Stalker: Difference between revisions

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[[File:Stalker.png|thumb|351x351px|Stalker]]
{{ShipBox
|name=Stalker
|image=Stalker.png
|size=Small
|range=Close
|type=Displacement, Lockdown
}}
'''Stalker''' is one of the playable [[Ships]] in [[Sirocco]].


'''Size:''' Small
== Abilities ==


=== Abilities: ===
==== Veil ====


* Q: Veil (Self Buff)
{{AbilityBox
** Become ''Shrouded'' and gain 14 ''Knots'' for 3.0 seconds.
|name=Veil
* W: Corroding Mist (Area Around Caster)
|image=Veil.png
** Spawn mist around you that ''Blinds'' enemies, reducing their vision radius from 10 to 55 units.
|description=Become [[Status Effects|''Shrouded'']] and gain 20 ''Knots'' for 3.0 seconds.
** Enemies are ''Breached'' taking 4 damage per unit moved, up to 8 damage per unit moved the longer they remain in the area.
|type=Self Buff
** Duration of area 4.0 seconds.
|cooldown=22s
* E: Enthrall (Targets Nearby Enemy)
|charges=N/A
** ''Latches'' an enemy for 2.4 seconds, ''pulling'' them behind you.
}}{{AugmentBox
** While ''latched'', enemies are ''Stunned.''
|ability=Veil
|topleft=Reduce ''cooldown'' by 15%
|topright=Increase ''duration'' by 20%
|midleft=[[Status Effects|''Corrupt'']] nearby enemies by 60%
|midright=Increase ''Speed'' by 15 ''Knots''
|botleft=''Leap'' forward
|botright=Applies to ''nearby players''
}}
{{PatchNote
|version=0.11
|link=https://lunchboxentertainment.notion.site/Patch-0-11-216749fa747980a7a6d3c852f56d4966#217749fa74798066bfb3de13a2f06547
|text=no longer is removed upon collision with terrain by default
}}


=== Augments: ===
==== Corroding Mist ====


{| class="wikitable" style="width:700px;"
{{AbilityBox
! colspan="2" style="text-align:center;" | Veil
|name=Corroding Mist
|-
|image=CorrodingMist.png
| style="width:50%;" | '''Dominator'''<br />Reduce ''cooldown'' by 25%
|description=Spawns mist around you for 3.8 seconds that [[Status Effects|''Blinds'']] enemies, reducing their ''Vision Radius'' from 10 to 55 units. <br /> Enemies are [[Status Effects|''Breached'']], taking 4–8 ''damage'' per unit moved based on time in the area.
| style="width:50%;" | '''Guardian'''<br />Increase ''duration'' by 20%
|type=Area Around Caster
|-
|cooldown=25s
| style="width:50%;" | '''Slayer'''<br />''Corrupt'' nearby enemies by 90%
|charges=N/A
| style="width:50%;" | '''Protector'''<br />Increase speed by 15 ''Knots''
}}{{AugmentBox
|ability=Corroding Mist
|topleft=Increase debuff lingering ''duration'' by 1.5 seconds
|topright=Increase ''Area'' by 25%
|midleft=Increase ''duration'' by 1.4 seconds
|midright=Allies [[Status Effects|''Phase'']] through entities while in Mist
|botleft=''Mist'' slowly ''follows'' you
|botright=''Refresh'' Veil while inside ''Mist''
}}
 
 
==== Enthrall ====
 
{{AbilityBox
|name=Enthrall
|image=Enthrall.png
|description=''Latch'' an enemy for 2.4 seconds, pulling them behind you. <br /> While latched, the enemy is [[Status Effects|''Stunned'']].
|type=Targets Nearby Enemy
|cooldown=44s
|charges=N/A
}}{{AugmentBox
|ability=Enthrall
|topleft=Recover ''cooldowns 2% faster'', scaling up to 20% with distance
|topright=''Heal 7'' health per distance while latched
|midleft=''Latch all enemies'' within 25 unit radius
|midright=Increase ''duration'' by 0.3 seconds
|botleft=Gain 4 ''Knots'' speed based on distance traveled
|botright=50% ''damage reduction'' while dragging an enemy
}}
 
== Details and strategy ==
* ...
 
== Changelog ==
{| class="wikitable sortable"
! Patch !! Change
|-
|-
| style="width:50%;" | '''Striker'''<br />''Leap'' forward
| [https://lunchboxentertainment.notion.site/Patch-0-11-216749fa747980a7a6d3c852f56d4966#217749fa74798066bfb3de13a2f06547 Patch 0.11] ||  
| style="width:50%;" | '''Warden'''<br />Applies to ''nearby players''
Ability 1 - Veil
|}
* cooldown from 20 to 22
* Augment Striker: corruption from 90% to 60%
* bonus speed from [19-35] to [20-30]
* no longer is removed upon collision with terrain by default


{| class="wikitable" style="width:700px;"
Ability 2 - Corroding Mist
! colspan="2" style="text-align:center;" | Corroding Mist
* duration from [4-6] to [3.8-5]
|-
* Augment Slayer: increase duration from 2 to 1.4 seconds
| style="width:50%;" | '''Dominator'''<br />Increase debuff lingering ''duration'' by 1.5 seconds
* fixed an issue that would sometimes cause the order of augments to not apply to others (phase through enemies with mist follow, for example)
| style="width:50%;" | '''Guardian'''<br />Increase ''Area'' b y 25%
|-
| style="width:50%;" | '''Slayer'''<br />Increase ''duration'' by 2 seconds
| style="width:50%;" | '''Protector'''<br />Allies ''Phase'' through entities while in ''Mist''
|-
| style="width:50%;" | '''Striker'''<br />''Mist'' slowly ''follows'' you
| style="width:50%;" | '''Warden'''<br />''Refresh'' Veil while inside ''Mist''
|}
|}


{| class="wikitable" style="width:700px;"
{{ShipFooter}}
! colspan="2" style="text-align:center;" | Enthrall
[[Category:Ships]]
|-
| style="width:50%;" | '''Dominator'''<br />Recover ''cooldowns 2% faster'', scaling up to 20% based on distance traveled
| style="width:50%;" | '''Guardian'''<br />''Heal 7'' health per distance traveled while latched to an enemy
|-
| style="width:50%;" | '''Slayer'''<br />Latch ''all enemies'' within a 25 unit radius
| style="width:50%;" | '''Protector'''<br />Increase ''duration'' by 0.3 seconds
|-
| style="width:50%;" | '''Striker'''<br />Increase ''Speed'' by 4 Knots based on distance traveled
| style="width:50%;" | '''Warden'''<br />50% ''damage reduction'' while dragging an enemy
|}

Latest revision as of 04:14, 26 June 2025

Stalker
Ship size Small
Ship range Close
Type Displacement, Lockdown


Stalker is one of the playable Ships in Sirocco.

Abilities[edit]

Veil[edit]

Veil
Become Shrouded and gain 20 Knots for 3.0 seconds.
Type Self Buff
Cooldown 22s
Charges N/A
Veil Augments
Dominator
Reduce cooldown by 15%
Guardian
Increase duration by 20%
Slayer
Corrupt nearby enemies by 60%
Protector
Increase Speed by 15 Knots
Striker
Leap forward
Warden
Applies to nearby players

Patch 0.11: no longer is removed upon collision with terrain by default

Corroding Mist[edit]

Corroding Mist
Spawns mist around you for 3.8 seconds that Blinds enemies, reducing their Vision Radius from 10 to 55 units.
Enemies are Breached, taking 4–8 damage per unit moved based on time in the area.
Type Area Around Caster
Cooldown 25s
Charges N/A
Corroding Mist Augments
Dominator
Increase debuff lingering duration by 1.5 seconds
Guardian
Increase Area by 25%
Slayer
Increase duration by 1.4 seconds
Protector
Allies Phase through entities while in Mist
Striker
Mist slowly follows you
Warden
Refresh Veil while inside Mist


Enthrall[edit]

Enthrall
Latch an enemy for 2.4 seconds, pulling them behind you.
While latched, the enemy is Stunned.
Type Targets Nearby Enemy
Cooldown 44s
Charges N/A
Enthrall Augments
Dominator
Recover cooldowns 2% faster, scaling up to 20% with distance
Guardian
Heal 7 health per distance while latched
Slayer
Latch all enemies within 25 unit radius
Protector
Increase duration by 0.3 seconds
Striker
Gain 4 Knots speed based on distance traveled
Warden
50% damage reduction while dragging an enemy


Details and strategy[edit]

  • ...

Changelog[edit]

Patch Change
Patch 0.11

Ability 1 - Veil

  • cooldown from 20 to 22
  • Augment Striker: corruption from 90% to 60%
  • bonus speed from [19-35] to [20-30]
  • no longer is removed upon collision with terrain by default

Ability 2 - Corroding Mist

  • duration from [4-6] to [3.8-5]
  • Augment Slayer: increase duration from 2 to 1.4 seconds
  • fixed an issue that would sometimes cause the order of augments to not apply to others (phase through enemies with mist follow, for example)

Ships: AuroraCrucibleDragonflyHorizonLockjawLurkerMosaicNautilusNoriOasisParadoxPiranhaPrismRevenantSampanSeabloomStalkerStingrayVoltWitherZephyr