Crucible: Difference between revisions

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[[File:Crucible.png|thumb|350x350px|Crucible]]
{{ShipBox
|name=Crucible
|image=Crucible.png
|size=Large
|range=Close
|type=Damage
|speed=??
}}


'''Size:''' Large
== Abilities ==


=== Abilities: ===
==== Afterburner ====


* Q: Afterburner (Self Buff)
{{AbilityBox
** Increases ''Speed'' by 50 ''Knots'' for 1 second, then 25% for 4 seconds.
|name=Afterburner
** Leaves a wake that deals 7 ''damage'' per second for 1 second.
|image=Afterburner.png
* W: Broadside (Area Around Caster)
|description=Increases ''Speed'' by 50 ''Knots'' for 1 second, then 25% for 4 seconds. <br />Leaves a wake that deals 7 ''damage'' per second for 1 second.
** Deal 70 ''damage'' and ''Slow'' by 23 ''Knots'' for 1.3 seconds to enemies on either side of the Crucible.
|type=Self Buff
* E: Eruption (Arc Projectile Type)
|cooldown=25s
** After 2.0 second delay, deals 150 ''damage'' + 5% of your ''Max Health'' as ''damage'' in a large area.
|charges=N/A
** Deals 80 + 12.0% of the enemy's ''max health'' as ''damage'' per second to enemies that remain in the area for up to 6 seconds.
}}{{AugmentBox
|ability=Afterburner
|topleft=Increases ''Area'' by 35%
|topright=Increase ''Speed'' by 33%
|midleft=Double ''damage''
|midright=Increase ''duration'' by 40%<br />''both speed duration and wake duration''
|botleft=[[Status Effects|''Blind'']] by 20 ''Vision Radius'' and [[Status Effects|''Slow'']] by 15 ''Knots''
|botright=Wake [[Status Effects|''push'']] enemies away
}}


=== Augments: ===
==== Broadside ====
{| class="wikitable" style="width:700px;"
! colspan="2" style="text-align:center;" | Afterburner
|-
| style="width:50%;" | '''Dominator'''<br />Increases ''Area'' by 35%
| style="width:50%;" | '''Guardian'''<br />Increase ''Speed'' by 33%
|-
| style="width:50%;" | '''Slayer'''<br />Double ''damage''
| style="width:50%;" | '''Protector'''<br />Increase ''duration'' by 40%
''both speed duration and wake duration''
|-
| style="width:50%;" | '''Striker'''<br />''Blind'' by 20 ''Vision Radius'' and ''Slow'' by 15 ''Knots''
| style="width:50%;" | '''Warden'''<br />Wake ''push'' enemies away
|}


{| class="wikitable" style="width:700px;"
{{AbilityBox
! colspan="2" style="text-align:center;" | Broadside
|name=Broadside
|-
|image=Broadside.png
| style="width:50%;" | '''Dominator'''<br />Reduce ''cooldown'' by 25%
|description=Deal 70 ''damage'' and [[Status Effects|''Slow'']] by 23 ''Knots'' for 1.3 seconds to enemies on either side of the Crucible.
| style="width:50%;" | '''Guardian'''<br />Increase ''Slow duration'' by 0.8 seconds
|type=Area (around caster)
|-
|cooldown=30s
| style="width:50%;" | '''Slayer'''<br />Increase ''damage'' and ''Projectile Size'' by 35%
|charges=N/A
| style="width:50%;" | '''Protector'''<br />Increase ''Slow'' by 37%
}}{{AugmentBox
|-
|ability=Broadside
| style="width:50%;" | '''Striker'''<br />Trigger a Broadside every second for the next 3 seconds
|topleft=Reduce ''cooldown'' by 25%
| style="width:50%;" | '''Warden'''<br />Gain ''Knockback'' that ''Stuns'' and ''removes'' 35% of Shield on impact with terrain
|topright=Increase ''Slow duration'' by 0.8 seconds
|}
|midleft=Increase ''damage'' and ''Projectile Size'' by 35%
|midright=Increase ''Slow'' by 37%
|botleft=Trigger a Broadside every second for the next 3 seconds
|botright=Gain [[Status Effects|''Knockback'']] that [[Status Effects|''Stuns'']] and ''removes'' 35% of Shield on impact with terrain
}}


{| class="wikitable" style="width:700px;"
==== Eruption ====
! colspan="2" style="text-align:center;" | Eruption
 
|-
{{AbilityBox
| style="width:50%;" | '''Dominator'''<br />Increase ''damage'' by 30%
|name=Eruption
| style="width:50%;" | '''Guardian'''<br />Increase ''Range'' and ''Projectile Speed'' by 35%
|image=Eruption.png
|-
|description=After 2.0 second delay, deals 150 ''damage'' + 5% of your ''Max Health'' as ''damage'' in a large area. <br />Deals 80 + 12.0% of the enemy's ''Max Health'' as ''damage'' per second to enemies that remain in the area for up to 6 seconds.
| style="width:50%;" | '''Slayer'''<br />Increase ''Area'' of effect by 25%
|type=Arc Projectile
| style="width:50%;" | '''Protector'''<br /> Increase ''duration'' by 3 seconds
|cooldown=64s
|-
|charges=N/A
| style="width:50%;" | '''Striker'''<br />After casting, launch explosion that deal 80 + 12.0% of enemies' current health as ''damage'' for every 15 units traveled
}}{{AugmentBox
| style="width:50%;" | '''Warden'''<br />Spawn additional explosions from the Area that deal 80 + 12.0% of enemies' current health as ''damage''
|ability=Eruption
|}
|topleft=Increase ''damage'' by 30%
|topright=Increase ''Range'' and ''Projectile Speed'' by 35%
|midleft=Increase ''Area'' of effect by 25%
|midright=Increase ''duration'' by 3 seconds
|botleft=After casting, launch explosion that deals 80 + 12.0% of enemies' current health as ''damage'' for every 15 units traveled
|botright=Spawn additional explosions from the Area that deal 80 + 12.0% of enemies' current health as ''damage''
}}
 
== Details and strategy ==
* ...


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[[Category:Ships]]
[[Category:Ships]]

Revision as of 15:48, 23 June 2025

Crucible
Ship size Large
Ship range Close
Type Damage


Abilities

Afterburner

Afterburner
Increases Speed by 50 Knots for 1 second, then 25% for 4 seconds.
Leaves a wake that deals 7 damage per second for 1 second.
Type Self Buff
Cooldown 25s
Charges N/A
Afterburner Augments
Dominator
Increases Area by 35%
Guardian
Increase Speed by 33%
Slayer
Double damage
Protector
Increase duration by 40%
both speed duration and wake duration
Striker
Blind by 20 Vision Radius and Slow by 15 Knots
Warden
Wake push enemies away


Broadside

Broadside
Deal 70 damage and Slow by 23 Knots for 1.3 seconds to enemies on either side of the Crucible.
Type Area (around caster)
Cooldown 30s
Charges N/A
Broadside Augments
Dominator
Reduce cooldown by 25%
Guardian
Increase Slow duration by 0.8 seconds
Slayer
Increase damage and Projectile Size by 35%
Protector
Increase Slow by 37%
Striker
Trigger a Broadside every second for the next 3 seconds
Warden
Gain Knockback that Stuns and removes 35% of Shield on impact with terrain


Eruption

Eruption
After 2.0 second delay, deals 150 damage + 5% of your Max Health as damage in a large area.
Deals 80 + 12.0% of the enemy's Max Health as damage per second to enemies that remain in the area for up to 6 seconds.
Type Arc Projectile
Cooldown 64s
Charges N/A
Eruption Augments
Dominator
Increase damage by 30%
Guardian
Increase Range and Projectile Speed by 35%
Slayer
Increase Area of effect by 25%
Protector
Increase duration by 3 seconds
Striker
After casting, launch explosion that deals 80 + 12.0% of enemies' current health as damage for every 15 units traveled
Warden
Spawn additional explosions from the Area that deal 80 + 12.0% of enemies' current health as damage


Details and strategy

  • ...

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