Seabloom: Difference between revisions

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Updated skill desc
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|name=Green Lotus
|name=Green Lotus
|image=GreenLotus.png
|image=GreenLotus.png
|description=Launches a medium projectile that creates an area amplifying ''Healing'' for allies and reducing max health for enemies. <br /> Allies gain 2% increased incoming ''Healing'' and ''Health Regeneration'', scaling up to 4%. <br /> Allies also gain 10 ''Health Regeneration'', scaling up to 20 over 3 seconds. <br /> Enemies in the area lose up to 20% ''Max Health'' over time.
|description=Launches a medium projectile that creates an area amplifying ''Healing'' for allies and reducing max health for enemies. <br /> Allies gain 2% increased incoming ''Healing'' and ''Health Regeneration'', scaling up to 4%. <br /> Allies also gain 5 ''Health Regeneration'', scaling up to 10 over 3 seconds. <br /> Enemies in the area lose up to 20% ''Max Health'' over time.
|type=Medium Projectile
|type=Medium Projectile
|cooldown=30s
|cooldown=30s
Line 34: Line 34:
|name=Sacred Lotus
|name=Sacred Lotus
|image=SacredLotus.png
|image=SacredLotus.png
|description=Spawns spores that increase ''Health Regeneration'' by 5 ''HP/sec'', scaling up to 15 ''HP/sec'' for 4 seconds. <br /> Enemies hit take 20 ''damage'' per second, scaling up to 40 after 10 stacks.
|description=Spawns spores that increase ''Health Regeneration'' by 5 ''HP/sec'', scaling up to 15 ''HP/sec'' for 3 seconds. <br /> Enemies hit by spores take 7 damage per second, that scales up to 14 damage per second after 10 applications.
|type=Arc Projectile
|type=Arc Projectile
|cooldown=26s
|cooldown=26s
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|name=Black Lotus
|name=Black Lotus
|image=BlackLotus.png
|image=BlackLotus.png
|description=Creates an area that [[Status Effects|''Corrupts'']] enemies, reducing incoming healing, shield and health regeneration by 30%, scaling up to 60% over 5 seconds. <br /> Deals 20–100 ''damage'' per second. <br /> Effect and damage linger 3 seconds after leaving area.
|description=Creates an area that [[Status Effects|''Corrupts'']] enemies, reducing incoming healing, shield and health regeneration by 30%, scaling up to 60% over 5 seconds. <br /> Enemies within the area recieve 10 damage per second, scaling up to 40 damage per second while in the area. <br /> Upon leaving the area the effect and damage overtime lingers for 3 seconds.
|type=Small Projectile
|type=Small Projectile
|cooldown=50s
|cooldown=50s

Revision as of 04:31, 24 June 2025

Seabloom
Ship size Small
Ship range Medium
Type Heal, Damage


Seabloom is one of the playable Ships in Sirocco.

Abilities

Green Lotus

Green Lotus
Launches a medium projectile that creates an area amplifying Healing for allies and reducing max health for enemies.
Allies gain 2% increased incoming Healing and Health Regeneration, scaling up to 4%.
Allies also gain 5 Health Regeneration, scaling up to 10 over 3 seconds.
Enemies in the area lose up to 20% Max Health over time.
Type Medium Projectile
Cooldown 30s
Charges 2
Green Lotus Augments
Dominator
Reduce cooldown by 15%
Guardian
Increase duration by 40%
Slayer
Increase Area by 35%
Protector
Increase all effects by 30%
Striker
Slow enemies within the Area
Warden
Deflect Small and Arc projectiles


Sacred Lotus

Sacred Lotus
Spawns spores that increase Health Regeneration by 5 HP/sec, scaling up to 15 HP/sec for 3 seconds.
Enemies hit by spores take 7 damage per second, that scales up to 14 damage per second after 10 applications.
Type Arc Projectile
Cooldown 26s
Charges N/A
Sacred Lotus Augments
Dominator
Increase number and waves of Spores by 2
Guardian
Increase Spore Speed and duration by 90%
Slayer
Increase damage over time by 30%
Protector
Increase Health Regeneration by 25%
Striker
Spores Daze enemies, slowing Cooldown Recovery by 5%
Warden
Spawn 3 Lotuses


Black Lotus

Black Lotus
Creates an area that Corrupts enemies, reducing incoming healing, shield and health regeneration by 30%, scaling up to 60% over 5 seconds.
Enemies within the area recieve 10 damage per second, scaling up to 40 damage per second while in the area.
Upon leaving the area the effect and damage overtime lingers for 3 seconds.
Type Small Projectile
Cooldown 50s
Charges N/A
Black Lotus Augments
Dominator
Increase damage over time by 35%
Guardian
Increase duration by 40%
Slayer
Increase Corruption by 55%
Protector
Increase Area by 23%
Striker
Attach a 2nd Black Lotus to you
Warden
Blind enemies by 8 Vision Radius


Details and strategy

  • ...

Ships: AuroraCrucibleDragonflyHorizonLockjawLurkerMosaicNautilusNoriOasisParadoxPiranhaPrismRevenantSampanSeabloomStalkerStingrayVoltWitherZephyr