Sampan: Difference between revisions
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Added a footer |
Updated to new structure, added cooldown info, links to other pages, and more. |
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{{ShipBox | |||
|name=Sampan | |||
|image=Sampan.png | |||
|size=Small | |||
|range=Medium | |||
|type=Utility, Damage | |||
}} | |||
Sampan is the default starter ship for all players. | |||
== Abilities == | |||
=== | ==== Wind in a Bottle ==== | ||
{| | {{AbilityBox | ||
|name=Wind in a Bottle | |||
| | |image=WindInABottle.png | ||
| | |description=[[Status Effects|''Deflects'']] small and medium enemy projectiles. <br /> Increases ''Speed'' of you and allies by 35 ''Knots'' for 3 seconds. | ||
|type=Area Around Caster | |||
| | |cooldown=21s | ||
| | |charges=N/A | ||
}}{{AugmentBox | |||
| | |ability=Wind in a Bottle | ||
| | |topleft=[[Status Effects|''Push'']] enemies away. Enemies that hit terrain are ''Stunned'' | ||
|topright=Increase ''Area'' by 35% | |||
| | |midleft=[[Status Effects|''Shroud'']] you and allies from weapons | ||
|midright=[[Status Effects|''Deflect'']] large projectiles and destroy weapon projectiles | |||
|botleft=Gain 8% of ''Max Health'' as ''Shield'' per nearby enemy | |||
|botright=[[Status Effects|''Reflect'']] projectiles as your own | |||
}} | |||
==== Sludge Bomb ==== | |||
{| | {{AbilityBox | ||
|name=Sludge Bomb | |||
| | |image=SludgeBomb.png | ||
| | |description=Launches an arc projectile that [[Status Effects|''Slows'']] enemies in the target area by 15 ''Knots'' for 2.5 seconds. | ||
| | |type=Arc Projectile | ||
'' | |cooldown=19s | ||
| | |charges=N/A | ||
| | }}{{AugmentBox | ||
| | |ability=Sludge Bomb | ||
|topleft=Reduce ''cooldown'' by 20% | |||
| | |topright=Increase ''duration'' by 1 second | ||
| | |midleft=Increase ''Area'' by 20% | ||
|midright=''Blind'' enemies for 50 ''Vision Radius'' | |||
|botleft=''Area'' persists for 3 seconds | |||
|botright=Increase ''Target Priority'' by 1. Weapons will fire at higher priority targets | |||
}} | |||
==== Harpoon ==== | |||
{{AbilityBox | |||
|name=Harpoon | |||
|image=Harpoon.png | |||
|description=Fires a medium projectile that deals 300 ''damage'' and [[Status Effects|''Pushes'']] you backwards. <br /> Can be used to traverse terrain. | |||
|type=Medium Projectile | |||
|cooldown=30s | |||
|charges=N/A | |||
}}{{AugmentBox | |||
|ability=Harpoon | |||
|topleft=Reduce ''cooldown'' by 25% | |||
|topright=[[Status Effects|''Knockback'']] enemies. Enemies that hit terrain are ''Stunned'' | |||
|midleft=Increase ''damage'' by 35% | |||
|midright=''Pierce'' 3 enemies | |||
|botleft=Fire 3 ''projectiles'', each dealing 50% reduced ''damage'' | |||
|botright=Double ''Range'' and ''Projectile Speed'' | |||
}} | |||
== Details and strategy == | |||
* ... | |||
{{ShipFooter}} | {{ShipFooter}} | ||
[[Category:Ships]] | [[Category:Ships]] |
Revision as of 16:43, 23 June 2025
Sampan | |
---|---|
![]() | |
Ship size | Small |
Ship range | Medium |
Type | Utility, Damage |
Sampan is the default starter ship for all players.
Abilities
Wind in a Bottle
Wind in a Bottle | |
---|---|
![]() | |
Deflects small and medium enemy projectiles. Increases Speed of you and allies by 35 Knots for 3 seconds. | |
Type | Area Around Caster |
Cooldown | 21s |
Charges | N/A |
Wind in a Bottle Augments | |
---|---|
Dominator Push enemies away. Enemies that hit terrain are Stunned |
Guardian Increase Area by 35% |
Slayer Shroud you and allies from weapons |
Protector Deflect large projectiles and destroy weapon projectiles |
Striker Gain 8% of Max Health as Shield per nearby enemy |
Warden Reflect projectiles as your own |
Sludge Bomb
Sludge Bomb | |
---|---|
![]() | |
Launches an arc projectile that Slows enemies in the target area by 15 Knots for 2.5 seconds. | |
Type | Arc Projectile |
Cooldown | 19s |
Charges | N/A |
Sludge Bomb Augments | |
---|---|
Dominator Reduce cooldown by 20% |
Guardian Increase duration by 1 second |
Slayer Increase Area by 20% |
Protector Blind enemies for 50 Vision Radius |
Striker Area persists for 3 seconds |
Warden Increase Target Priority by 1. Weapons will fire at higher priority targets |
Harpoon
Harpoon | |
---|---|
![]() | |
Fires a medium projectile that deals 300 damage and Pushes you backwards. Can be used to traverse terrain. | |
Type | Medium Projectile |
Cooldown | 30s |
Charges | N/A |
Harpoon Augments | |
---|---|
Dominator Reduce cooldown by 25% |
Guardian Knockback enemies. Enemies that hit terrain are Stunned |
Slayer Increase damage by 35% |
Protector Pierce 3 enemies |
Striker Fire 3 projectiles, each dealing 50% reduced damage |
Warden Double Range and Projectile Speed |
Details and strategy
- ...