Horizon: Difference between revisions
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Revision as of 16:44, 23 June 2025
Horizon | |
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Ship size | Large |
Ship range | Close |
Type | Lockdown, Displacement |
Abilities
Gravity Jump
Gravity Jump | |
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Teleports you nearby. Upon arrival, deals 70 damage to nearby enemies. | |
Type | Area of Effect |
Cooldown | 25s |
Charges | (2 charges with Striker augment) |
Gravity Jump Augments | |
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Dominator Reduce cooldown by 30% |
Guardian Shrouds self and allies after teleport |
Slayer Increase damage by 150% |
Protector Deflect enemy projectiles upon arrival at destination |
Striker Gain an additional Charge |
Warden Teleport allies with you |
Dimensional Collapse
Dimensional Collapse | |
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After 2.5 seconds, pulls all enemies to the center of the target area, dealing 90 damage and Slowing by 10 Knots for 2.5 seconds. | |
Type | Area of Effect |
Cooldown | 30s |
Charges | (2 charges with Warden augment) |
Dimensional Collapse Augments | |
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Dominator Reduce cooldown by 15% |
Guardian Increase Slow by 50% |
Slayer Deal 9% of enemies' current health as damage |
Protector Decrease delay before collapse by 60% |
Striker Spawn 3 collapses |
Warden Gain an additional Charge |
Warp Anchor
Warp Anchor | |
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Marks your current location. After 4.2 seconds, teleports all ships in range to the marked location and spawns a black hole. The black hole pulls enemies towards its center, dealing 120 damage every second. Prior to teleporting, deals 120 damage every second to nearby enemies. | |
Type | Area of Effect |
Cooldown | 60s |
Charges | N/A |
Warp Anchor Augments | |
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Dominator Increase pull strength by 150% |
Guardian Slow enemy projectiles by 90% prior to teleporting and within the Black Hole |
Slayer Increase damage by 90% |
Protector Increase Area of effect by 20% |
Striker Slow nearby enemies during the build-up by 15 Knots up to 27 Knots over 2 seconds |
Warden Gain 70% damage reduction before teleporting |
Details and strategy
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