Crucible: Difference between revisions

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0.11
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Linked shield
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|midright=Increase ''Slow'' by 37%
|midright=Increase ''Slow'' by 37%
|botleft=Trigger a Broadside every second for the next 3 seconds
|botleft=Trigger a Broadside every second for the next 3 seconds
|botright=Gain [[Status Effects|''Knockback'']] that [[Status Effects|''Stuns'']] and ''removes'' 35% of Shield on impact with terrain
|botright=Gain [[Status Effects|''Knockback'']] that [[Status Effects|''Stuns'']] and ''removes'' 35% of [[Shield]] on impact with terrain
}}
}}
{{PatchNote
{{PatchNote

Revision as of 14:19, 2 July 2025

Crucible
Ship size Large
Ship range Close
Type Damage


Crucible is one of the playable Ships in Sirocco.

Abilities

Afterburner

Afterburner
Increases Speed by 50 Knots for 1 second, then 15% for 4 seconds.
Leaves a wake that deals 7 damage per second for 1 second.
Type Self Buff
Cooldown 25s
Charges N/A
Afterburner Augments
Dominator
Increases Area by 35%
Guardian
Increase Speed by 33%
Slayer
Double damage
Protector
Increase duration by 40%
both speed duration and wake duration
Striker
Blind by 20 Vision Radius and Slow by 15 Knots
Warden
Wake push enemies away


Broadside

Broadside
Deal 60 damage and Slow by 20 Knots for 1.3 seconds to enemies on either side of the Crucible. Additionally deals 2.0% of the target's current health plus 40 damage per second. Damage is dealt in 0.25 second intervals.
Type Area Around Caster
Cooldown 30s
Charges N/A
Broadside Augments
Dominator
Reduce cooldown by 25%
Guardian
Increase Slow duration by 0.8 seconds
Slayer
Increase damage and Projectile Size by 30%
Protector
Increase Slow by 37%
Striker
Trigger a Broadside every second for the next 3 seconds
Warden
Gain Knockback that Stuns and removes 35% of Shield on impact with terrain

Patch 0.11: Augment Striker: can now deal the initial damage on repeated hits

Eruption

Eruption
After 2.0 second delay, deals 150 damage + 5% of your Max Health as damage in a large area.
Deals 100 + 12.0% of the enemy's Max Health as damage per second to enemies that remain in the area for up to 6 seconds.
Type Arc Projectile
Cooldown 64s
Charges N/A
Eruption Augments
Dominator
Increase damage by 30%
Guardian
Increase Range and Projectile Speed by 35%
Slayer
Increase Area of effect by 25%
Protector
Increase duration by 3 seconds
Striker
After casting, launch explosion that deals 80 + 12.0% of enemies' current health as damage for every 15 units traveled
Warden
Spawn additional explosions from the Area that deal 80 + 12.0% of enemies' current health as damage


Details and strategy

  • ...

Changelog

Patch Change
Patch 0.11

Ability 2 - Broadside

  • damage from [70-700] to [60-500]
  • Augment Striker: can now deal the initial damage on repeated hits
  • Augment Slayer: bonus damage from 35% to 30%

Ability 3 - Eruption

  • flat damage per second while inside the eruption zone from [80-1000] to [100-1100]

Ships: AuroraCrucibleDragonflyHorizonLockjawLurkerMosaicNautilusNoriOasisParadoxPiranhaPrismRevenantSampanSeabloomStalkerStingrayVoltWitherZephyr