Aurora: Difference between revisions

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[[File:Aurora.png|thumb|346x346px|Aurora]]
{{ShipBox
|name=Aurora
|image=Aurora.png
|size=Medium
|range=Medium
|type=Lockdown, Damage
}}
'''Aurora''' is one of the playable [[Ships]] in [[Sirocco]].


== Aurora ==
== Abilities ==
'''Size:''' Medium


=== Abilities: ===
==== Glacial Wall ====


* Q: Glacial Wall (Large Projectile Type)
{{AbilityBox
** Forms an impassable wall that lasts 3 seconds.
|name=Glacial Wall
** The wall ''Slows'' by 10 ''Knots'' for 1 second and deals 10 ''damage'' per second to adjacent enemies.
|image=GlacialWall.png
** Medium and large ability projectiles can destroy the wall.
|description=Forms an impassable wall that lasts 3 seconds. <br /> The wall [[Status Effects|''Slows'']] by 10 ''Knots'' for 1 second and deals 30 ''damage'' per second to adjacent enemies. <br /> Medium and large ability projectiles can destroy the wall. <br /> The Wall forming projectile ''bends'' towards you, allowing you to influence its trajectory.
** The wall forming projectile ''bends'' toward you, allowing you to influence its trajectory.
|type=Large Projectile
* W: Ice Shards (Small Projectile Type)
|cooldown=27s
** Fires 5 projectiles that ''Slow'' by 5 ''Knots'' for 2 seconds and deal 20 ''damage.''
|charges=N/A
** Each projectile ''Duplicates'' upon hitting a Glacial Wall.
}}{{AugmentBox
* E: Blizzard (Requires Channel)
|ability=Glacial Wall
** Channel to create an area that ''Slows'' from 10 up to 30 ''Knots''.
|topleft=Reduce ''cooldown'' by 22%
** Deals 35 ''Damage'' every half second, increases the slower the target is up to 53 ''damage''.
|topright=Increase Ice Wall ''duration'' by 1.2 seconds
** ''Corrupts'', reducing incoming healing, health regeneration and shield for enemies by 10% up to 30% based on time channeled.
|midleft=Increase ''Slow'' by 40%
** Duration of Blizzard with total channel, starts at 1.5 seconds up to 6.0 seconds.
|midright=Increase ''Projectile Speed'' and ''Length''
** Max Channel Time: 5.0 Seconds
|botleft=After duration, spawn 1 ''Ice Shards'' that home towards you
|botright=Increase ''Speed'' of allies near wall by 50 ''Knots''
}}
* Dashes and teleports will go through Ice Wall


=== Augments: ===
==== Ice Shards ====
{| class="wikitable" style="width:700px;"
 
! colspan="2" style="text-align:center;" | Glacial Wall
{{AbilityBox
|name=Ice Shards
|image=IceShards.png
|description=Fires 4 projectiles that [[Status Effects|''Slow'']] by 5 ''Knots'' for 2 seconds and deal 20 ''damage.'' <br /> Each projectile ''Duplicates'' upon hitting a Glacial Wall.
|type=Small Projectile
|cooldown=29s
|charges=2
}}{{AugmentBox
|ability=Ice Shards
|topleft=Increase ''damage'' by 45%
|topright=Increase ''Slow'' by 35%
|midleft=Increase number of ''projectiles'' by 2
|midright=Increase ''Projectile Speed'' by 40%
|botleft=''Pierce'' up to 3 enemies
|botright=Spawn ''Glacial Walls'' where Ice Shards ''expire''
}}
{{PatchNote
|version=0.11.1
|link=https://lunchboxentertainment.notion.site/Patch-0-11-1-222749fa74798046b9e8f05dda7ef75e
|text=- damage per shard from [20-400] to [20-350]. Duplicated projectiles properly get the 50% damage reduction like other projectiles. Augment Warden: Glacial Walls formed do not applied damage right away. fixing an issue that could cause enemies hit by all projectiles to take much higher damage than intended
}}
 
==== Blizzard ====
 
{{AbilityBox
|name=Blizzard
|image=Blizzard.png
|description=Channel to create an area that [[Status Effects|''Slows'']] from 12 up to 36 ''Knots''. <br /> Deals 35 ''Damage'' every half second, increases the slower the target is up to 53 ''damage''. <br /> Duration of Blizzard with total channel, starts at 1.5 seconds up to 6.0 seconds. <br /> Max Channel Time: 5.0 Seconds
|type=Channeling
|cooldown=60s
|charges=N/A
}}{{AugmentBox
|ability=Blizzard
|topleft=Increase ''slow'' by 40%
|topright=Increase ''duration'' by 1.5 seconds
|midleft=Increase ''damage'' by 45%
|midright=Reduce ''channeling time'' by 40%
|botleft=Attach a 2nd ''Blizzard'' to you
|botright=''Glacial Walls'' surround the ''Area''
}}
{{PatchNote
|version=0.11
|link=https://lunchboxentertainment.notion.site/Patch-0-11-216749fa747980a7a6d3c852f56d4966#217749fa74798066bfb3de13a2f06547
|text=no longer applies corruption to enemies inside the area
}}
* Channel can be canceled early. Shortest duration of Blizzard is 1.5 seconds and is achieved by canceling the channeling directly.
 
== Details and strategy ==
* Ice Walls from Auroras skills will also block allies and allied projectiles
* Combos well with ships like Horizon and Wither that brings enemies together which makes Blizzard a powerful followup.
* Good at clearing waves or stalling pushes by blocking enemies
== Changelog ==
{| class="wikitable sortable"
! Patch !! Change
|-
|-
| style="width:50%;" | '''Dominator'''<br />Reduce ''cooldown'' by 22%
| [https://lunchboxentertainment.notion.site/Patch-0-11-1-222749fa74798046b9e8f05dda7ef75e Patch 0.11.1] ||
| style="width:50%;" | '''Guardian'''<br />Increase Ice Wall ''duration'' by 1.2 seconds
Ability 2 - Ice Shards
* Damage per shard from [20-400] to [20-350]
* Duplicated projectiles properly get the 50% damage reduction like other projectiles
* Augment Warden: Glacial Walls formed do not applied damage right away. fixing an issue that could cause enemies hit by all projectiles to take much higher damage than intended
|-
|-
| style="width:50%;" | '''Slayer'''<br />Increase ''Slow'' by 40%
| [https://lunchboxentertainment.notion.site/Patch-0-11-216749fa747980a7a6d3c852f56d4966#217749fa74798066bfb3de13a2f06547 Patch 0.11] ||  
| style="width:50%;" | '''Protector'''<br />Increase ''Projectile Speed'' and ''Length''
Ability 1 - Glacial Wall
|-
* damage per second increase for enemies touching the wall from [20-100] to [30-300]
| style="width:50%;" | '''Striker'''<br />After duration, spawn 1 ''Ice Shards'' that home towards you
 
| style="width:50%;" | '''Warden'''<br />Increase ''Speed'' of allies near wall by 50 ''Knots''
Ability 2 - Ice Shards
|}
* number of base shards from 5 to 4
* cooldown from 26 to 29


{| class="wikitable" style="width:700px;"
Ability 3 - Blizzard
! colspan="2" style="text-align:center;" | Ice Shards
* no longer applies corruption to enemies inside the area
|-
* base damage increased from [70-700] to [70-800] damage per second while inside the area (note: damage is increased the slower the target is)
| style="width:50%;" | '''Dominator'''<br />Increase ''damage'' by 45%
* base slow from [10-40] to [12-30]
| style="width:50%;" | '''Guardian'''<br />Increase ''Slow'' by 35%
* Augment Protector: channel time reduction from 55% to 40%
|-
| style="width:50%;" | '''Slayer'''<br />Increase number of ''projectiles'' by 2
| style="width:50%;" | '''Protector'''<br />Increase ''Projectile Speed'' by 40%
|-
| style="width:50%;" | '''Striker'''<br />''Pierce'' up to 3 enemies
| style="width:50%;" | '''Warden'''<br />Spawn ''Glacial Walls'' where Ice Shards ''expire''
|}
|}


{| class="wikitable" style="width:700px;"
{{ShipFooter}}
! colspan="2" style="text-align:center;" | Blizzard
[[Category:Ships]]
|-
| style="width:50%;" | '''Dominator'''<br />Increase ''slow'' by 40%
| style="width:50%;" | '''Guardian'''<br />Increase ''duration'' by 1.5 seconds
|-
| style="width:50%;" | '''Slayer'''<br />Increase ''damage'' by 45%
| style="width:50%;" | '''Protector'''<br />Reduce ''channeling time'' by 55%
|-
| style="width:50%;" | '''Striker'''<br />Attach a 2nd ''Blizzard'' to you
| style="width:50%;" | '''Warden'''<br />''Glacial Walls'' surround the ''Area''
|}

Latest revision as of 17:51, 2 July 2025

Aurora
Ship size Medium
Ship range Medium
Type Lockdown, Damage


Aurora is one of the playable Ships in Sirocco.

Abilities[edit]

Glacial Wall[edit]

Glacial Wall
Forms an impassable wall that lasts 3 seconds.
The wall Slows by 10 Knots for 1 second and deals 30 damage per second to adjacent enemies.
Medium and large ability projectiles can destroy the wall.
The Wall forming projectile bends towards you, allowing you to influence its trajectory.
Type Large Projectile
Cooldown 27s
Charges N/A
Glacial Wall Augments
Dominator
Reduce cooldown by 22%
Guardian
Increase Ice Wall duration by 1.2 seconds
Slayer
Increase Slow by 40%
Protector
Increase Projectile Speed and Length
Striker
After duration, spawn 1 Ice Shards that home towards you
Warden
Increase Speed of allies near wall by 50 Knots
  • Dashes and teleports will go through Ice Wall

Ice Shards[edit]

Ice Shards
Fires 4 projectiles that Slow by 5 Knots for 2 seconds and deal 20 damage.
Each projectile Duplicates upon hitting a Glacial Wall.
Type Small Projectile
Cooldown 29s
Charges 2
Ice Shards Augments
Dominator
Increase damage by 45%
Guardian
Increase Slow by 35%
Slayer
Increase number of projectiles by 2
Protector
Increase Projectile Speed by 40%
Striker
Pierce up to 3 enemies
Warden
Spawn Glacial Walls where Ice Shards expire

Patch 0.11.1: - damage per shard from [20-400] to [20-350]. Duplicated projectiles properly get the 50% damage reduction like other projectiles. Augment Warden: Glacial Walls formed do not applied damage right away. fixing an issue that could cause enemies hit by all projectiles to take much higher damage than intended

Blizzard[edit]

Blizzard
Channel to create an area that Slows from 12 up to 36 Knots.
Deals 35 Damage every half second, increases the slower the target is up to 53 damage.
Duration of Blizzard with total channel, starts at 1.5 seconds up to 6.0 seconds.
Max Channel Time: 5.0 Seconds
Type Channeling
Cooldown 60s
Charges N/A
Blizzard Augments
Dominator
Increase slow by 40%
Guardian
Increase duration by 1.5 seconds
Slayer
Increase damage by 45%
Protector
Reduce channeling time by 40%
Striker
Attach a 2nd Blizzard to you
Warden
Glacial Walls surround the Area

Patch 0.11: no longer applies corruption to enemies inside the area

  • Channel can be canceled early. Shortest duration of Blizzard is 1.5 seconds and is achieved by canceling the channeling directly.

Details and strategy[edit]

  • Ice Walls from Auroras skills will also block allies and allied projectiles
  • Combos well with ships like Horizon and Wither that brings enemies together which makes Blizzard a powerful followup.
  • Good at clearing waves or stalling pushes by blocking enemies

Changelog[edit]

Patch Change
Patch 0.11.1

Ability 2 - Ice Shards

  • Damage per shard from [20-400] to [20-350]
  • Duplicated projectiles properly get the 50% damage reduction like other projectiles
  • Augment Warden: Glacial Walls formed do not applied damage right away. fixing an issue that could cause enemies hit by all projectiles to take much higher damage than intended
Patch 0.11

Ability 1 - Glacial Wall

  • damage per second increase for enemies touching the wall from [20-100] to [30-300]

Ability 2 - Ice Shards

  • number of base shards from 5 to 4
  • cooldown from 26 to 29

Ability 3 - Blizzard

  • no longer applies corruption to enemies inside the area
  • base damage increased from [70-700] to [70-800] damage per second while inside the area (note: damage is increased the slower the target is)
  • base slow from [10-40] to [12-30]
  • Augment Protector: channel time reduction from 55% to 40%

Ships: AuroraCrucibleDragonflyHorizonLockjawLurkerMosaicNautilusNoriOasisParadoxPiranhaPrismRevenantSampanSeabloomStalkerStingrayVoltWitherZephyr