Lurker: Difference between revisions

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0.11
 
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|name=Crash Dive
|name=Crash Dive
|image=CrashDive.png
|image=CrashDive.png
|description=Gain 15 ''Knots'' and become [[Status Effects|''Shrouded'']] for 2.5 seconds. <br />Passively gain 15 ''Knots'' and 150% ''Health Regeneration'' while [[Status Effects|''Shrouded'']] or not visible to enemies.
|description=Gain 15 ''Knots'' and become [[Status Effects|''Shrouded'']] for 2.3 seconds. <br />Passively gain 15 ''Knots'' and 40% ''Health Regeneration'' while [[Status Effects|''Shrouded'']] or not visible to enemies.
|type=Self Buff
|type=Self Buff
|cooldown=24s
|cooldown=24s
Line 22: Line 22:
|ability=Crash Dive
|ability=Crash Dive
|topleft=Reduce ''cooldown'' by 20%
|topleft=Reduce ''cooldown'' by 20%
|topright=Increase passive ''Health Regeneration'' by 110%
|topright=Increase passive ''Health Regeneration'' by 60%
|midleft=Increase ''Speed'' by an additional 15 ''Knots'' while active
|midleft=Increase ''Speed'' by an additional 15 ''Knots'' while active
|midright=Increase ''duration'' by 1.0 seconds
|midright=Increase ''duration'' by 1.0 seconds
Line 53: Line 53:
|name=Snag
|name=Snag
|image=Snag.png
|image=Snag.png
|description=Fires a hook that ignores terrain and [[Status Effects|''pulls'']] a ship to you, [[Status Effects|''Breaching'']] enemies for 3.0 ''damage'' per unit moved. <br />Allies receive no damage.
|description=Fires a hook that ignores terrain and [[Status Effects|''pulls'']] a ship to you, [[Status Effects|''Breaching'']] enemies for 3.0 ''damage'' per unit moved. <br />Allies receive no damage.<br />Projectile speed: 85
|type=Large Projectile
|type=Large Projectile
|cooldown=30s
|cooldown=30s
Line 60: Line 60:
|ability=Snag
|ability=Snag
|topleft=Reduce ''cooldown'' by 30%
|topleft=Reduce ''cooldown'' by 30%
|topright=Increase ''Projectile Speed'' by 60%
|topright=Increase ''Projectile Speed'' by 70%
|midleft=''Pierce'' up to 3 targets
|midleft=''Pierce'' up to 3 targets
|midright=Increase ''Range'' by 15 units
|midright=Increase ''Range'' by 15 units
|botleft=Increase [[Status Effects|''Breach'']] damage by 40%
|botleft=Increase [[Status Effects|''Breach'']] damage by 40%
|botright=Recover ''cooldowns'' 45% faster while hooking an enemy
|botright=Recover ''cooldowns'' 45% faster while hooking an enemy
}}
{{PatchNote
|version=0.11
|link=https://lunchboxentertainment.notion.site/Patch-0-11-216749fa747980a7a6d3c852f56d4966#217749fa74798066bfb3de13a2f06547
|text=no longer Stuns the target while being pulled. (allows you to repair cleanse out of it if you have that augment)
}}
}}


== Details and strategy ==
== Details and strategy ==
* ...
* ...
== Changelog ==
{| class="wikitable sortable"
! Patch !! Change
|-
| [https://lunchboxentertainment.notion.site/Patch-0-11-216749fa747980a7a6d3c852f56d4966#217749fa74798066bfb3de13a2f06547 Patch 0.11] ||
Ability 1 - Crash Dive
* Base passive health regeneration bonus from [50%-100%] to [40%-60%] while not visible to enemies
* active duration from [2.5-3.5] seconds to [2.3-3] seconds
* Augment Guardian: bonus passive health regeneration from +110% to +60%
Ability 2 - Shred
* Augment Guardian: health regeneration per enemy hit scaling from [10-110] to [10-50]
Ability 3 - Snag
* Projectile speed from 95 to 85
* no longer Stuns the target while being pulled. (allows you to repair cleanse out of it if you have that augment)
* damage per unit moved from [3-8] to [3-10]
* Augment Guardian: projectile speed bonus from 60% to 70%
|}


{{ShipFooter}}
{{ShipFooter}}
[[Category:Ships]]
[[Category:Ships]]

Latest revision as of 04:25, 26 June 2025

Lurker
Ship size Medium
Ship range Medium
Type Displacement, Damage


Lurker is one of the playable Ships in Sirocco.

Abilities[edit]

Crash Dive[edit]

Crash Dive
Gain 15 Knots and become Shrouded for 2.3 seconds.
Passively gain 15 Knots and 40% Health Regeneration while Shrouded or not visible to enemies.
Type Self Buff
Cooldown 24s
Charges N/A
Crash Dive Augments
Dominator
Reduce cooldown by 20%
Guardian
Increase passive Health Regeneration by 60%
Slayer
Increase Speed by an additional 15 Knots while active
Protector
Increase duration by 1.0 seconds
Striker
Gain 1% of Max Health as Health Regeneration
Warden
Apply effect to nearby allies


Shred[edit]

Shred
Slows for 10 Knots for 3 seconds and deals 100 damage to nearby enemies.
Type Area Around Caster
Cooldown 15s
Charges N/A
Shred Augments
Dominator
Increase damage by 30%
Guardian
Gain 10 HP/sec per enemy hit for 3 seconds
Slayer
Increase Area by 37%
Protector
Increase Slow by 25%
Striker
Lower enemies' Max Health by 30%
Warden
Increase Target Priority by 1


Snag[edit]

Snag
Fires a hook that ignores terrain and pulls a ship to you, Breaching enemies for 3.0 damage per unit moved.
Allies receive no damage.
Projectile speed: 85
Type Large Projectile
Cooldown 30s
Charges N/A
Snag Augments
Dominator
Reduce cooldown by 30%
Guardian
Increase Projectile Speed by 70%
Slayer
Pierce up to 3 targets
Protector
Increase Range by 15 units
Striker
Increase Breach damage by 40%
Warden
Recover cooldowns 45% faster while hooking an enemy

Patch 0.11: no longer Stuns the target while being pulled. (allows you to repair cleanse out of it if you have that augment)

Details and strategy[edit]

  • ...

Changelog[edit]

Patch Change
Patch 0.11

Ability 1 - Crash Dive

  • Base passive health regeneration bonus from [50%-100%] to [40%-60%] while not visible to enemies
  • active duration from [2.5-3.5] seconds to [2.3-3] seconds
  • Augment Guardian: bonus passive health regeneration from +110% to +60%

Ability 2 - Shred

  • Augment Guardian: health regeneration per enemy hit scaling from [10-110] to [10-50]

Ability 3 - Snag

  • Projectile speed from 95 to 85
  • no longer Stuns the target while being pulled. (allows you to repair cleanse out of it if you have that augment)
  • damage per unit moved from [3-8] to [3-10]
  • Augment Guardian: projectile speed bonus from 60% to 70%

Ships: AuroraCrucibleDragonflyHorizonLockjawLurkerMosaicNautilusNoriOasisParadoxPiranhaPrismRevenantSampanSeabloomStalkerStingrayVoltWitherZephyr