Volt: Difference between revisions

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Updated to new structure, added cooldown info, links to other pages, and more.
Pancakes (talk | contribs)
patch 0.11.1
 
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|type=Damage, Utility
|type=Damage, Utility
}}
}}
'''Volt''' is one of the playable [[Ships]] in [[Sirocco]].


== Abilities ==
== Abilities ==
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|name=Arc Lightning
|name=Arc Lightning
|image=ArcLightning.png
|image=ArcLightning.png
|description=Fires a projectile that ''Pierces'' and deals 40 ''damage'' to enemies. <br />
|description=Fires a projectile that ''Pierces'' and deals 35 ''damage'' to enemies. <br />
Upon impact with a Soliton Storm, it [[Status Effects|''Slows'']] nearby enemies by 25 ''Knots'' for 1.3 seconds. <br />
Upon impact with a Soliton Storm, it [[Status Effects|''Slows'']] nearby enemies by 25 ''Knots'' for 1.3 seconds. <br />
100% [[Status Effects|''Slowed'']] targets become ''Immobilized''.
100% [[Status Effects|''Slowed'']] targets become ''Immobilized''.
|type=Medium Projectile
|type=Medium Projectile
|cooldown=10s
|cooldown=7s
|charges=2
|charges=N/A
}}{{AugmentBox
}}{{AugmentBox
|ability=Arc Lightning
|ability=Arc Lightning
|topleft=Reduce ''cooldown'' by 4 seconds
|topleft=Reduce ''cooldown'' by 3 seconds
|topright=Increase [[Status Effects|''Slow'']] duration by 1.3 seconds
|topright=Increase [[Status Effects|''Slow'']] duration by 1.3 seconds
|midleft=Increase ''damage'' by 32%
|midleft=Increase ''damage'' by 32%
|midright=Increase ''Range'' and ''Projectile Speed'' by 70%
|midright=Increase ''Range'' and ''Projectile Speed'' by 50%
|botleft=Spawn two ''projectiles'' on impact with Soliton Storm
|botleft=Spawn two ''projectiles'' on impact with Soliton Storm
|botright=[[Status Effects|''Slow'']] enemies
|botright=[[Status Effects|''Slow'']] enemies
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100% [[Status Effects|''Slowed'']] targets become ''Immobilized''.
100% [[Status Effects|''Slowed'']] targets become ''Immobilized''.
|type=Small Projectile
|type=Small Projectile
|cooldown=18s
|cooldown=14s
|charges=2
|charges=2
}}{{AugmentBox
}}{{AugmentBox
|ability=Soliton Storm
|ability=Soliton Storm
|topleft=Reduce ''cooldown'' by 5 seconds
|topleft=Reduce ''cooldown'' by 4 seconds
|topright=Increase [[Status Effects|''Blind'']] duration by 2.0 seconds
|topright=Increase [[Status Effects|''Blind'']] duration by 2.0 seconds
|midleft=Increase ''damage'' and [[Status Effects|''Blind'']] by 40%
|midleft=Increase ''damage'' and [[Status Effects|''Blind'']] by 40%
|midright=[[Status Effects|''Pulls'']] enemies along with the projectile
|midright=[[Status Effects|''Pulls'']] enemies along with the projectile
|botleft=Increase ''Area'' by 20% for impact effectiveness
|botleft=Increase ''Area'' by 20% for impact effects
|botright=Increase ''size'' and ''duration'' by 70%
|botright=Increase ''size'' and ''duration'' by 70%
}}
}}
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|name=Induction Lance
|name=Induction Lance
|image=InductionLance.png
|image=InductionLance.png
|description=Fires a piercing projectile that deals 70 ''damage''. <br />
|description=Fires a piercing projectile that deals 120 ''damage''. <br />
Upon impact with a Soliton Storm, deals 100 ''damage'' to nearby enemies. <br />
Upon impact with a Soliton Storm, deals 100 ''damage'' to nearby enemies. <br />
Damaged enemies receive [[Status Effects|''Shield Decay'']] for 6 seconds.
Damaged enemies receive [[Status Effects|''Shield Decay'']] for 6 seconds.
|type=Large Projectile
|type=Large Projectile
|cooldown=29s
|cooldown=14s
|charges=2
|charges=N/A
}}{{AugmentBox
}}{{AugmentBox
|ability=Induction Lance
|ability=Induction Lance
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== Details and strategy ==
== Details and strategy ==
* ...
* ...
== Changelog ==
{| class="wikitable sortable"
! Patch !! Change
|-
| [https://lunchboxentertainment.notion.site/Patch-0-11-1-222749fa74798046b9e8f05dda7ef75e Patch 0.11.1] ||
Ability 1 - Arc Lighting
* damage from [40-500] to [35-450]
Ability 2 - Soliton Storm
* cooldown from 11 to 14
* Augment Dominator: base cooldown reduction from 5 seconds to 4 seconds
Ability 3 - Induction Lance
* damage from [70-3000] to [120-1600]
* note: rescaled damage based on its cooldown compared to other like abilities that slip through when its charges was removed and cooldown reducecd. we are gonna re-analyze this ship.*
|-
| [https://lunchboxentertainment.notion.site/Patch-0-11-216749fa747980a7a6d3c852f56d4966#217749fa74798066bfb3de13a2f06547 Patch 0.11] ||
Ability 1 - Arc Lighting
* number of charges from 2 to 1
* cooldown from 10 to 7
* damage reduction per enemy pierces from 16% to 18%
* Augment Protector: projectile speed and range from 70% to 50%
* Augment Dominator: reduce cooldown from 4 to 3 seconds
Ability 2 - Soliton Storm
* charges from 3 to 2
* cooldown from 18 to 11
Ability 3 - Induction Lance
* number of charges from 2 to 1
* cooldown from [30-23] to [14-10] seconds
* damage reduction per enemy pierces from 16% to 18%
|}


{{ShipFooter}}
{{ShipFooter}}
[[Category:Ships]]
[[Category:Ships]]

Latest revision as of 17:46, 2 July 2025

Volt
Ship size Medium
Ship range Long
Type Damage, Utility


Volt is one of the playable Ships in Sirocco.

Abilities[edit]

Arc Lightning[edit]

Arc Lightning
Fires a projectile that Pierces and deals 35 damage to enemies.

Upon impact with a Soliton Storm, it Slows nearby enemies by 25 Knots for 1.3 seconds.
100% Slowed targets become Immobilized.

Type Medium Projectile
Cooldown 7s
Charges N/A
Arc Lightning Augments
Dominator
Reduce cooldown by 3 seconds
Guardian
Increase Slow duration by 1.3 seconds
Slayer
Increase damage by 32%
Protector
Increase Range and Projectile Speed by 50%
Striker
Spawn two projectiles on impact with Soliton Storm
Warden
Slow enemies


Soliton Storm[edit]

Soliton Storm
Fires a slow-moving projectile that deals 20 damage per second and causes Blind to nearby enemies, reducing their vision by 10 for 4.0 seconds.

Blind can stack up to 30 vision over 5 seconds or applications from other Storms.
100% Slowed targets become Immobilized.

Type Small Projectile
Cooldown 14s
Charges 2
Soliton Storm Augments
Dominator
Reduce cooldown by 4 seconds
Guardian
Increase Blind duration by 2.0 seconds
Slayer
Increase damage and Blind by 40%
Protector
Pulls enemies along with the projectile
Striker
Increase Area by 20% for impact effects
Warden
Increase size and duration by 70%


Induction Lance[edit]

Induction Lance
Fires a piercing projectile that deals 120 damage.

Upon impact with a Soliton Storm, deals 100 damage to nearby enemies.
Damaged enemies receive Shield Decay for 6 seconds.

Type Large Projectile
Cooldown 14s
Charges N/A
Induction Lance Augments
Dominator
Increase Area by 30%
Guardian
Reduce Cast Time and increase Range by 90%
Slayer
Increase explosion damage by 22%
Protector
Pull enemies together on explosion
Striker
Spawn 3 projectiles on impact with Soliton Storm, each dealing 20% damage
Warden
Increase Projectile Size by 80% and gain Knockback


Details and strategy[edit]

  • ...

Changelog[edit]

Patch Change
Patch 0.11.1

Ability 1 - Arc Lighting

  • damage from [40-500] to [35-450]

Ability 2 - Soliton Storm

  • cooldown from 11 to 14
  • Augment Dominator: base cooldown reduction from 5 seconds to 4 seconds

Ability 3 - Induction Lance

  • damage from [70-3000] to [120-1600]
  • note: rescaled damage based on its cooldown compared to other like abilities that slip through when its charges was removed and cooldown reducecd. we are gonna re-analyze this ship.*
Patch 0.11

Ability 1 - Arc Lighting

  • number of charges from 2 to 1
  • cooldown from 10 to 7
  • damage reduction per enemy pierces from 16% to 18%
  • Augment Protector: projectile speed and range from 70% to 50%
  • Augment Dominator: reduce cooldown from 4 to 3 seconds

Ability 2 - Soliton Storm

  • charges from 3 to 2
  • cooldown from 18 to 11

Ability 3 - Induction Lance

  • number of charges from 2 to 1
  • cooldown from [30-23] to [14-10] seconds
  • damage reduction per enemy pierces from 16% to 18%

Ships: AuroraCrucibleDragonflyHorizonLockjawLurkerMosaicNautilusNoriOasisParadoxPiranhaPrismRevenantSampanSeabloomStalkerStingrayVoltWitherZephyr