while pulling enemies to you by default | |||
}} | |||
== Details and strategy == | |||
* ... | |||
== Changelog == | |||
{| class="wikitable sortable" | |||
| | ! Patch !! Change | ||
|- | |- | ||
| | | [https://lunchboxentertainment.notion.site/Patch-0-11-216749fa747980a7a6d3c852f56d4966#217749fa74798066bfb3de13a2f06547 Patch 0.11] || | ||
Ability 3 - Congregate | |||
* reduced base range by 20%. | |||
* now collides with enemies much sooner. Reducing the times you could use the ability inside islands and it wouldn't hit an enemy | |||
* no longer silences while pulling enemies to you by default | |||
* Augment Warden: now increase projectile speed and range by 40% | |||
* Augment Dominator: now applies Breach to the target while getting dragged | |||
|} | |} | ||
{{ShipFooter}} | {{ShipFooter}} | ||
[[Category:Ships]] | [[Category:Ships]] |
Latest revision as of 19:06, 6 July 2025
Wither | |
---|---|
![]() | |
Ship size | Large |
Ship range | Close |
Type | Tank, Lockdown |
Wither is one of the playable Ships in Sirocco.
Abilities[edit]
Bladewall[edit]
Bladewall | |
---|---|
![]() | |
Creates an impassable area for 3 seconds that deals 25 damage per second to adjacent enemies. | |
Type | Arc Projectile |
Cooldown | 26s |
Charges | 2 |
Bladewall Augments | |
---|---|
Dominator Reduce cooldown by 15% |
Guardian Increase duration by 40% |
Slayer Increase damage by 100% |
Protector Enemy Projectiles that pass through Blade Walls are Slowed by 80% |
Striker Launch 3 Bladewalls |
Warden Applies Miasma to enemies near Bladewall |
Miasma[edit]
Miasma | |
---|---|
![]() | |
Reduces incoming damage by 30% while dealing 40 damage per second and Dazing enemies from 12% up to 120% over 7 seconds. You are Slowed by 40% while Miasma is active. | |
Type | Area Around Caster |
Cooldown | 34s |
Charges | N/A |
Miasma Augments | |
---|---|
Dominator Increase Daze by 30%. 100% Dazed enemies are Silenced |
Guardian Increase damage reduction by 20% |
Slayer Increase damage by 50% |
Protector Gives allies 15% damage reduction |
Striker Pull enemies towards you |
Warden Remove self Slow and increase Speed by 10 Knots |
Congregate[edit]
Congregate | |
---|---|
![]() | |
Fires chains that Silence and Pull enemy ships towards you. Reduces incoming damage by 5% for each enemy Pulled up to 30% damage reduction. | |
Type | Medium Projectile |
Cooldown | 60s |
Charges | N/A |
Congregate Augments | |
---|---|
Dominator Breach enemies. Damaging over distance pulled. |
Guardian Cleanse all debuffs from self and allies |
Slayer Slow enemies by 50% after being Pulled |
Protector Give allies 10% Damage Reduction |
Striker Projectiles pass through terrain |
Warden Increase Projectile Speed and Range by 40% |
Patch 0.11: reduced base range by 20%.
now collides with enemies much sooner. Reducing the times you could use the ability inside islands and it wouldn't hit an enemy
no longer silences while pulling enemies to you by default
Details and strategy[edit]
- ...
Changelog[edit]
Patch | Change |
---|---|
Patch 0.11 |
Ability 3 - Congregate
|