Lurker: Difference between revisions
From Siroccopedia
Jump to navigationJump to search
Updated to new structure, added cooldown info, links to other pages, and more. |
mNo edit summary |
||
Line 5: | Line 5: | ||
|range=Medium | |range=Medium | ||
|type=Displacement, Damage | |type=Displacement, Damage | ||
}} | }} | ||
Revision as of 16:44, 23 June 2025
Lurker | |
---|---|
![]() | |
Ship size | Medium |
Ship range | Medium |
Type | Displacement, Damage |
Abilities
Crash Dive
Crash Dive | |
---|---|
![]() | |
Gain 15 Knots and become Shrouded for 2.5 seconds. Passively gain 15 Knots and 150% Health Regeneration while Shrouded or not visible to enemies. | |
Type | Self Buff |
Cooldown | 24s |
Charges | N/A |
Crash Dive Augments | |
---|---|
Dominator Reduce cooldown by 20% |
Guardian Increase passive Health Regeneration by 110% |
Slayer Increase Speed by an additional 15 Knots while active |
Protector Increase duration by 1.0 seconds |
Striker Gain 1% of Max Health as Health Regeneration |
Warden Apply effect to nearby allies |
Shred
Shred | |
---|---|
![]() | |
Slows for 10 Knots for 3 seconds and deals 100 damage to nearby enemies. | |
Type | Area Around Caster |
Cooldown | 15s |
Charges | N/A |
Shred Augments | |
---|---|
Dominator Increase damage by 30% |
Guardian Gain 10 HP/sec per enemy hit for 3 seconds |
Slayer Increase Area by 37% |
Protector Increase Slow by 25% |
Striker Lower enemies' Max Health by 30% |
Warden Increase Target Priority by 1 |
Snag
Snag | |
---|---|
![]() | |
Fires a hook that ignores terrain and pulls a ship to you, Breaching enemies for 3.0 damage per unit moved. Allies receive no damage. | |
Type | Large Projectile |
Cooldown | 30s |
Charges | N/A |
Snag Augments | |
---|---|
Dominator Reduce cooldown by 30% |
Guardian Increase Projectile Speed by 60% |
Slayer Pierce up to 3 targets |
Protector Increase Range by 15 units |
Striker Increase Breach damage by 40% |
Warden Recover cooldowns 45% faster while hooking an enemy |
Details and strategy
- ...