Volt: Difference between revisions

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[[File:Volt.png|thumb|346x346px|Volt]]
{{ShipBox
|name=Volt
|image=Volt.png
|size=Medium
|range=Long
|type=Damage, Utility
}}


== Volt ==
== Abilities ==
'''Size:''' Medium


=== Abilities: ===
==== Arc Lightning ====


* Q: Arc Lightning (Medium Projectile Type)
{{AbilityBox
** Fires a projectile that pierces and deals 40 ''damage'' to enemies.
|name=Arc Lightning
** Upon impact with a Soliton Storm, it ''Slows'' nearby enemies by 25 ''Knots'' for 1.3 seconds.
|image=ArcLightning.png
** 100% slowed targets become immobilized.
|description=Fires a projectile that ''Pierces'' and deals 40 ''damage'' to enemies. <br />
* W: Soliton Storm (Small Projectile Type)
Upon impact with a Soliton Storm, it [[Status Effects|''Slows'']] nearby enemies by 25 ''Knots'' for 1.3 seconds. <br />
** Fires a slow-moving projectile that deal 20 ''damage'' per second and ''Blind'' nearby enemies, reducing their vision by 10 for 4.0 seconds.
100% [[Status Effects|''Slowed'']] targets become ''Immobilized''.
** Blind can stack up to 30 vision over 5 seconds or applications from other Storms.
|type=Medium Projectile
** 100% slowed targets become immobilized
|cooldown=10s
* E: Induction Lance (Large Projectile Type)
|charges=2
** Fires a piercing projectile that deals 70 ''damage''.
}}{{AugmentBox
** Upon impact with a Soliton Storm, deals 100 ''damage'' to nearby enemies.
|ability=Arc Lightning
** Damaged enemies receive Shield Decay for 6 seconds.
|topleft=Reduce ''cooldown'' by 4 seconds
|topright=Increase [[Status Effects|''Slow'']] duration by 1.3 seconds
|midleft=Increase ''damage'' by 32%
|midright=Increase ''Range'' and ''Projectile Speed'' by 70%
|botleft=Spawn two ''projectiles'' on impact with Soliton Storm
|botright=[[Status Effects|''Slow'']] enemies
}}


=== Augments: ===
==== Soliton Storm ====
{| class="wikitable" style="width:700px;"
! colspan="2" style="text-align:center;" | Arc Lightning
|-
| style="width:50%;" | '''Dominator'''<br />Reduce ''cooldown'' by ''4 seconds''
| style="width:50%;" | '''Guardian'''<br />Increase ''Slow duration'' by ''1.3 seconds''
|-
| style="width:50%;" | '''Slayer'''<br />Increase ''damage'' by ''32%''
| style="width:50%;" | '''Protector'''<br />Increase ''Range'' and ''Projectile Speed'' by ''70%''
|-
| style="width:50%;" | '''Striker'''<br />Spawn ''two projectiles'' on impact with Soliton Storm
| style="width:50%;" | '''Warden'''<br />''Slow'' enemies
|}


{| class="wikitable" style="width:700px;"
{{AbilityBox
! colspan="2" style="text-align:center;" | Soliton Storm
|name=Soliton Storm
|-
|image=SolitonStorm.png
| style="width:50%;" | '''Dominator'''<br />Reduce ''cooldown'' by ''5 seconds''
|description=Fires a slow-moving projectile that deals 20 ''damage'' per second and causes [[Status Effects|''Blind'']] to nearby enemies, reducing their vision by 10 for 4.0 seconds. <br />
| style="width:50%;" | '''Guardian'''<br />Increase ''Blind duration'' by ''2.0 seconds''
Blind can stack up to 30 vision over 5 seconds or applications from other Storms. <br />
|-
100% [[Status Effects|''Slowed'']] targets become ''Immobilized''.
| style="width:50%;" | '''Slayer'''<br />Increase ''damage'' and ''Blind'' by ''40%''
|type=Small Projectile
| style="width:50%;" | '''Protector'''<br />''Pulls'' enemies along with the projectile
|cooldown=18s
|-
|charges=2
| style="width:50%;" | '''Striker'''<br />Increase ''Area'' by ''20%'' for impact effectiveness
}}{{AugmentBox
| style="width:50%;" | '''Warden'''<br />Increase ''size'' and ''duration'' by ''70%''
|ability=Soliton Storm
|}
|topleft=Reduce ''cooldown'' by 5 seconds
|topright=Increase [[Status Effects|''Blind'']] duration by 2.0 seconds
|midleft=Increase ''damage'' and [[Status Effects|''Blind'']] by 40%
|midright=[[Status Effects|''Pulls'']] enemies along with the projectile
|botleft=Increase ''Area'' by 20% for impact effectiveness
|botright=Increase ''size'' and ''duration'' by 70%
}}


{| class="wikitable" style="width:700px;"
==== Induction Lance ====
! colspan="2" style="text-align:center;" | Induction Lance
 
|-
{{AbilityBox
| style="width:50%;" | '''Dominator'''<br />Increase ''Area by 30%''
|name=Induction Lance
| style="width:50%;" | '''Guardian'''<br />Reduce ''Cast Time'' and increase ''Range'' by ''90%''
|image=InductionLance.png
|-
|description=Fires a piercing projectile that deals 70 ''damage''. <br />
| style="width:50%;" | '''Slayer'''<br />Increase explosion ''damage'' by ''22%''
Upon impact with a Soliton Storm, deals 100 ''damage'' to nearby enemies. <br />
| style="width:50%;" | '''Protector'''<br />''Pull'' enemies together on ''explosion''
Damaged enemies receive [[Status Effects|''Shield Decay'']] for 6 seconds.
|-
|type=Large Projectile
| style="width:50%;" | '''Striker'''<br />Spawn ''3 projectiles'' on ''impact'' with Soliton Storm, each dealing ''20% damage''
|cooldown=29s
| style="width:50%;" | '''Warden'''<br />Increase ''Projectile Size'' by ''80%'' and gain ''Knockback''
|charges=2
|}
}}{{AugmentBox
|ability=Induction Lance
|topleft=Increase ''Area'' by 30%
|topright=Reduce ''Cast Time'' and increase ''Range'' by 90%
|midleft=Increase explosion ''damage'' by 22%
|midright=[[Status Effects|''Pull'']] enemies together on explosion
|botleft=Spawn 3 ''projectiles'' on impact with Soliton Storm, each dealing 20% ''damage''
|botright=Increase ''Projectile Size'' by 80% and gain [[Status Effects|''Knockback'']]
}}
 
== Details and strategy ==
* ...


{{ShipFooter}}
{{ShipFooter}}
[[Category:Ships]]
[[Category:Ships]]

Revision as of 16:50, 23 June 2025

Volt
Ship size Medium
Ship range Long
Type Damage, Utility


Abilities

Arc Lightning

Arc Lightning
Fires a projectile that Pierces and deals 40 damage to enemies.

Upon impact with a Soliton Storm, it Slows nearby enemies by 25 Knots for 1.3 seconds.
100% Slowed targets become Immobilized.

Type Medium Projectile
Cooldown 10s
Charges 2
Arc Lightning Augments
Dominator
Reduce cooldown by 4 seconds
Guardian
Increase Slow duration by 1.3 seconds
Slayer
Increase damage by 32%
Protector
Increase Range and Projectile Speed by 70%
Striker
Spawn two projectiles on impact with Soliton Storm
Warden
Slow enemies


Soliton Storm

Soliton Storm
Fires a slow-moving projectile that deals 20 damage per second and causes Blind to nearby enemies, reducing their vision by 10 for 4.0 seconds.

Blind can stack up to 30 vision over 5 seconds or applications from other Storms.
100% Slowed targets become Immobilized.

Type Small Projectile
Cooldown 18s
Charges 2
Soliton Storm Augments
Dominator
Reduce cooldown by 5 seconds
Guardian
Increase Blind duration by 2.0 seconds
Slayer
Increase damage and Blind by 40%
Protector
Pulls enemies along with the projectile
Striker
Increase Area by 20% for impact effectiveness
Warden
Increase size and duration by 70%


Induction Lance

Induction Lance
Fires a piercing projectile that deals 70 damage.

Upon impact with a Soliton Storm, deals 100 damage to nearby enemies.
Damaged enemies receive Shield Decay for 6 seconds.

Type Large Projectile
Cooldown 29s
Charges 2
Induction Lance Augments
Dominator
Increase Area by 30%
Guardian
Reduce Cast Time and increase Range by 90%
Slayer
Increase explosion damage by 22%
Protector
Pull enemies together on explosion
Striker
Spawn 3 projectiles on impact with Soliton Storm, each dealing 20% damage
Warden
Increase Projectile Size by 80% and gain Knockback


Details and strategy

  • ...

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