Piranha: Difference between revisions

From Siroccopedia
Jump to navigationJump to search
Pancakes (talk | contribs)
Added a footer
Pancakes (talk | contribs)
Updated to new structure, added cooldown info, links to other pages, and more.
Line 1: Line 1:
[[File:Piranha.png|thumb|346x346px|Piranha]]
{{ShipBox
|name=Piranha
|image=Piranha.png
|size=Small
|range=Long
|type=Damage, Utility
}}


== Piranha ==
== Abilities ==
'''Size:''' Medium


=== Abilities: ===
==== Puffermine ====


* Q: Puffermine (Arc Projectile Type)
{{AbilityBox
** Launches a mine that detonates on collision, dealing 100 ''damage'' and applying ''Marked'' to enemies.
|name=Puffermine
** The mine persists for 20 seconds and homes towards ''Marked'' targets.
|image=Puffermine.png
* W: Bleeder Rockets (Medium Projectile Type)
|description=Launches a mine that detonates on collision, dealing 100 ''damage'' and applying [[Status Effects|''Marked'']] to enemies. <br />The mine persists for 20 seconds and homes towards [[Status Effects|''Marked'']] targets.
** Fires two homing missiles that each deal 30 ''damage'', apply ''Marked'', and give vision.
|type=Arc Projectile
* E: Piranha Missiles (Medium Projectile Type)
|cooldown=12s
** Fires 6 missiles that deal 25 ''damage'' and home to ''Marked'' enemies.
|charges=2
** Missiles that strike the same target deal 25 ''damage'' + 5 additional ''damage'' per consecutive strike up to 25 additional ''damage''.
}}{{AugmentBox
|ability=Puffermine
|topleft=Reduce ''cooldown'' by 20%
|topright=Increase ''Range'' and reduce ''cast time'' by 70%
|midleft=Increase ''Mine Speed'' by 50%
|midright=Increase ''Vision'' of mines by 350%
|botleft=Mines instead deal 80% of ''damage'' in an ''Area''
|botright=Increase mine ''duration'' by 85%
}}


=== Augments: ===
==== Bleeder Rockets ====
{| class="wikitable" style="width:700px;"
! colspan="2" style="text-align:center;" | Puffermine
|-
| style="width:50%;" | '''Dominator'''<br />Reduce ''cooldown'' by ''20%''
| style="width:50%;" | '''Guardian'''<br />Increase ''Range'' and reduce ''cast time'' by ''70%''
|-
| style="width:50%;" | '''Slayer'''<br />Increase ''Mine Speed'' by ''50%''
| style="width:50%;" | '''Protector'''<br />Increase ''Vision'' of mines by ''350%''
|-
| style="width:50%;" | '''Striker'''<br />Mines instead deal ''80%'' of damage in an ''Area''
| style="width:50%;" | '''Warden'''<br />Increase mine ''duration'' by ''85%''
|}


{| class="wikitable" style="width:700px;"
{{AbilityBox
! colspan="2" style="text-align:center;" | Bleeder Rockets
|name=Bleeder Rockets
|-
|image=BleederRockets.png
| style="width:50%;" | '''Dominator'''<br />Reduce ''cooldown'' by ''30%''
|description=Fires two homing missiles that each deal 30 ''damage'', apply [[Status Effects|''Marked'']], and give ''vision'' of targets.
| style="width:50%;" | '''Guardian'''<br />Increase ''Vision Area'' by ''60%''
|type=Medium Projectile
|-
|cooldown=18s
| style="width:50%;" | '''Slayer'''<br />Increase ''Marked'' and ''vision area'' for ''3 seconds''
|charges=N/A
| style="width:50%;" | '''Protector'''<br />Enemies in ''Vision Area'' are ''Blinded'' by ''40 Vision Radius''
}}{{AugmentBox
|-
|ability=Bleeder Rockets
| style="width:50%;" | '''Striker'''<br />Increase damage to ''Marked'' enemies by ''4.0%''
|topleft=Reduce ''cooldown'' by 30%
| style="width:50%;" | '''Warden'''<br />''Repulse'' enemies around target
|topright=Increase ''Vision Area'' by 60%
|}
|midleft=Increase [[Status Effects|''Marked'']] and ''vision area'' for 3 seconds
|midright=Enemies in ''Vision Area'' are [[Status Effects|''Blinded'']] by 40 ''Vision Radius''
|botleft=Increase ''damage'' to [[Status Effects|''Marked'']] enemies by 4.0%
|botright=[[Status Effects|''Repulse'']] enemies around target
}}


{| class="wikitable" style="width:700px;"
==== Piranha Missiles ====
! colspan="2" style="text-align:center;" | Piranha Missiles
 
|-
{{AbilityBox
| style="width:50%;" | '''Dominator'''<br />Increase ''Projectile Speed'' by ''20%''
|name=Piranha Missiles
| style="width:50%;" | '''Guardian'''<br />Recover ''cooldowns 2.5%'' faster per enemy hit
|image=PiranhaMissiles.png
|-
|description=Fires 6 missiles that deal 25 ''damage'' and home to [[Status Effects|''Marked'']] enemies. <br />Missiles that strike the same target deal 25 ''damage'' + 5 additional ''damage'' per consecutive strike up to 25 additional ''damage''.
| style="width:50%;" | '''Slayer'''<br />Deal 2% of target's current health as ''damage''
|type=Medium Projectile
| style="width:50%;" | '''Protector'''<br />Increase ''number of projectiles'' by ''2''
|cooldown=60s
|-
|charges=N/A
| style="width:50%;" | '''Striker'''<br />Increase bonus ''damage'' from hitting the same target by ''80%''
}}{{AugmentBox
| style="width:50%;" | '''Warden'''<br />Projectiles instead deal ''60%'' damage in an ''Area''
|ability=Piranha Missiles
|}
|topleft=Increase ''Projectile Speed'' by 20%
|topright=Recover ''cooldowns'' 2.5% faster per enemy hit
|midleft=Deal 2% of target's current health as ''damage''
|midright=Increase number of ''projectiles'' by 2
|botleft=Increase bonus ''damage'' from hitting the same target by 80%
|botright=Projectiles instead deal 60% ''damage'' in an ''Area''
}}
 
== Details and strategy ==
* ...


{{ShipFooter}}
{{ShipFooter}}
[[Category:Ships]]
[[Category:Ships]]

Revision as of 16:37, 23 June 2025

Piranha
Ship size Small
Ship range Long
Type Damage, Utility


Abilities

Puffermine

Puffermine
Launches a mine that detonates on collision, dealing 100 damage and applying Marked to enemies.
The mine persists for 20 seconds and homes towards Marked targets.
Type Arc Projectile
Cooldown 12s
Charges 2
Puffermine Augments
Dominator
Reduce cooldown by 20%
Guardian
Increase Range and reduce cast time by 70%
Slayer
Increase Mine Speed by 50%
Protector
Increase Vision of mines by 350%
Striker
Mines instead deal 80% of damage in an Area
Warden
Increase mine duration by 85%


Bleeder Rockets

Bleeder Rockets
Fires two homing missiles that each deal 30 damage, apply Marked, and give vision of targets.
Type Medium Projectile
Cooldown 18s
Charges N/A
Bleeder Rockets Augments
Dominator
Reduce cooldown by 30%
Guardian
Increase Vision Area by 60%
Slayer
Increase Marked and vision area for 3 seconds
Protector
Enemies in Vision Area are Blinded by 40 Vision Radius
Striker
Increase damage to Marked enemies by 4.0%
Warden
Repulse enemies around target


Piranha Missiles

Piranha Missiles
Fires 6 missiles that deal 25 damage and home to Marked enemies.
Missiles that strike the same target deal 25 damage + 5 additional damage per consecutive strike up to 25 additional damage.
Type Medium Projectile
Cooldown 60s
Charges N/A
Piranha Missiles Augments
Dominator
Increase Projectile Speed by 20%
Guardian
Recover cooldowns 2.5% faster per enemy hit
Slayer
Deal 2% of target's current health as damage
Protector
Increase number of projectiles by 2
Striker
Increase bonus damage from hitting the same target by 80%
Warden
Projectiles instead deal 60% damage in an Area


Details and strategy

  • ...

Ships: AuroraCrucibleDragonflyHorizonLockjawLurkerMosaicNautilusNoriOasisParadoxPiranhaPrismRevenantSampanSeabloomStalkerStingrayVoltWitherZephyr