Lurker: Difference between revisions

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| style="width:50%;" | '''Warden'''<br />Recover ''cooldowns'' 45% faster while hooking an enemy
| style="width:50%;" | '''Warden'''<br />Recover ''cooldowns'' 45% faster while hooking an enemy
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[[Category:Ships]]

Revision as of 03:18, 19 June 2025

Lurker

Size: Medium

Abilities:

  • Q: Crash Dive (Self Buff)
    • Gain 15 Knots and become Shrouded for 2.5 seconds
    • Shrouded makes you untargettable by weapons.
    • Passively gain 15 Knots and 150% Health Regeneration while Shrouded or not visible to enemies.
  • W: Shred (Area Around Caster)
    • Slows for 10 Knots for 3 seconds and deals 100 damage to nearby enemies.
  • E: Snag (Large Projectile Type)
    • Fires a hook that ignores terrain and pulls a ship to you, Breaching enemies for 3.0 damage per unit moved.
    • Allies receive no damage.

Augments:

Crash Dive
Dominator
Reduce cooldown by 20%
Guardian
Increase passive Health Regen by 110%
Slayer
Increase Speed by an additional 15 Knots while active
Protector
Increase duration by 1.0 seconds
Striker
Gain 1% of Max Health as Health Regeneration
Warden
Apply effect to nearby allies
Shred
Dominator
Increase damage by 30%
Guardian
Gain 10 HP/sec per enemy hit for 3 seconds
Slayer
Increase Area by 37%
'Protector
Increase
Slow by 25%
Striker
Lower enemies Max Health by 30%
Warden
Increase Target Priority by 1

Weapons will fire at higher priority targets

Snag
Dominator
Reduce cooldown by 30%
Guardian
Increase Projectile Speed by 60%
Slayer
Pierce up to 3 targets
Protector
Increase Range by 15 units
Striker
Increase Breach damage by 40%
Warden
Recover cooldowns 45% faster while hooking an enemy

Ships: AuroraCrucibleDragonflyHorizonLockjawLurkerMosaicNautilusNoriOasisParadoxPiranhaPrismRevenantSampanSeabloomStalkerStingrayVoltWitherZephyr