Nautilus: Difference between revisions
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[[Category:Ships]] |
Revision as of 03:18, 19 June 2025

Size: Small
Abilities:
- Q: Sonar (Area Around Caster)
- Reveals 55 units around 4.0 seconds.
- W: Disrupt (Large Projectile Type)
- Channel for 3.0 seconds to fire a projectile that deals 150 damage up to 300 damage at max channel and Dazes by 100% for 3.0 seconds
- Pulls enemies towards its center.
- Dazed enemies have their cooldowns slowed up to 100%, after which they are Silenced.
- E: Singularity (Large Projectile Type)
- Creates a projectile that lasts 3 seconds and pulls enemy ships towards its center, dealing 35 damage per second to enemies within its radius.
Augments:
Sonar | |
---|---|
Dominator Reduce cooldown by 6 seconds |
Guardian Increase your Speed by 20 Knots |
Slayer Increase Target Priority of enemies in range |
Protector Increase Area by 20% |
Striker Allies recover cooldowns 2% faster, scaling up to 20% after 5 seconds |
Warden Heals allies by 2% of your Max Health every second |
Disrupt | |
---|---|
Dominator Increase Damage by 20% |
Guardian Increase Daze by 50% |
Slayer Increase Area by 20% |
Protector Channel 60% faster |
Striker Deal 11% of enemies' current health as damage |
Warden Double Range and Projectile Speed |
Singularity | |
---|---|
Dominator Increase damage by 90% |
Guardian Increase Range by 60 units |
Slayer Increase Area by 25% |
Protector Pull enemy projectiles into Singularity |
Striker Singularity returns to you |
Warden Increase Pull strength |