Horizon: Difference between revisions

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Created page with "thumb|380x380px|Horizon '''Size:''' Large === Abilities: === * Q: Gravity Jump (Area of Effect) ** ''Teleports'' you nearby. ** Upon arrival, deals 70 ''Damage'' to nearby enemies. * W: Dimensional Collapse (Area of Effect) ** After 2.5 seconds, ''pulls'' all enemies to the center of the target area, dealing 90 ''damage'' and ''Slowing'' by 10 ''Knots'' for 2.5 seconds. * E: Warp Anchor (Area of Effect) ** Marks your current location. After 4.2 se..."
 
Pancakes (talk | contribs)
0.11
 
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[[File:Horizon.png|thumb|380x380px|Horizon]]
{{ShipBox
|name=Horizon
|image=Horizon.png
|size=Large
|range=Close
|type=Lockdown, Displacement
}}
'''Horizon''' is one of the playable [[Ships]] in [[Sirocco]].


'''Size:''' Large
== Abilities ==


=== Abilities: ===
==== Gravity Jump ====


* Q: Gravity Jump (Area of Effect)
{{AbilityBox
** ''Teleports'' you nearby.
|name=Gravity Jump
** Upon arrival, deals 70 ''Damage'' to nearby enemies.
|image=GravityJump.png
* W: Dimensional Collapse (Area of Effect)
|description=''Teleports'' you nearby. <br />Upon arrival, deals 70 ''damage'' to nearby enemies.
** After 2.5 seconds, ''pulls'' all enemies to the center of the target area, dealing 90 ''damage'' and ''Slowing'' by 10 ''Knots'' for 2.5 seconds.
|type=Area of Effect
* E: Warp Anchor (Area of Effect)
|cooldown=22s
** Marks your current location. After 4.2 seconds, ''teleports'' all ships in range to the marked location and spawns a black hole.
|charges=(2 charges with Striker augment)
** The black hole ''pulls'' enemies towards its center, dealing 120 ''damage'' every second.
}}{{AugmentBox
** Prior to teleporting, deals 120 ''damage'' every second to nearby enemies.
|ability=Gravity Jump
|topleft=Reduce ''cooldown'' by 20%
|topright=[[Status Effects|''Shrouds'']] self and allies after ''teleport''
|midleft=Increase ''damage'' by 110%
|midright=[[Status Effects|''Deflect'']] enemy projectiles upon arrival at destination
|botleft=Gain an additional ''Charge''
|botright=Increase range by 60%
}}
 
==== Dimensional Collapse ====
 
{{AbilityBox
|name=Dimensional Collapse
|image=DimensionalCollapse.png
|description=After 2.5 seconds, [[Status Effects|''pulls'']] all enemies to the center of the target area, dealing 90 ''damage'' and [[Status Effects|''Slowing'']] by 10 ''Knots'' for 2.5 seconds.<br />Base cast range: 60
|type=Area of Effect
|cooldown=27s
|charges=(2 charges with Warden augment)  
}}{{AugmentBox
|ability=Dimensional Collapse
|topleft=Reduce ''cooldown'' by 15%
|topright=Increase [[Status Effects|''Slow'']] by 50%
|midleft=Deal 9% of enemies' current health as ''damage''
|midright=Decrease ''delay'' before collapse by 60%
|botleft=Spawn 3 ''collapses''
|botright=Gain an additional ''Charge''
}}
 
==== Warp Anchor ====
 
{{AbilityBox
|name=Warp Anchor
|image=WarpAnchor.png
|description=Marks your current location. After 3.9 seconds, ''teleports'' all ships in range to the marked location and spawns a black hole. <br />The black hole [[Status Effects|''pulls'']] enemies towards its center, dealing 120 ''damage'' every second. <br />Prior to teleporting, deals 120 ''damage'' every second to nearby enemies.
|type=Area of Effect
|cooldown=60s
|charges=N/A
}}{{AugmentBox
|ability=Warp Anchor
|topleft=Increase ''pull strength'' by 150%
|topright=[[Status Effects|''Slow'' enemy projectiles]] by 90% prior to teleporting and within the Black Hole
|midleft=Increase ''damage'' by 90%
|midright=Increase ''Area'' of effect by 20%
|botleft=[[Status Effects|''Slow'']] nearby enemies during the build-up by 15 ''Knots'' up to 27 ''Knots'' over 2 seconds
|botright=Gain 50% ''damage reduction'' before teleporting
}}
 
== Details and strategy ==
* ...
 
== Changelog ==
{| class="wikitable sortable"
! Patch !! Change
|-
| [https://lunchboxentertainment.notion.site/Patch-0-11-216749fa747980a7a6d3c852f56d4966#217749fa74798066bfb3de13a2f06547 Patch 0.11] ||
Ability 1 - Gravity Jump
* cooldown from [25-20] to [22-20]
* Augment Slayer: damage increase from 150% to 110%
* Augment Dominator: cooldown reduction from 30% to 20%
* Augment Warden: cast range from 70% to 60% bonus
 
Ability 2 - Dimensional Collapse
* base cast range reduce from 70 to 60
* cooldown from 30 to 27
 
Ability 3 - Warp Anchor
* pull delay from 4.2 to 3.9 seconds
* Augment Warden: damage reduction from [70-90%] to [50-70%]
|}
 
{{ShipFooter}}
[[Category:Ships]]

Latest revision as of 05:05, 26 June 2025

Horizon
Ship size Large
Ship range Close
Type Lockdown, Displacement


Horizon is one of the playable Ships in Sirocco.

Abilities[edit]

Gravity Jump[edit]

Gravity Jump
Teleports you nearby.
Upon arrival, deals 70 damage to nearby enemies.
Type Area of Effect
Cooldown 22s
Charges (2 charges with Striker augment)
Gravity Jump Augments
Dominator
Reduce cooldown by 20%
Guardian
Shrouds self and allies after teleport
Slayer
Increase damage by 110%
Protector
Deflect enemy projectiles upon arrival at destination
Striker
Gain an additional Charge
Warden
Increase range by 60%


Dimensional Collapse[edit]

Dimensional Collapse
After 2.5 seconds, pulls all enemies to the center of the target area, dealing 90 damage and Slowing by 10 Knots for 2.5 seconds.
Base cast range: 60
Type Area of Effect
Cooldown 27s
Charges (2 charges with Warden augment)
Dimensional Collapse Augments
Dominator
Reduce cooldown by 15%
Guardian
Increase Slow by 50%
Slayer
Deal 9% of enemies' current health as damage
Protector
Decrease delay before collapse by 60%
Striker
Spawn 3 collapses
Warden
Gain an additional Charge


Warp Anchor[edit]

Warp Anchor
Marks your current location. After 3.9 seconds, teleports all ships in range to the marked location and spawns a black hole.
The black hole pulls enemies towards its center, dealing 120 damage every second.
Prior to teleporting, deals 120 damage every second to nearby enemies.
Type Area of Effect
Cooldown 60s
Charges N/A
Warp Anchor Augments
Dominator
Increase pull strength by 150%
Guardian
Slow enemy projectiles by 90% prior to teleporting and within the Black Hole
Slayer
Increase damage by 90%
Protector
Increase Area of effect by 20%
Striker
Slow nearby enemies during the build-up by 15 Knots up to 27 Knots over 2 seconds
Warden
Gain 50% damage reduction before teleporting


Details and strategy[edit]

  • ...

Changelog[edit]

Patch Change
Patch 0.11

Ability 1 - Gravity Jump

  • cooldown from [25-20] to [22-20]
  • Augment Slayer: damage increase from 150% to 110%
  • Augment Dominator: cooldown reduction from 30% to 20%
  • Augment Warden: cast range from 70% to 60% bonus

Ability 2 - Dimensional Collapse

  • base cast range reduce from 70 to 60
  • cooldown from 30 to 27

Ability 3 - Warp Anchor

  • pull delay from 4.2 to 3.9 seconds
  • Augment Warden: damage reduction from [70-90%] to [50-70%]

Ships: AuroraCrucibleDragonflyHorizonLockjawLurkerMosaicNautilusNoriOasisParadoxPiranhaPrismRevenantSampanSeabloomStalkerStingrayVoltWitherZephyr