Horizon: Difference between revisions
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Added a footer |
Updated to new structure, added cooldown info, links to other pages, and more. |
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{{ShipBox | |||
|name=Horizon | |||
|image=Horizon.png | |||
|size=Large | |||
|range=Close | |||
|type=Lockdown, Displacement | |||
|speed=?? | |||
}} | |||
== Abilities == | |||
=== | ==== Gravity Jump ==== | ||
{{AbilityBox | |||
|name=Gravity Jump | |||
|image=GravityJump.png | |||
|description=''Teleports'' you nearby. <br />Upon arrival, deals 70 ''damage'' to nearby enemies. | |||
|type=Area of Effect | |||
|cooldown=25s | |||
|charges=(2 charges with Striker augment) | |||
}}{{AugmentBox | |||
|ability=Gravity Jump | |||
|topleft=Reduce ''cooldown'' by 30% | |||
|topright=[[Status Effects|''Shrouds'']] self and allies after ''teleport'' | |||
|midleft=Increase ''damage'' by 150% | |||
|midright=[[Status Effects|''Deflect'']] enemy projectiles upon arrival at destination | |||
|botleft=Gain an additional ''Charge'' | |||
|botright=''Teleport'' allies with you | |||
}} | |||
=== | ==== Dimensional Collapse ==== | ||
{| | {{AbilityBox | ||
|name=Dimensional Collapse | |||
| | |image=DimensionalCollapse.png | ||
|description=After 2.5 seconds, [[Status Effects|''pulls'']] all enemies to the center of the target area, dealing 90 ''damage'' and [[Status Effects|''Slowing'']] by 10 ''Knots'' for 2.5 seconds. | |||
|type=Area of Effect | |||
| | |cooldown=30s | ||
| | |charges=(2 charges with Warden augment) | ||
| | }}{{AugmentBox | ||
|ability=Dimensional Collapse | |||
| | |topleft=Reduce ''cooldown'' by 15% | ||
|topright=Increase [[Status Effects|''Slow'']] by 50% | |||
|midleft=Deal 9% of enemies' current health as ''damage'' | |||
|midright=Decrease ''delay'' before collapse by 60% | |||
|botleft=Spawn 3 ''collapses'' | |||
|botright=Gain an additional ''Charge'' | |||
}} | |||
==== Warp Anchor ==== | |||
{| | {{AbilityBox | ||
|name=Warp Anchor | |||
| | |image=WarpAnchor.png | ||
| | |description=Marks your current location. After 4.2 seconds, ''teleports'' all ships in range to the marked location and spawns a black hole. <br />The black hole [[Status Effects|''pulls'']] enemies towards its center, dealing 120 ''damage'' every second. <br />Prior to teleporting, deals 120 ''damage'' every second to nearby enemies. | ||
| | |type=Area of Effect | ||
| | |cooldown=60s | ||
|charges=N/A | |||
| | }}{{AugmentBox | ||
| | |ability=Warp Anchor | ||
|topleft=Increase ''pull strength'' by 150% | |||
| | |topright=[[Status Effects|''Slow'' enemy projectiles]] by 90% prior to teleporting and within the Black Hole | ||
|midleft=Increase ''damage'' by 90% | |||
|midright=Increase ''Area'' of effect by 20% | |||
|botleft=[[Status Effects|''Slow'']] nearby enemies during the build-up by 15 ''Knots'' up to 27 ''Knots'' over 2 seconds | |||
|botright=Gain 70% ''damage reduction'' before teleporting | |||
}} | |||
== Details and strategy == | |||
* ... | |||
{{ShipFooter}} | {{ShipFooter}} | ||
[[Category:Ships]] | [[Category:Ships]] |
Revision as of 16:02, 23 June 2025
Horizon | |
---|---|
![]() | |
Ship size | Large |
Ship range | Close |
Type | Lockdown, Displacement |
Abilities
Gravity Jump
Gravity Jump | |
---|---|
![]() | |
Teleports you nearby. Upon arrival, deals 70 damage to nearby enemies. | |
Type | Area of Effect |
Cooldown | 25s |
Charges | (2 charges with Striker augment) |
Gravity Jump Augments | |
---|---|
Dominator Reduce cooldown by 30% |
Guardian Shrouds self and allies after teleport |
Slayer Increase damage by 150% |
Protector Deflect enemy projectiles upon arrival at destination |
Striker Gain an additional Charge |
Warden Teleport allies with you |
Dimensional Collapse
Dimensional Collapse | |
---|---|
![]() | |
After 2.5 seconds, pulls all enemies to the center of the target area, dealing 90 damage and Slowing by 10 Knots for 2.5 seconds. | |
Type | Area of Effect |
Cooldown | 30s |
Charges | (2 charges with Warden augment) |
Dimensional Collapse Augments | |
---|---|
Dominator Reduce cooldown by 15% |
Guardian Increase Slow by 50% |
Slayer Deal 9% of enemies' current health as damage |
Protector Decrease delay before collapse by 60% |
Striker Spawn 3 collapses |
Warden Gain an additional Charge |
Warp Anchor
Warp Anchor | |
---|---|
![]() | |
Marks your current location. After 4.2 seconds, teleports all ships in range to the marked location and spawns a black hole. The black hole pulls enemies towards its center, dealing 120 damage every second. Prior to teleporting, deals 120 damage every second to nearby enemies. | |
Type | Area of Effect |
Cooldown | 60s |
Charges | N/A |
Warp Anchor Augments | |
---|---|
Dominator Increase pull strength by 150% |
Guardian Slow enemy projectiles by 90% prior to teleporting and within the Black Hole |
Slayer Increase damage by 90% |
Protector Increase Area of effect by 20% |
Striker Slow nearby enemies during the build-up by 15 Knots up to 27 Knots over 2 seconds |
Warden Gain 70% damage reduction before teleporting |
Details and strategy
- ...