Volt: Difference between revisions

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Updated skill desc
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|midleft=Increase ''damage'' and [[Status Effects|''Blind'']] by 40%
|midleft=Increase ''damage'' and [[Status Effects|''Blind'']] by 40%
|midright=[[Status Effects|''Pulls'']] enemies along with the projectile
|midright=[[Status Effects|''Pulls'']] enemies along with the projectile
|botleft=Increase ''Area'' by 20% for impact effectiveness
|botleft=Increase ''Area'' by 20% for impact effects
|botright=Increase ''size'' and ''duration'' by 70%
|botright=Increase ''size'' and ''duration'' by 70%
}}
}}

Revision as of 04:43, 24 June 2025

Volt
Ship size Medium
Ship range Long
Type Damage, Utility


Volt is one of the playable Ships in Sirocco.

Abilities

Arc Lightning

Arc Lightning
Fires a projectile that Pierces and deals 40 damage to enemies.

Upon impact with a Soliton Storm, it Slows nearby enemies by 25 Knots for 1.3 seconds.
100% Slowed targets become Immobilized.

Type Medium Projectile
Cooldown 10s
Charges 2
Arc Lightning Augments
Dominator
Reduce cooldown by 4 seconds
Guardian
Increase Slow duration by 1.3 seconds
Slayer
Increase damage by 32%
Protector
Increase Range and Projectile Speed by 70%
Striker
Spawn two projectiles on impact with Soliton Storm
Warden
Slow enemies


Soliton Storm

Soliton Storm
Fires a slow-moving projectile that deals 20 damage per second and causes Blind to nearby enemies, reducing their vision by 10 for 4.0 seconds.

Blind can stack up to 30 vision over 5 seconds or applications from other Storms.
100% Slowed targets become Immobilized.

Type Small Projectile
Cooldown 18s
Charges 2
Soliton Storm Augments
Dominator
Reduce cooldown by 5 seconds
Guardian
Increase Blind duration by 2.0 seconds
Slayer
Increase damage and Blind by 40%
Protector
Pulls enemies along with the projectile
Striker
Increase Area by 20% for impact effects
Warden
Increase size and duration by 70%


Induction Lance

Induction Lance
Fires a piercing projectile that deals 70 damage.

Upon impact with a Soliton Storm, deals 100 damage to nearby enemies.
Damaged enemies receive Shield Decay for 6 seconds.

Type Large Projectile
Cooldown 29s
Charges 2
Induction Lance Augments
Dominator
Increase Area by 30%
Guardian
Reduce Cast Time and increase Range by 90%
Slayer
Increase explosion damage by 22%
Protector
Pull enemies together on explosion
Striker
Spawn 3 projectiles on impact with Soliton Storm, each dealing 20% damage
Warden
Increase Projectile Size by 80% and gain Knockback


Details and strategy

  • ...

Ships: AuroraCrucibleDragonflyHorizonLockjawLurkerMosaicNautilusNoriOasisParadoxPiranhaPrismRevenantSampanSeabloomStalkerStingrayVoltWitherZephyr