Volt: Difference between revisions
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Updated to new structure, added cooldown info, links to other pages, and more. |
patch 0.11.1 |
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|type=Damage, Utility | |type=Damage, Utility | ||
}} | }} | ||
'''Volt''' is one of the playable [[Ships]] in [[Sirocco]]. | |||
== Abilities == | == Abilities == | ||
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|name=Arc Lightning | |name=Arc Lightning | ||
|image=ArcLightning.png | |image=ArcLightning.png | ||
|description=Fires a projectile that ''Pierces'' and deals | |description=Fires a projectile that ''Pierces'' and deals 35 ''damage'' to enemies. <br /> | ||
Upon impact with a Soliton Storm, it [[Status Effects|''Slows'']] nearby enemies by 25 ''Knots'' for 1.3 seconds. <br /> | Upon impact with a Soliton Storm, it [[Status Effects|''Slows'']] nearby enemies by 25 ''Knots'' for 1.3 seconds. <br /> | ||
100% [[Status Effects|''Slowed'']] targets become ''Immobilized''. | 100% [[Status Effects|''Slowed'']] targets become ''Immobilized''. | ||
|type=Medium Projectile | |type=Medium Projectile | ||
|cooldown= | |cooldown=7s | ||
|charges= | |charges=N/A | ||
}}{{AugmentBox | }}{{AugmentBox | ||
|ability=Arc Lightning | |ability=Arc Lightning | ||
|topleft=Reduce ''cooldown'' by | |topleft=Reduce ''cooldown'' by 3 seconds | ||
|topright=Increase [[Status Effects|''Slow'']] duration by 1.3 seconds | |topright=Increase [[Status Effects|''Slow'']] duration by 1.3 seconds | ||
|midleft=Increase ''damage'' by 32% | |midleft=Increase ''damage'' by 32% | ||
|midright=Increase ''Range'' and ''Projectile Speed'' by | |midright=Increase ''Range'' and ''Projectile Speed'' by 50% | ||
|botleft=Spawn two ''projectiles'' on impact with Soliton Storm | |botleft=Spawn two ''projectiles'' on impact with Soliton Storm | ||
|botright=[[Status Effects|''Slow'']] enemies | |botright=[[Status Effects|''Slow'']] enemies | ||
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100% [[Status Effects|''Slowed'']] targets become ''Immobilized''. | 100% [[Status Effects|''Slowed'']] targets become ''Immobilized''. | ||
|type=Small Projectile | |type=Small Projectile | ||
|cooldown= | |cooldown=14s | ||
|charges=2 | |charges=2 | ||
}}{{AugmentBox | }}{{AugmentBox | ||
|ability=Soliton Storm | |ability=Soliton Storm | ||
|topleft=Reduce ''cooldown'' by | |topleft=Reduce ''cooldown'' by 4 seconds | ||
|topright=Increase [[Status Effects|''Blind'']] duration by 2.0 seconds | |topright=Increase [[Status Effects|''Blind'']] duration by 2.0 seconds | ||
|midleft=Increase ''damage'' and [[Status Effects|''Blind'']] by 40% | |midleft=Increase ''damage'' and [[Status Effects|''Blind'']] by 40% | ||
|midright=[[Status Effects|''Pulls'']] enemies along with the projectile | |midright=[[Status Effects|''Pulls'']] enemies along with the projectile | ||
|botleft=Increase ''Area'' by 20% for impact | |botleft=Increase ''Area'' by 20% for impact effects | ||
|botright=Increase ''size'' and ''duration'' by 70% | |botright=Increase ''size'' and ''duration'' by 70% | ||
}} | }} | ||
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|name=Induction Lance | |name=Induction Lance | ||
|image=InductionLance.png | |image=InductionLance.png | ||
|description=Fires a piercing projectile that deals | |description=Fires a piercing projectile that deals 120 ''damage''. <br /> | ||
Upon impact with a Soliton Storm, deals 100 ''damage'' to nearby enemies. <br /> | Upon impact with a Soliton Storm, deals 100 ''damage'' to nearby enemies. <br /> | ||
Damaged enemies receive [[Status Effects|''Shield Decay'']] for 6 seconds. | Damaged enemies receive [[Status Effects|''Shield Decay'']] for 6 seconds. | ||
|type=Large Projectile | |type=Large Projectile | ||
|cooldown= | |cooldown=14s | ||
|charges= | |charges=N/A | ||
}}{{AugmentBox | }}{{AugmentBox | ||
|ability=Induction Lance | |ability=Induction Lance | ||
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== Details and strategy == | == Details and strategy == | ||
* ... | * ... | ||
== Changelog == | |||
{| class="wikitable sortable" | |||
! Patch !! Change | |||
|- | |||
| [https://lunchboxentertainment.notion.site/Patch-0-11-1-222749fa74798046b9e8f05dda7ef75e Patch 0.11.1] || | |||
Ability 1 - Arc Lighting | |||
* damage from [40-500] to [35-450] | |||
Ability 2 - Soliton Storm | |||
* cooldown from 11 to 14 | |||
* Augment Dominator: base cooldown reduction from 5 seconds to 4 seconds | |||
Ability 3 - Induction Lance | |||
* damage from [70-3000] to [120-1600] | |||
* note: rescaled damage based on its cooldown compared to other like abilities that slip through when its charges was removed and cooldown reducecd. we are gonna re-analyze this ship.* | |||
|- | |||
| [https://lunchboxentertainment.notion.site/Patch-0-11-216749fa747980a7a6d3c852f56d4966#217749fa74798066bfb3de13a2f06547 Patch 0.11] || | |||
Ability 1 - Arc Lighting | |||
* number of charges from 2 to 1 | |||
* cooldown from 10 to 7 | |||
* damage reduction per enemy pierces from 16% to 18% | |||
* Augment Protector: projectile speed and range from 70% to 50% | |||
* Augment Dominator: reduce cooldown from 4 to 3 seconds | |||
Ability 2 - Soliton Storm | |||
* charges from 3 to 2 | |||
* cooldown from 18 to 11 | |||
Ability 3 - Induction Lance | |||
* number of charges from 2 to 1 | |||
* cooldown from [30-23] to [14-10] seconds | |||
* damage reduction per enemy pierces from 16% to 18% | |||
|} | |||
{{ShipFooter}} | {{ShipFooter}} | ||
[[Category:Ships]] | [[Category:Ships]] |
Latest revision as of 17:46, 2 July 2025
Volt | |
---|---|
![]() | |
Ship size | Medium |
Ship range | Long |
Type | Damage, Utility |
Volt is one of the playable Ships in Sirocco.
Abilities[edit]
Arc Lightning[edit]
Arc Lightning | |
---|---|
![]() | |
Fires a projectile that Pierces and deals 35 damage to enemies. Upon impact with a Soliton Storm, it Slows nearby enemies by 25 Knots for 1.3 seconds. | |
Type | Medium Projectile |
Cooldown | 7s |
Charges | N/A |
Arc Lightning Augments | |
---|---|
Dominator Reduce cooldown by 3 seconds |
Guardian Increase Slow duration by 1.3 seconds |
Slayer Increase damage by 32% |
Protector Increase Range and Projectile Speed by 50% |
Striker Spawn two projectiles on impact with Soliton Storm |
Warden Slow enemies |
Soliton Storm[edit]
Soliton Storm | |
---|---|
![]() | |
Fires a slow-moving projectile that deals 20 damage per second and causes Blind to nearby enemies, reducing their vision by 10 for 4.0 seconds. Blind can stack up to 30 vision over 5 seconds or applications from other Storms. | |
Type | Small Projectile |
Cooldown | 14s |
Charges | 2 |
Soliton Storm Augments | |
---|---|
Dominator Reduce cooldown by 4 seconds |
Guardian Increase Blind duration by 2.0 seconds |
Slayer Increase damage and Blind by 40% |
Protector Pulls enemies along with the projectile |
Striker Increase Area by 20% for impact effects |
Warden Increase size and duration by 70% |
Induction Lance[edit]
Induction Lance | |
---|---|
![]() | |
Fires a piercing projectile that deals 120 damage. Upon impact with a Soliton Storm, deals 100 damage to nearby enemies. | |
Type | Large Projectile |
Cooldown | 14s |
Charges | N/A |
Induction Lance Augments | |
---|---|
Dominator Increase Area by 30% |
Guardian Reduce Cast Time and increase Range by 90% |
Slayer Increase explosion damage by 22% |
Protector Pull enemies together on explosion |
Striker Spawn 3 projectiles on impact with Soliton Storm, each dealing 20% damage |
Warden Increase Projectile Size by 80% and gain Knockback |
Details and strategy[edit]
- ...
Changelog[edit]
Patch | Change |
---|---|
Patch 0.11.1 |
Ability 1 - Arc Lighting
Ability 2 - Soliton Storm
Ability 3 - Induction Lance
|
Patch 0.11 |
Ability 1 - Arc Lighting
Ability 2 - Soliton Storm
Ability 3 - Induction Lance
|