Seabloom

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Seabloom

Size: Small

Abilities:

  • Q: Green Lotus (Medium Projectile Type)
    • Launches a projectile that creates an area that amplifies Healing for allies and reduces max health for enemies.
    • Allies gain 2% increase to all incoming Healing and Health Regeneration, which scales up to 4%.
    • Allies in the area also gain 10 Health Regeneration, which scales up to 20 over 3 seconds based on time within the area.
    • Enemies max health is reduced by 1% that scales up to 20% based on time within area.
  • W: Sacred Lotus (Arc Projectile Type)
    • Spawns spores that increase Health Regeneration by 5 HP/sec, scaling up to 15 HP/sec for 4 seconds.
    • Enemies hit by spores takes 20 damage per second, that scales up to 40 damage per second after 10 applications.
  • E: Black Lotus (Small Projectile Type)
    • Creates an area that Corrupts enemies reducing incoming healing, shield and health regeneration by 30% growing up to 60% over 5 seconds within the area.
    • Enemies within the area receive 20 damage per second, scaling up to 100 damage per second while in the area.
    • Upon leaving the area the effect and damage overtime lingers for 3 seconds.

Augments:

Green Lotus
Dominator
Reduce cooldown by 15%
Guardian
Increase duration by 40%
Slayer
Increase Area by 35%
Protector
Increase all effects by 30%
Striker
Slow enemies within the Area
Warden
Deflect Small and Arc projectiles
Sacred Lotus
Dominator
Increase number of Spores and waves of Spores by 2
Guardian
Increase Spore Speed and duration by 90%
Slayer
Increase damage over time by 30%
Protector
Increase Health Regeneration by 25%
Striker
Spores Daze enemies, slowing Cooldown Recovery by 5%
Warden
Spawn 3 Lotuses
Black Lotus
Dominator
Increase damage over time by 35%
Guardian
Increase duration by 40%
Slayer
Increase Corruption by 55%
Protector
Increase Area by 23%
Striker
Attach a 2nd Black Lotus to you
Warden
Blind enemies by 8 Vision Radius

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