Oasis: Difference between revisions
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Added a footer |
Updated to new structure, added cooldown info, links to other pages, and more. |
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{{ShipBox | |||
|name=Oasis | |||
|image=Oasis.png | |||
|size=Large | |||
|range=Medium | |||
|type=Heal, Tank | |||
}} | |||
== Abilities == | |||
=== | ==== Pitch Patch ==== | ||
{{AbilityBox | |||
|name=Pitch Patch | |||
|image=PitchPatch.png | |||
|description=Launches a projectile that pushes ships, [[Status Effects|''Healing'']] allies for 40 + 1% of your max health, providing 2 ''Health Regeneration'' for 5 seconds. <br />Enemies are [[Status Effects|''Slowed'']] by 5 ''Knots'' for 3.5 seconds. <br />Can be used to traverse terrain. | |||
|type=Arc Projectile | |||
|cooldown=18s | |||
|charges=2 | |||
}}{{AugmentBox | |||
|ability=Pitch Patch | |||
|topleft=Increase [[Status Effects|''Slow'']] on enemies by 90% | |||
|topright=Increase [[Status Effects|''Healing'']] by 130% | |||
|midleft=Increase ''Projectile Speed'' by 80% | |||
|midright=Increase [[Status Effects|''Knockback'']] force | |||
|botleft=Reduce enemies' ''Max Health'' by 20% | |||
|botright=Fire 3 projectiles | |||
}} | |||
=== | ==== Countermeasures ==== | ||
{| | {{AbilityBox | ||
|name=Countermeasures | |||
| | |image=Countermeasures.png | ||
| | |description=Erects a smoke screen that destroys enemy weapon and ability projectiles for 2.5 seconds. | ||
| | |type=Area of Effect | ||
|cooldown=32s | |||
| | |charges=N/A | ||
| | }}{{AugmentBox | ||
|ability=Countermeasures | |||
| | |topleft=Increase ''Area'' by 30% | ||
| | |topright=Increase ''duration'' by 1.3 seconds | ||
|midleft=[[Status Effects|''Blind'']] enemies by 40 ''Vision Radius'' that pass through | |||
|midright=[[Status Effects|''Cleanse'']] allies that pass through | |||
|botleft=Deal 9% of current health as damage over time to enemies that pass through | |||
|botright=[[Status Effects|''Heal'']] 2 health per unit moved to allies that pass through | |||
}} | |||
==== Retrofit Repair ==== | |||
{| | {{AbilityBox | ||
|name=Retrofit Repair | |||
| | |image=RetrofitRepair.png | ||
| | |description=[[Status Effects|''Slows'']] yourself by 55% for 3 seconds before [[Status Effects|''Healing'']] nearby allies for 130 plus 7% of their ''Max Health.'' <br />Additionally provides 10 ''HP/sec'' for 3 seconds. | ||
| | |type=Area Around Caster | ||
| | |cooldown=49 | ||
|charges=N/A | |||
| | }}{{AugmentBox | ||
| | |ability=Retrofit Repair | ||
|topleft=Reduce ''cooldown'' by 10 seconds | |||
| | |topright=[[Status Effects|''Deflect'']] enemy Small, Medium and Large ability projectiles | ||
|midleft=Remove [[Status Effects|''Slow'']] penalty | |||
|midright=Increase [[Status Effects|''Healing'']] by 20% | |||
|botleft=Deals 110% of [[Status Effects|''Healing'']] as ''damage'' to enemies | |||
|botright=Overheal gives ''double Shield'' | |||
}} | |||
== Details and strategy == | |||
* ... | |||
{{ShipFooter}} | {{ShipFooter}} | ||
[[Category:Ships]] | [[Category:Ships]] |
Revision as of 16:33, 23 June 2025
Oasis | |
---|---|
![]() | |
Ship size | Large |
Ship range | Medium |
Type | Heal, Tank |
Abilities
Pitch Patch
Pitch Patch | |
---|---|
![]() | |
Launches a projectile that pushes ships, Healing allies for 40 + 1% of your max health, providing 2 Health Regeneration for 5 seconds. Enemies are Slowed by 5 Knots for 3.5 seconds. Can be used to traverse terrain. | |
Type | Arc Projectile |
Cooldown | 18s |
Charges | 2 |
Pitch Patch Augments | |
---|---|
Dominator Increase Slow on enemies by 90% |
Guardian Increase Healing by 130% |
Slayer Increase Projectile Speed by 80% |
Protector Increase Knockback force |
Striker Reduce enemies' Max Health by 20% |
Warden Fire 3 projectiles |
Countermeasures
Countermeasures | |
---|---|
![]() | |
Erects a smoke screen that destroys enemy weapon and ability projectiles for 2.5 seconds. | |
Type | Area of Effect |
Cooldown | 32s |
Charges | N/A |
Countermeasures Augments | |
---|---|
Dominator Increase Area by 30% |
Guardian Increase duration by 1.3 seconds |
Slayer Blind enemies by 40 Vision Radius that pass through |
Protector Cleanse allies that pass through |
Striker Deal 9% of current health as damage over time to enemies that pass through |
Warden Heal 2 health per unit moved to allies that pass through |
Retrofit Repair
Retrofit Repair | |
---|---|
![]() | |
Slows yourself by 55% for 3 seconds before Healing nearby allies for 130 plus 7% of their Max Health. Additionally provides 10 HP/sec for 3 seconds. | |
Type | Area Around Caster |
Cooldown | 49 |
Charges | N/A |
Retrofit Repair Augments | |
---|---|
Dominator Reduce cooldown by 10 seconds |
Guardian Deflect enemy Small, Medium and Large ability projectiles |
Slayer Remove Slow penalty |
Protector Increase Healing by 20% |
Striker Deals 110% of Healing as damage to enemies |
Warden Overheal gives double Shield |
Details and strategy
- ...