Wither
From Siroccopedia
Wither | |
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Ship size | Large |
Ship range | Close |
Type | Tank, Lockdown |
Abilities
Bladewall
Bladewall | |
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Creates an impassable area for 3 seconds that deals 25 damage per second to adjacent enemies. | |
Type | Arc Projectile |
Cooldown | 26s |
Charges | 2 |
Bladewall Augments | |
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Dominator Reduce cooldown by 15% |
Guardian Increase duration by 40% |
Slayer Increase damage by 100% |
Protector Enemy Projectiles that pass through Blade Walls are Slowed by 80% |
Striker Launch 3 Bladewalls |
Warden Applies Miasma to enemies near Bladewall |
Miasma
Miasma | |
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Reduces incoming damage by 30% while dealing 40 damage per second and Dazing enemies from 12% up to 120% over 7 seconds. You are Slowed by 40% while Miasma is active. | |
Type | Area Around Caster |
Cooldown | 34s |
Charges | N/A |
Miasma Augments | |
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Dominator Increase Daze by 30%. 100% Dazed enemies are Silenced |
Guardian Increase damage reduction by 20% |
Slayer Increase damage by 50% |
Protector Gives allies 15% damage reduction |
Striker Pull enemies towards you |
Warden Remove self Slow and increase Speed by 10 Knots |
Congregate
Congregate | |
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Fires chains that Silence and Pull enemy ships towards you. Reduces incoming damage by 5% for each enemy Pulled up to 30% damage reduction. | |
Type | Medium Projectile |
Cooldown | 60s |
Charges | N/A |
Congregate Augments | |
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Dominator Increase Projectile Speed and Range by 30% |
Guardian Cleanse all debuffs from self and allies |
Slayer Slow enemies by 50% after being Pulled |
Protector Give allies 10% Damage Reduction |
Striker Projectiles pass through terrain |
Warden Gives 10 Health Regeneration per enemy hit and Heal allies by 100 Health |
Details and strategy
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