Volt: Difference between revisions
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Created page with "thumb|346x346px|Volt == Volt == '''Size:''' Medium === Abilities: === * Q: Arc Lightning (Medium Projectile Type) ** Fires a projectile that pierces and deals 40 ''damage'' to enemies. ** Upon impact with a Soliton Storm, it ''Slows'' nearby enemies by 25 ''Knots'' for 1.3 seconds. ** 100% slowed targets become immobilized. * W: Soliton Storm (Small Projectile Type) ** Fires a slow-moving projectile that deal 20 ''damage'' per second and ''Blind'' ne..." |
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| style="width:50%;" | '''Warden'''<br />Increase ''Projectile Size'' by ''80%'' and gain ''Knockback'' | | style="width:50%;" | '''Warden'''<br />Increase ''Projectile Size'' by ''80%'' and gain ''Knockback'' | ||
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Revision as of 03:21, 19 June 2025

Volt
Size: Medium
Abilities:
- Q: Arc Lightning (Medium Projectile Type)
- Fires a projectile that pierces and deals 40 damage to enemies.
- Upon impact with a Soliton Storm, it Slows nearby enemies by 25 Knots for 1.3 seconds.
- 100% slowed targets become immobilized.
- W: Soliton Storm (Small Projectile Type)
- Fires a slow-moving projectile that deal 20 damage per second and Blind nearby enemies, reducing their vision by 10 for 4.0 seconds.
- Blind can stack up to 30 vision over 5 seconds or applications from other Storms.
- 100% slowed targets become immobilized
- E: Induction Lance (Large Projectile Type)
- Fires a piercing projectile that deals 70 damage.
- Upon impact with a Soliton Storm, deals 100 damage to nearby enemies.
- Damaged enemies receive Shield Decay for 6 seconds.
Augments:
Arc Lightning | |
---|---|
Dominator Reduce cooldown by 4 seconds |
Guardian Increase Slow duration by 1.3 seconds |
Slayer Increase damage by 32% |
Protector Increase Range and Projectile Speed by 70% |
Striker Spawn two projectiles on impact with Soliton Storm |
Warden Slow enemies |
Soliton Storm | |
---|---|
Dominator Reduce cooldown by 5 seconds |
Guardian Increase Blind duration by 2.0 seconds |
Slayer Increase damage and Blind by 40% |
Protector Pulls enemies along with the projectile |
Striker Increase Area by 20% for impact effectiveness |
Warden Increase size and duration by 70% |
Induction Lance | |
---|---|
Dominator Increase Area by 30% |
Guardian Reduce Cast Time and increase Range by 90% |
Slayer Increase explosion damage by 22% |
Protector Pull enemies together on explosion |
Striker Spawn 3 projectiles on impact with Soliton Storm, each dealing 20% damage |
Warden Increase Projectile Size by 80% and gain Knockback |