Seabloom: Difference between revisions
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Added a footer |
Updated to new structure, added cooldown info, links to other pages, and more. |
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{{ShipBox | |||
|name=Seabloom | |||
|image=Seabloom.png | |||
|size=Small | |||
|range=Medium | |||
|type=Heal, Damage | |||
}} | |||
== Abilities == | |||
=== | ==== Green Lotus ==== | ||
{{AbilityBox | |||
|name=Green Lotus | |||
|image=GreenLotus.png | |||
|description=Launches a medium projectile that creates an area amplifying ''Healing'' for allies and reducing max health for enemies. <br /> Allies gain 2% increased incoming ''Healing'' and ''Health Regeneration'', scaling up to 4%. <br /> Allies also gain 10 ''Health Regeneration'', scaling up to 20 over 3 seconds. <br /> Enemies in the area lose up to 20% ''Max Health'' over time. | |||
|type=Medium Projectile | |||
|cooldown=30s | |||
|charges=2 | |||
}}{{AugmentBox | |||
|ability=Green Lotus | |||
|topleft=Reduce ''cooldown'' by 15% | |||
|topright=Increase ''duration'' by 40% | |||
|midleft=Increase ''Area'' by 35% | |||
|midright=Increase all ''effects'' by 30% | |||
|botleft=[[Status Effects|''Slow'']] enemies within the ''Area'' | |||
|botright=[[Status Effects|''Deflect'']] Small and Arc projectiles | |||
}} | |||
=== | ==== Sacred Lotus ==== | ||
{| | {{AbilityBox | ||
|name=Sacred Lotus | |||
| | |image=SacredLotus.png | ||
| | |description=Spawns spores that increase ''Health Regeneration'' by 5 ''HP/sec'', scaling up to 15 ''HP/sec'' for 4 seconds. <br /> Enemies hit take 20 ''damage'' per second, scaling up to 40 after 10 stacks. | ||
|type=Arc Projectile | |||
| | |cooldown=26s | ||
| | |charges=N/A | ||
| | }}{{AugmentBox | ||
| | |ability=Sacred Lotus | ||
|topleft=Increase ''number'' and ''waves'' of Spores by 2 | |||
| | |topright=Increase ''Spore Speed'' and ''duration'' by 90% | ||
|midleft=Increase ''damage over time'' by 30% | |||
|midright=Increase ''Health Regeneration'' by 25% | |||
|botleft=Spores [[Status Effects|''Daze'']] enemies, slowing ''Cooldown Recovery'' by 5% | |||
|botright=Spawn 3 ''Lotuses'' | |||
}} | |||
==== Black Lotus ==== | |||
{| | {{AbilityBox | ||
|name=Black Lotus | |||
| | |image=BlackLotus.png | ||
| | |description=Creates an area that [[Status Effects|''Corrupts'']] enemies, reducing incoming healing, shield and health regeneration by 30%, scaling up to 60% over 5 seconds. <br /> Deals 20–100 ''damage'' per second. <br /> Effect and damage linger 3 seconds after leaving area. | ||
| | |type=Small Projectile | ||
| | |cooldown=50s | ||
|charges=N/A | |||
| | }}{{AugmentBox | ||
| | |ability=Black Lotus | ||
|topleft=Increase ''damage over time'' by 35% | |||
| | |topright=Increase ''duration'' by 40% | ||
|midleft=Increase [[Status Effects|''Corruption'']] by 55% | |||
|midright=Increase ''Area'' by 23% | |||
|botleft=Attach a 2nd ''Black Lotus'' to you | |||
|botright=''[[Status Effects|Blind]]'' enemies by 8 ''Vision Radius'' | |||
}} | |||
== Details and strategy == | |||
* ... | |||
{{ShipFooter}} | {{ShipFooter}} | ||
[[Category:Ships]] | [[Category:Ships]] |
Revision as of 16:46, 23 June 2025
Seabloom | |
---|---|
![]() | |
Ship size | Small |
Ship range | Medium |
Type | Heal, Damage |
Abilities
Green Lotus
Green Lotus | |
---|---|
![]() | |
Launches a medium projectile that creates an area amplifying Healing for allies and reducing max health for enemies. Allies gain 2% increased incoming Healing and Health Regeneration, scaling up to 4%. Allies also gain 10 Health Regeneration, scaling up to 20 over 3 seconds. Enemies in the area lose up to 20% Max Health over time. | |
Type | Medium Projectile |
Cooldown | 30s |
Charges | 2 |
Green Lotus Augments | |
---|---|
Dominator Reduce cooldown by 15% |
Guardian Increase duration by 40% |
Slayer Increase Area by 35% |
Protector Increase all effects by 30% |
Striker Slow enemies within the Area |
Warden Deflect Small and Arc projectiles |
Sacred Lotus
Sacred Lotus | |
---|---|
![]() | |
Spawns spores that increase Health Regeneration by 5 HP/sec, scaling up to 15 HP/sec for 4 seconds. Enemies hit take 20 damage per second, scaling up to 40 after 10 stacks. | |
Type | Arc Projectile |
Cooldown | 26s |
Charges | N/A |
Sacred Lotus Augments | |
---|---|
Dominator Increase number and waves of Spores by 2 |
Guardian Increase Spore Speed and duration by 90% |
Slayer Increase damage over time by 30% |
Protector Increase Health Regeneration by 25% |
Striker Spores Daze enemies, slowing Cooldown Recovery by 5% |
Warden Spawn 3 Lotuses |
Black Lotus
Black Lotus | |
---|---|
![]() | |
Creates an area that Corrupts enemies, reducing incoming healing, shield and health regeneration by 30%, scaling up to 60% over 5 seconds. Deals 20–100 damage per second. Effect and damage linger 3 seconds after leaving area. | |
Type | Small Projectile |
Cooldown | 50s |
Charges | N/A |
Black Lotus Augments | |
---|---|
Dominator Increase damage over time by 35% |
Guardian Increase duration by 40% |
Slayer Increase Corruption by 55% |
Protector Increase Area by 23% |
Striker Attach a 2nd Black Lotus to you |
Warden Blind enemies by 8 Vision Radius |
Details and strategy
- ...