Stalker: Difference between revisions
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Updated skill desc |
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|name=Veil | |name=Veil | ||
|image=Veil.png | |image=Veil.png | ||
|description=Become [[Status Effects|''Shrouded'']] and gain | |description=Become [[Status Effects|''Shrouded'']] and gain 19 ''Knots'' for 3.0 seconds. | ||
|type=Self Buff | |type=Self Buff | ||
|cooldown=20s | |cooldown=20s | ||
Line 21: | Line 21: | ||
}}{{AugmentBox | }}{{AugmentBox | ||
|ability=Veil | |ability=Veil | ||
|topleft=Reduce ''cooldown'' by | |topleft=Reduce ''cooldown'' by 15% | ||
|topright=Increase ''duration'' by 20% | |topright=Increase ''duration'' by 20% | ||
|midleft=[[Status Effects|''Corrupt'']] nearby enemies by 90% | |midleft=[[Status Effects|''Corrupt'']] nearby enemies by 90% |
Revision as of 04:35, 24 June 2025
Stalker | |
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Ship size | Small |
Ship range | Close |
Type | Displacement, Lockdown |
Stalker is one of the playable Ships in Sirocco.
Abilities
Veil
Veil | |
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Become Shrouded and gain 19 Knots for 3.0 seconds. | |
Type | Self Buff |
Cooldown | 20s |
Charges | N/A |
Veil Augments | |
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Dominator Reduce cooldown by 15% |
Guardian Increase duration by 20% |
Slayer Corrupt nearby enemies by 90% |
Protector Increase Speed by 15 Knots |
Striker Leap forward |
Warden Applies to nearby players |
Corroding Mist
Corroding Mist | |
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Spawns mist around you for 4.0 seconds that Blinds enemies, reducing their Vision Radius from 10 to 55 units. Enemies are Breached, taking 4–8 damage per unit moved based on time in the area. | |
Type | Area Around Caster |
Cooldown | 25s |
Charges | N/A |
Corroding Mist Augments | |
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Dominator Increase debuff lingering duration by 1.5 seconds |
Guardian Increase Area by 25% |
Slayer Increase duration by 2 seconds |
Protector Allies Phase through entities while in Mist |
Striker Mist slowly follows you |
Warden Refresh Veil while inside Mist |
Enthrall
Enthrall | |
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Latch an enemy for 2.4 seconds, pulling them behind you. While latched, the enemy is Stunned. | |
Type | Targets Nearby Enemy |
Cooldown | 44s |
Charges | N/A |
Enthrall Augments | |
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Dominator Recover cooldowns 2% faster, scaling up to 20% with distance |
Guardian Heal 7 health per distance while latched |
Slayer Latch all enemies within 25 unit radius |
Protector Increase duration by 0.3 seconds |
Striker Gain 4 Knots speed based on distance traveled |
Warden 50% damage reduction while dragging an enemy |
Details and strategy
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